RustDocs

40mm Shotgun Round

ammo.grenadelauncher.buckshot

Ammunition for a 40mm Grenade Launcher.

Attributes

Id
1,055,319,033
ShortName
ammo.grenadelauncher.buckshot
MaxStackSize
24
Hidden
No
Flags
0
Category
8
CategoryName
Ammunition
Rarity
0
RarityName
None
DespawnRarityName
None
DespawnTimeSeconds
300
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
Modern
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModProjectile

projectileObject_Path
assets/prefabs/ammo/shotgun/shotgunbullet.prefab
ammoType
128
ammoSubType
64
numProjectiles
18
projectileSpread
15
projectileVelocity
225
projectileVelocitySpread
20
useCurve
Yes
attackEffectOverride_Path
assets/prefabs/weapons/spas12/effects/attack.prefab
barrelConditionLoss
0
category
rocket

Blueprint

Time
10
WorkbenchLevelRequired
3
AmountToCreate
2
ResearchCost
120
UserCraftable
No
IsResearchable
No
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
4
ShortName
gunpowder
DisplayName
Gun Powder
Amount
15

RecycleReturnsUnsafe

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
1
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
1
Chance
20
ShortName
gunpowder
DisplayName
Gun Powder
Amount
4
Chance
100
ShortName
gunpowder
DisplayName
Gun Powder
Amount
1
Chance
50

RecycleReturnsSafezone

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
1
Chance
80
ShortName
gunpowder
DisplayName
Gun Powder
Amount
3
Chance
100

Combat

ProjectileVelocity
225
AmmoType
AMMO_40MM
NumProjectiles
18
AttackRadius
0
ExplosionRadius
0
RepeatDelay
0
RPM
0
DrawTime
0
MagazineCapacity
0
ReloadTime
0
Recoil
0
DamageScale
0
Automatic
No

DamageTypes

Type
Bullet
Amount
15

ItemMods

ItemModProjectileItemBlueprint

RepairIngredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
1
ShortName
gunpowder
DisplayName
Gun Powder
Amount
3
Raw JSON
{
  "Id": 1055319033,
  "ShortName": "ammo.grenadelauncher.buckshot",
  "MaxStackSize": 24,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 8,
  "CategoryName": "Ammunition",
  "Rarity": 0,
  "RarityName": "None",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModProjectile",
    "ItemBlueprint"
  ],
  "DespawnRarityName": "None",
  "DespawnTimeSeconds": 300,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "Modern",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModProjectile": {
      "projectileObject_Path": "assets/prefabs/ammo/shotgun/shotgunbullet.prefab",
      "ammoType": 128,
      "ammoSubType": 64,
      "numProjectiles": 18,
      "projectileSpread": 15,
      "projectileVelocity": 225,
      "projectileVelocitySpread": 20,
      "useCurve": true,
      "attackEffectOverride_Path": "assets/prefabs/weapons/spas12/effects/attack.prefab",
      "barrelConditionLoss": 0,
      "category": "rocket"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 10,
    "WorkbenchLevelRequired": 3,
    "AmountToCreate": 2,
    "ResearchCost": 120,
    "UserCraftable": false,
    "IsResearchable": false,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 4
      },
      {
        "ShortName": "gunpowder",
        "DisplayName": "Gun Powder",
        "Amount": 15
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 1,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 1,
        "Chance": 20
      },
      {
        "ShortName": "gunpowder",
        "DisplayName": "Gun Powder",
        "Amount": 4,
        "Chance": 100
      },
      {
        "ShortName": "gunpowder",
        "DisplayName": "Gun Powder",
        "Amount": 1,
        "Chance": 50
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 1,
        "Chance": 80
      },
      {
        "ShortName": "gunpowder",
        "DisplayName": "Gun Powder",
        "Amount": 3,
        "Chance": 100
      }
    ]
  },
  "Condition": null,
  "Combat": {
    "ProjectileVelocity": 225,
    "AmmoType": "AMMO_40MM",
    "DefaultAmmo": null,
    "NumProjectiles": 18,
    "AttackRadius": 0,
    "ExplosionRadius": 0,
    "RepeatDelay": 0,
    "RPM": 0,
    "DrawTime": 0,
    "MagazineCapacity": 0,
    "ReloadTime": 0,
    "Recoil": 0,
    "DamageScale": 0,
    "Automatic": false,
    "DamageTypes": [
      {
        "Type": "Bullet",
        "Amount": 15
      }
    ]
  },
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 1
    },
    {
      "ShortName": "gunpowder",
      "DisplayName": "Gun Powder",
      "Amount": 3
    }
  ]
}