SAM Ammo
Uncommonammo.rocket.sam
Ammunition for a SAM Site. This missile contains a rudimentary guidance system to help it navigate through strong winds.
Attributes
- Id
- -384,243,979
- ShortName
- ammo.rocket.sam
- MaxStackSize
- 1,000
- Hidden
- No
- Flags
- 0
- Category
- 8
- CategoryName
- Ammunition
- Rarity
- 2
- RarityName
- Uncommon
- DespawnRarityName
- Rare
- DespawnTimeSeconds
- 2,400
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- None
- IsVehicleItem
- No
- OccupySlots
- 0
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 0.10
- StorageSlots
- 0
Blueprint
- Time
- 10
- WorkbenchLevelRequired
- 2
- AmountToCreate
- 6
- ResearchCost
- 30
- UserCraftable
- Yes
- IsResearchable
- Yes
- DefaultBlueprint
- No
- NeedsSteamItem
- No
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- metalpipe
- DisplayName
- Metal Pipe
- Amount
- 1
- ShortName
- gunpowder
- DisplayName
- Gun Powder
- Amount
- 30
RecycleReturnsUnsafe
- ShortName
- metalpipe
- DisplayName
- Metal Pipe
- Amount
- 1
- Chance
- 10
- ShortName
- gunpowder
- DisplayName
- Gun Powder
- Amount
- 3
- Chance
- 100
RecycleReturnsSafezone
- ShortName
- metalpipe
- DisplayName
- Metal Pipe
- Amount
- 1
- Chance
- 7
- ShortName
- gunpowder
- DisplayName
- Gun Powder
- Amount
- 2
- Chance
- 100
ItemMods
ItemBlueprint
TechTreePaths
- TreeName
- techtree
- NodeID
- 54
- CumulativeScrapCost
- 690
- TreeName
- techtree
- NodeID
- 54
- CumulativeScrapCost
- 1,290
- TreeName
- techtree
- NodeID
- 256
- CumulativeScrapCost
- 0
RepairIngredients
- ShortName
- gunpowder
- DisplayName
- Gun Powder
- Amount
- 6
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 1
World Entity Properties
Attributes
- Type
- TimedExplosive
- Path
- assets/prefabs/npc/sam_site_turret/sam_ammo.prefab
- ID
- 3,414,321,847
Components
TimedExplosiveServerProjectile
▸Raw JSON
{
"Id": -384243979,
"ShortName": "ammo.rocket.sam",
"MaxStackSize": 1000,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 8,
"CategoryName": "Ammunition",
"Rarity": 2,
"RarityName": "Uncommon",
"SteamDlcItem": null,
"ItemMods": [
"ItemBlueprint"
],
"DespawnRarityName": "Rare",
"DespawnTimeSeconds": 2400,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "None",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 0,
"ItemModsData": {},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 0.1,
"Blueprint": {
"Time": 10,
"WorkbenchLevelRequired": 2,
"AmountToCreate": 6,
"ResearchCost": 30,
"UserCraftable": true,
"IsResearchable": true,
"DefaultBlueprint": false,
"NeedsSteamItem": false,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "metalpipe",
"DisplayName": "Metal Pipe",
"Amount": 1
},
{
"ShortName": "gunpowder",
"DisplayName": "Gun Powder",
"Amount": 30
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "metalpipe",
"DisplayName": "Metal Pipe",
"Amount": 1,
"Chance": 10
},
{
"ShortName": "gunpowder",
"DisplayName": "Gun Powder",
"Amount": 3,
"Chance": 100
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "metalpipe",
"DisplayName": "Metal Pipe",
"Amount": 1,
"Chance": 7
},
{
"ShortName": "gunpowder",
"DisplayName": "Gun Powder",
"Amount": 2,
"Chance": 100
}
]
},
"Condition": null,
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": null,
"TechTreePaths": [
{
"TreeName": "techtree",
"NodeID": 54,
"Inputs": [
107
],
"CumulativeScrapCost": 690
},
{
"TreeName": "techtree",
"NodeID": 54,
"Inputs": [
75
],
"CumulativeScrapCost": 1290
},
{
"TreeName": "techtree",
"NodeID": 256,
"Inputs": [],
"CumulativeScrapCost": 0
}
],
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": [
{
"ShortName": "gunpowder",
"DisplayName": "Gun Powder",
"Amount": 6
},
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 1
}
]
}
