Bandage
Commonbandage
Heal yourself or others with this bandage. Left-click heals you, right-click heals a target.
Attributes
- Id
- -2,072,273,936
- ShortName
- bandage
- MaxStackSize
- 3
- Hidden
- No
- Flags
- 0
- Category
- 6
- CategoryName
- Medical
- Rarity
- 1
- RarityName
- Common
- DespawnRarityName
- Common
- DespawnTimeSeconds
- 300
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- None
- IsVehicleItem
- No
- OccupySlots
- 0
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 0.10
- StorageSlots
- 0
ItemModsData
ItemModEntity
- entityPrefab_Path
- assets/prefabs/weapons/bandage/bandage.entity.prefab
- playerOnlyEntity
- No
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- bandage
ItemModConsumable
- amountToConsume
- 1
- conditionFractionToLose
- 0
- chickenCoopFood
- No
Blueprint
- Time
- 5
- WorkbenchLevelRequired
- 0
- AmountToCreate
- 1
- ResearchCost
- 10
- UserCraftable
- Yes
- IsResearchable
- Yes
- DefaultBlueprint
- Yes
- NeedsSteamItem
- No
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 4
RecycleReturnsUnsafe
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 2
- Chance
- 100
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 1
- Chance
- 40
RecycleReturnsSafezone
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 1
- Chance
- 100
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 1
- Chance
- 60
Consumable
- AmountToConsume
- 1
- Calories
- 0
- Hydration
- 0
Effects
- Type
- Poison
- Amount
- -2
- Time
- 0
- Type
- Health
- Amount
- 5
- Time
- 0
- Type
- Bleeding
- Amount
- -50
- Time
- 0
ItemMods
ItemModEntityItemBlueprintItemModConsumable
RepairIngredients
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 1
World Entity Properties
Attributes
- Type
- MedicalTool
- Path
- assets/prefabs/weapons/bandage/bandage.entity.prefab
- ID
- 1,383,987,667
Components
MedicalTool
▸Raw JSON
{
"Id": -2072273936,
"ShortName": "bandage",
"MaxStackSize": 3,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 6,
"CategoryName": "Medical",
"Rarity": 1,
"RarityName": "Common",
"SteamDlcItem": null,
"ItemMods": [
"ItemModEntity",
"ItemBlueprint",
"ItemModConsumable"
],
"DespawnRarityName": "Common",
"DespawnTimeSeconds": 300,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "None",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/weapons/bandage/bandage.entity.prefab",
"defaultBone": "",
"playerOnlyEntity": false,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "bandage"
},
"ItemModConsumable": {
"amountToConsume": 1,
"conditionFractionToLose": 0,
"achievementWhenEaten": "",
"chickenCoopFood": false
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 0.1,
"Blueprint": {
"Time": 5,
"WorkbenchLevelRequired": 0,
"AmountToCreate": 1,
"ResearchCost": 10,
"UserCraftable": true,
"IsResearchable": true,
"DefaultBlueprint": true,
"NeedsSteamItem": false,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 4
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 2,
"Chance": 100
},
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 1,
"Chance": 40
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 1,
"Chance": 100
},
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 1,
"Chance": 60
}
]
},
"Condition": null,
"Combat": null,
"Harvest": null,
"Consumable": {
"AmountToConsume": 1,
"Calories": 0,
"Hydration": 0,
"Effects": [
{
"Type": "Poison",
"Amount": -2,
"Time": 0
},
{
"Type": "Health",
"Amount": 5,
"Time": 0
},
{
"Type": "Bleeding",
"Amount": -50,
"Time": 0
}
]
},
"Electrical": null,
"TechTreePaths": null,
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": [
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 1
}
]
}
