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Bandage

Common

bandage

Heal yourself or others with this bandage. Left-click heals you, right-click heals a target.

Attributes

Id
-2,072,273,936
ShortName
bandage
MaxStackSize
3
Hidden
No
Flags
0
Category
6
CategoryName
Medical
Rarity
1
RarityName
Common
DespawnRarityName
Common
DespawnTimeSeconds
300
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
0.10
StorageSlots
0

ItemModsData

ItemModEntity

entityPrefab_Path
assets/prefabs/weapons/bandage/bandage.entity.prefab
playerOnlyEntity
No
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
bandage

ItemModConsumable

amountToConsume
1
conditionFractionToLose
0
chickenCoopFood
No

Blueprint

Time
5
WorkbenchLevelRequired
0
AmountToCreate
1
ResearchCost
10
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
Yes
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
cloth
DisplayName
Cloth
Amount
4

RecycleReturnsUnsafe

ShortName
cloth
DisplayName
Cloth
Amount
2
Chance
100
ShortName
cloth
DisplayName
Cloth
Amount
1
Chance
40

RecycleReturnsSafezone

ShortName
cloth
DisplayName
Cloth
Amount
1
Chance
100
ShortName
cloth
DisplayName
Cloth
Amount
1
Chance
60

Consumable

AmountToConsume
1
Calories
0
Hydration
0

Effects

Type
Poison
Amount
-2
Time
0
Type
Health
Amount
5
Time
0
Type
Bleeding
Amount
-50
Time
0

ItemMods

ItemModEntityItemBlueprintItemModConsumable

RepairIngredients

ShortName
cloth
DisplayName
Cloth
Amount
1

World Entity Properties

Attributes

Type
MedicalTool
Path
assets/prefabs/weapons/bandage/bandage.entity.prefab
ID
1,383,987,667

Components

MedicalTool
Raw JSON
{
  "Id": -2072273936,
  "ShortName": "bandage",
  "MaxStackSize": 3,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 6,
  "CategoryName": "Medical",
  "Rarity": 1,
  "RarityName": "Common",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModEntity",
    "ItemBlueprint",
    "ItemModConsumable"
  ],
  "DespawnRarityName": "Common",
  "DespawnTimeSeconds": 300,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/weapons/bandage/bandage.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": false,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "bandage"
    },
    "ItemModConsumable": {
      "amountToConsume": 1,
      "conditionFractionToLose": 0,
      "achievementWhenEaten": "",
      "chickenCoopFood": false
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 0.1,
  "Blueprint": {
    "Time": 5,
    "WorkbenchLevelRequired": 0,
    "AmountToCreate": 1,
    "ResearchCost": 10,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": true,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 4
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 2,
        "Chance": 100
      },
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 1,
        "Chance": 40
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 1,
        "Chance": 100
      },
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 1,
        "Chance": 60
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": {
    "AmountToConsume": 1,
    "Calories": 0,
    "Hydration": 0,
    "Effects": [
      {
        "Type": "Poison",
        "Amount": -2,
        "Time": 0
      },
      {
        "Type": "Health",
        "Amount": 5,
        "Time": 0
      },
      {
        "Type": "Bleeding",
        "Amount": -50,
        "Time": 0
      }
    ]
  },
  "Electrical": null,
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "cloth",
      "DisplayName": "Cloth",
      "Amount": 1
    }
  ]
}