Concrete Barricade
Commonbarricade.concrete
A barricade made out of Stones.
Attributes
- Id
- -1,950,721,390
- ShortName
- barricade.concrete
- MaxStackSize
- 10
- Hidden
- No
- Flags
- 0
- Category
- 1
- CategoryName
- Construction
- Rarity
- 1
- RarityName
- Common
- DespawnRarityName
- Common
- DespawnTimeSeconds
- 300
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- None
- IsVehicleItem
- No
- OccupySlots
- 0
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 1
- StorageSlots
- 0
ItemModsData
ItemModDeployable
- entityPrefab_Path
- assets/prefabs/deployable/barricades/barricade.concrete.prefab
- showCrosshair
- No
ItemModEntity
- entityPrefab_Path
- assets/prefabs/tools/planner/building_planner.entity.prefab
- playerOnlyEntity
- Yes
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- barricade.concrete
Blueprint
- Time
- 30
- WorkbenchLevelRequired
- 2
- AmountToCreate
- 1
- ResearchCost
- 15
- UserCraftable
- Yes
- IsResearchable
- Yes
- DefaultBlueprint
- No
- NeedsSteamItem
- No
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- stones
- DisplayName
- Stones
- Amount
- 200
RecycleReturnsUnsafe
- ShortName
- stones
- DisplayName
- Stones
- Amount
- 120
- Chance
- 100
RecycleReturnsSafezone
- ShortName
- stones
- DisplayName
- Stones
- Amount
- 80
- Chance
- 100
ItemMods
ItemModDeployableItemBlueprintItemModEntity
TechTreePaths
- TreeName
- techtree
- NodeID
- 31
- CumulativeScrapCost
- 150
- TreeName
- techtree
- NodeID
- 31
- CumulativeScrapCost
- 150
- TreeName
- techtree
- NodeID
- 31
- CumulativeScrapCost
- 150
RepairIngredients
- ShortName
- stones
- DisplayName
- Stones
- Amount
- 40
World Entity Properties
Attributes
- Type
- Barricade
- Path
- assets/prefabs/deployable/barricades/barricade.concrete.prefab
- ID
- 2,057,881,102
Components
GroundWatchDestroyOnGroundMissingBarricadeModel
Raiding Calculator
Cheapest Method (Hard Side)HARD SIDE
217Sulfur
14 × Cannonball
1 × Handmade Shell
1 × Pistol Bullet
| Raid Tool / Ammo | Damage | Quantity Needed | Sulfur Cost | Time Required |
|---|---|---|---|---|
Timed Explosive Charge explosive.timed | 825.0 | 1 | 2,200 | - |
MLRS Rocket ammo.rocket.mlrs | 547.5 | 1 | 0 | - |
Propane Explosive Bomb catapult.ammo.explosive | 435.0 | 2 | 1,800 | - |
Rocket ammo.rocket.basic | 435.0 | 2 | 2,800 | - |
Satchel Charge explosive.satchel | 232.5 | 3 | 1,440 | - |
40mm HE Grenade ammo.grenadelauncher.he | 69.0 | 8 | 0 | - |
Beancan Grenade grenade.beancan | 52.5 | 10 | 1,200 | - |
High Velocity Rocket ammo.rocket.hv | 52.5 | 10 | 2,000 | - |
Cannonball cannonball | 35.0 | 15 | 225 | - |
F1 Grenade grenade.f1 | 33.8 | 15 | 900 | - |
Scattershot catapult.ammo.boulder | 24.0 | 21 | 0 | - |
Torpedo submarine.torpedo.straight | 21.0 | 24 | 288 | - |
Homing Missile ammo.rocket.seeker | 16.0 | 32 | 3,200 | - |
Survey Charge surveycharge | 15.6 | 33 | 1,980 | - |
Flashbang grenade.flashbang | 6.0 | 84 | 4,200 | - |
Bee Catapult Bomb catapult.ammo.bee | 6.0 | 84 | 0 | - |
Bee Grenade grenade.bee | 6.0 | 84 | 0 | - |
Smoke Rocket WIP!!!! ammo.rocket.smoke | 5.0 | 100 | 0 | - |
▸Raw JSON
{
"Id": -1950721390,
"ShortName": "barricade.concrete",
"MaxStackSize": 10,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 1,
"CategoryName": "Construction",
"Rarity": 1,
"RarityName": "Common",
"SteamDlcItem": null,
"ItemMods": [
"ItemModDeployable",
"ItemBlueprint",
"ItemModEntity"
],
"DespawnRarityName": "Common",
"DespawnTimeSeconds": 300,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "None",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModDeployable": {
"entityPrefab_Path": "assets/prefabs/deployable/barricades/barricade.concrete.prefab",
"showCrosshair": false,
"UnlockAchievement": ""
},
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
"defaultBone": "",
"playerOnlyEntity": true,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "barricade.concrete"
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 1,
"Blueprint": {
"Time": 30,
"WorkbenchLevelRequired": 2,
"AmountToCreate": 1,
"ResearchCost": 15,
"UserCraftable": true,
"IsResearchable": true,
"DefaultBlueprint": false,
"NeedsSteamItem": false,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "stones",
"DisplayName": "Stones",
"Amount": 200
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "stones",
"DisplayName": "Stones",
"Amount": 120,
"Chance": 100
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "stones",
"DisplayName": "Stones",
"Amount": 80,
"Chance": 100
}
]
},
"Condition": null,
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": null,
"TechTreePaths": [
{
"TreeName": "techtree",
"NodeID": 31,
"Inputs": [
77
],
"CumulativeScrapCost": 150
},
{
"TreeName": "techtree",
"NodeID": 31,
"Inputs": [
77
],
"CumulativeScrapCost": 150
},
{
"TreeName": "techtree",
"NodeID": 31,
"Inputs": [
77
],
"CumulativeScrapCost": 150
}
],
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": [
{
"ShortName": "stones",
"DisplayName": "Stones",
"Amount": 40
}
]
}
