Wooden Barricade Cover
Commonbarricade.wood.cover
Perfect for cover when engaging in gun fights. Decays rapidly when placed outside of building privilege.
Attributes
- Id
- 1,373,240,771
- ShortName
- barricade.wood.cover
- MaxStackSize
- 3
- Hidden
- No
- Flags
- 0
- Category
- 1
- CategoryName
- Construction
- Rarity
- 1
- RarityName
- Common
- DespawnRarityName
- Common
- DespawnTimeSeconds
- 300
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- None
- IsVehicleItem
- No
- OccupySlots
- 0
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 1
- StorageSlots
- 0
ItemModsData
ItemModDeployable
- entityPrefab_Path
- assets/prefabs/deployable/barricades/barricade.cover.wood_double.prefab
- showCrosshair
- No
ItemModEntity
- entityPrefab_Path
- assets/prefabs/tools/planner/building_planner.entity.prefab
- playerOnlyEntity
- Yes
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- barricade.wood.cover
Blueprint
- Time
- 25
- WorkbenchLevelRequired
- 0
- AmountToCreate
- 1
- ResearchCost
- 15
- UserCraftable
- Yes
- IsResearchable
- Yes
- DefaultBlueprint
- No
- NeedsSteamItem
- No
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 250
RecycleReturnsUnsafe
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 150
- Chance
- 100
RecycleReturnsSafezone
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 100
- Chance
- 100
ItemMods
ItemModDeployableItemBlueprintItemModEntity
TechTreePaths
- TreeName
- techtree
- NodeID
- 54
- CumulativeScrapCost
- 60
- TreeName
- techtree
- NodeID
- 54
- CumulativeScrapCost
- 60
- TreeName
- techtree
- NodeID
- 54
- CumulativeScrapCost
- 60
RepairIngredients
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 50
World Entity Properties
Attributes
- Type
- Barricade
- Path
- assets/prefabs/deployable/barricades/barricade.cover.wood_double.prefab
- ID
- 2,982,625,522
Components
BarricadeHittableByTrains
Raiding Calculator
Cheapest Method (Hard Side)HARD SIDE
45Sulfur
2 × Cannonball
3 × Handmade Shell
| Raid Tool / Ammo | Damage | Quantity Needed | Sulfur Cost | Time Required |
|---|---|---|---|---|
Satchel Charge explosive.satchel | 187.5 | 1 | 480 | - |
Propane Explosive Bomb catapult.ammo.explosive | 270.0 | 1 | 900 | - |
Rocket ammo.rocket.basic | 270.0 | 1 | 1,400 | - |
Timed Explosive Charge explosive.timed | 495.0 | 1 | 2,200 | - |
MLRS Rocket ammo.rocket.mlrs | 337.5 | 1 | 0 | - |
Beancan Grenade grenade.beancan | 43.5 | 2 | 240 | - |
40mm HE Grenade ammo.grenadelauncher.he | 48.0 | 2 | 0 | - |
Cannonball cannonball | 33.0 | 3 | 45 | - |
F1 Grenade grenade.f1 | 32.3 | 3 | 180 | - |
High Velocity Rocket ammo.rocket.hv | 31.5 | 3 | 600 | - |
Firebomb catapult.ammo.incendiary | 22.5 | 4 | 1,200 | - |
Incendiary Rocket ammo.rocket.fire | 22.5 | 4 | 1,200 | - |
Scattershot catapult.ammo.boulder | 24.0 | 4 | 0 | - |
Molotov Cocktail grenade.molotov | 17.5 | 5 | 0 | - |
Torpedo submarine.torpedo.straight | 12.6 | 7 | 84 | - |
Survey Charge surveycharge | 10.8 | 8 | 480 | - |
Homing Missile ammo.rocket.seeker | 9.6 | 9 | 900 | - |
Flashbang grenade.flashbang | 6.0 | 14 | 700 | - |
Bee Catapult Bomb catapult.ammo.bee | 6.0 | 14 | 0 | - |
Bee Grenade grenade.bee | 6.0 | 14 | 0 | - |
Smoke Rocket WIP!!!! ammo.rocket.smoke | 5.0 | 16 | 0 | - |
▸Raw JSON
{
"Id": 1373240771,
"ShortName": "barricade.wood.cover",
"MaxStackSize": 3,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 1,
"CategoryName": "Construction",
"Rarity": 1,
"RarityName": "Common",
"SteamDlcItem": null,
"ItemMods": [
"ItemModDeployable",
"ItemBlueprint",
"ItemModEntity"
],
"DespawnRarityName": "Common",
"DespawnTimeSeconds": 300,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "None",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModDeployable": {
"entityPrefab_Path": "assets/prefabs/deployable/barricades/barricade.cover.wood_double.prefab",
"showCrosshair": false,
"UnlockAchievement": ""
},
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
"defaultBone": "",
"playerOnlyEntity": true,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "barricade.wood.cover"
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 1,
"Blueprint": {
"Time": 25,
"WorkbenchLevelRequired": 0,
"AmountToCreate": 1,
"ResearchCost": 15,
"UserCraftable": true,
"IsResearchable": true,
"DefaultBlueprint": false,
"NeedsSteamItem": false,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 250
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 150,
"Chance": 100
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 100,
"Chance": 100
}
]
},
"Condition": null,
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": null,
"TechTreePaths": [
{
"TreeName": "techtree",
"NodeID": 54,
"Inputs": [
105
],
"CumulativeScrapCost": 60
},
{
"TreeName": "techtree",
"NodeID": 54,
"Inputs": [
105
],
"CumulativeScrapCost": 60
},
{
"TreeName": "techtree",
"NodeID": 54,
"Inputs": [
105
],
"CumulativeScrapCost": 60
}
],
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 50
}
]
}
