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Basic Blueprint Fragment

basicblueprintfragment

Damaged diagrams containing partial information to constuct a Tier 2 Workbench for advanced crafting. Several fragments are needed. 20 Basic Fragments can be pieced together to make an Advanced Fragment.

Attributes

Id
-143,481,979
ShortName
basicblueprintfragment
MaxStackSize
100
Hidden
No
Flags
0
Category
13
CategoryName
Component
Rarity
0
RarityName
None
DespawnRarityName
VeryRare
DespawnTimeSeconds
3,600
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
0.10
StorageSlots
0

ItemModsData

ItemModUpgrade

numForUpgrade
20
upgradeSuccessChance
1
numToLoseOnFail
0
upgradedItem_ShortName
advancedblueprintfragment
numUpgradedItem
1
successEffect_Path
assets/prefabs/misc/halloween/lootbag/effects/loot_bag_upgrade.prefab
parentItemDefinition_ShortName
basicblueprintfragment

ItemMods

ItemModUpgrade
Raw JSON
{
  "Id": -143481979,
  "ShortName": "basicblueprintfragment",
  "MaxStackSize": 100,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 13,
  "CategoryName": "Component",
  "Rarity": 0,
  "RarityName": "None",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModUpgrade"
  ],
  "DespawnRarityName": "VeryRare",
  "DespawnTimeSeconds": 3600,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModUpgrade": {
      "numForUpgrade": 20,
      "upgradeSuccessChance": 1,
      "numToLoseOnFail": 0,
      "upgradedItem_ShortName": "advancedblueprintfragment",
      "numUpgradedItem": 1,
      "successEffect_Path": "assets/prefabs/misc/halloween/lootbag/effects/loot_bag_upgrade.prefab",
      "parentItemDefinition_ShortName": "basicblueprintfragment"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 0.1,
  "Blueprint": null,
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": []
}