RustDocs

Blow Pipe

Uncommon

blowpipe

A blown weapon that fires darts with different effects.

Attributes

Id
-851,288,382
ShortName
blowpipe
MaxStackSize
1
Hidden
No
Flags
0
Category
0
CategoryName
Weapon
Rarity
2
RarityName
Uncommon
DespawnRarityName
Uncommon
DespawnTimeSeconds
1,200
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModEntity

entityPrefab_Path
assets/prefabs/weapons/blowpipe/blowpipe.entity.prefab
playerOnlyEntity
No
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
blowpipe

Blueprint

Time
30
WorkbenchLevelRequired
1
AmountToCreate
1
ResearchCost
30
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
wood
DisplayName
Wood
Amount
200
ShortName
metalpipe
DisplayName
Metal Pipe
Amount
1
ShortName
cloth
DisplayName
Cloth
Amount
25

RecycleReturnsUnsafe

ShortName
wood
DisplayName
Wood
Amount
120
Chance
100
ShortName
metalpipe
DisplayName
Metal Pipe
Amount
1
Chance
60
ShortName
cloth
DisplayName
Cloth
Amount
15
Chance
100

RecycleReturnsSafezone

ShortName
wood
DisplayName
Wood
Amount
80
Chance
100
ShortName
metalpipe
DisplayName
Metal Pipe
Amount
1
Chance
40
ShortName
cloth
DisplayName
Cloth
Amount
10
Chance
100

Condition

Max
100
Repairable
Yes
MaintainMaxCondition
No
OvenCondition
No
FoundFractionMin
0.20
FoundFractionMax
0.50

Combat

ProjectileVelocity
1
AmmoType
DART
DefaultAmmo
dart.wood
NumProjectiles
1
AttackRadius
0
ExplosionRadius
0
RepeatDelay
1.60
RPM
37.50
DrawTime
0
MagazineCapacity
0
ReloadTime
3
Recoil
0
DamageScale
1
Automatic
No

DamageTypes

Type
Arrow
Amount
40

ItemMods

ItemModEntityItemBlueprint

RepairIngredients

ShortName
wood
DisplayName
Wood
Amount
40
ShortName
cloth
DisplayName
Cloth
Amount
5
ShortName
metal.refined
DisplayName
High Quality Metal
Amount
1

World Entity Properties

Attributes

Type
BlowPipeWeapon
Path
assets/prefabs/weapons/blowpipe/blowpipe.entity.prefab
ID
996,318,821

Components

BlowPipeWeaponModel
Raw JSON
{
  "Id": -851288382,
  "ShortName": "blowpipe",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 0,
  "CategoryName": "Weapon",
  "Rarity": 2,
  "RarityName": "Uncommon",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModEntity",
    "ItemBlueprint"
  ],
  "DespawnRarityName": "Uncommon",
  "DespawnTimeSeconds": 1200,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/weapons/blowpipe/blowpipe.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": false,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "blowpipe"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 1,
    "AmountToCreate": 1,
    "ResearchCost": 30,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 200
      },
      {
        "ShortName": "metalpipe",
        "DisplayName": "Metal Pipe",
        "Amount": 1
      },
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 25
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 120,
        "Chance": 100
      },
      {
        "ShortName": "metalpipe",
        "DisplayName": "Metal Pipe",
        "Amount": 1,
        "Chance": 60
      },
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 15,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 80,
        "Chance": 100
      },
      {
        "ShortName": "metalpipe",
        "DisplayName": "Metal Pipe",
        "Amount": 1,
        "Chance": 40
      },
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 10,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 100,
    "Repairable": true,
    "MaintainMaxCondition": false,
    "OvenCondition": false,
    "FoundFractionMin": 0.2,
    "FoundFractionMax": 0.5
  },
  "Combat": {
    "ProjectileVelocity": 1,
    "AmmoType": "DART",
    "DefaultAmmo": "dart.wood",
    "NumProjectiles": 1,
    "AttackRadius": 0,
    "ExplosionRadius": 0,
    "RepeatDelay": 1.6,
    "RPM": 37.5,
    "DrawTime": 0,
    "MagazineCapacity": 0,
    "ReloadTime": 3,
    "Recoil": 0,
    "DamageScale": 1,
    "Automatic": false,
    "DamageTypes": [
      {
        "Type": "Arrow",
        "Amount": 40
      }
    ]
  },
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "wood",
      "DisplayName": "Wood",
      "Amount": 40
    },
    {
      "ShortName": "cloth",
      "DisplayName": "Cloth",
      "Amount": 5
    },
    {
      "ShortName": "metal.refined",
      "DisplayName": "High Quality Metal",
      "Amount": 1
    }
  ]
}