Blunderbuss
Rareblunderbuss
A Shotgun with two barrels allowing two shots to be fired in quick succession before needing to reload.
Attributes
- Id
- -880,412,831
- ShortName
- blunderbuss
- MaxStackSize
- 1
- Hidden
- No
- Flags
- 0
- Category
- 0
- CategoryName
- Weapon
- Rarity
- 3
- RarityName
- Rare
- DespawnRarityName
- Rare
- DespawnTimeSeconds
- 2,400
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- None
- IsVehicleItem
- No
- OccupySlots
- 0
- RedirectOf
- shotgun.double
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 2
- Weight
- 2
- StorageSlots
- 0
ItemModsData
ItemModEntity
- entityPrefab_Path
- assets/prefabs/weapons/blunderbuss/blunderbuss.entity.prefab
- playerOnlyEntity
- No
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- blunderbuss
ItemModContainer
- capacity
- 2
- maxStackSize
- 0
- containerVolume
- 0
- canLootInWorld
- No
- pickupInWorldDelay
- 0
- maxWeight
- -1
- worldWeightScale
- 1
- containerFlags
- 96
- onlyAllowedContents
- 1
- openInDeployed
- No
- openInInventory
- Yes
- blockAmmoSource
- No
- parentItemDefinition_ShortName
- blunderbuss
Blueprint
- Time
- 40
- WorkbenchLevelRequired
- 1
- AmountToCreate
- 1
- ResearchCost
- 60
- UserCraftable
- No
- IsResearchable
- No
- DefaultBlueprint
- No
- NeedsSteamItem
- Yes
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 175
- ShortName
- metalpipe
- DisplayName
- Metal Pipe
- Amount
- 2
RecycleReturnsUnsafe
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 105
- Chance
- 100
- ShortName
- metalpipe
- DisplayName
- Metal Pipe
- Amount
- 1
- Chance
- 100
- ShortName
- metalpipe
- DisplayName
- Metal Pipe
- Amount
- 1
- Chance
- 20
RecycleReturnsSafezone
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 70
- Chance
- 100
- ShortName
- metalpipe
- DisplayName
- Metal Pipe
- Amount
- 1
- Chance
- 80
Condition
- Max
- 100
- Repairable
- Yes
- MaintainMaxCondition
- No
- OvenCondition
- No
- FoundFractionMin
- 0.10
- FoundFractionMax
- 0.10
Combat
- ProjectileVelocity
- 1
- AmmoType
- SHOTGUN_12GUAGE, HANDMADE_SHELL
- DefaultAmmo
- ammo.handmade.shell
- NumProjectiles
- 20
- AttackRadius
- 0.50
- ExplosionRadius
- 0
- RepeatDelay
- 0.50
- RPM
- 120
- DrawTime
- 0
- MagazineCapacity
- 0
- ReloadTime
- 5.50
- Recoil
- 8
- DamageScale
- 1
- Automatic
- No
DamageTypes
- Type
- Bullet
- Amount
- 9
ItemMods
ItemModEntityItemBlueprintItemModContainer
RepairIngredients
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 35
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 1
World Entity Properties
Attributes
- Type
- BaseProjectile
- Path
- assets/prefabs/weapons/blunderbuss/blunderbuss.entity.prefab
- ID
- 2,557,812,813
Components
BaseProjectileModel
▸Raw JSON
{
"Id": -880412831,
"ShortName": "blunderbuss",
"MaxStackSize": 1,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 0,
"CategoryName": "Weapon",
"Rarity": 3,
"RarityName": "Rare",
"SteamDlcItem": null,
"ItemMods": [
"ItemModEntity",
"ItemBlueprint",
"ItemModContainer"
],
"DespawnRarityName": "Rare",
"DespawnTimeSeconds": 2400,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "None",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": "shotgun.double",
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/weapons/blunderbuss/blunderbuss.entity.prefab",
"defaultBone": "",
"playerOnlyEntity": false,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "blunderbuss"
},
"ItemModContainer": {
"capacity": 2,
"maxStackSize": 0,
"containerVolume": 0,
"canLootInWorld": false,
"pickupInWorldDelay": 0,
"maxWeight": -1,
"worldWeightScale": 1,
"containerFlags": 96,
"onlyAllowedContents": 1,
"openInDeployed": false,
"openInInventory": true,
"blockAmmoSource": false,
"parentItemDefinition_ShortName": "blunderbuss"
}
},
"MaxDraggable": 0,
"Capacity": 2,
"Weight": 2,
"Blueprint": {
"Time": 40,
"WorkbenchLevelRequired": 1,
"AmountToCreate": 1,
"ResearchCost": 60,
"UserCraftable": false,
"IsResearchable": false,
"DefaultBlueprint": false,
"NeedsSteamItem": true,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 175
},
{
"ShortName": "metalpipe",
"DisplayName": "Metal Pipe",
"Amount": 2
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 105,
"Chance": 100
},
{
"ShortName": "metalpipe",
"DisplayName": "Metal Pipe",
"Amount": 1,
"Chance": 100
},
{
"ShortName": "metalpipe",
"DisplayName": "Metal Pipe",
"Amount": 1,
"Chance": 20
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 70,
"Chance": 100
},
{
"ShortName": "metalpipe",
"DisplayName": "Metal Pipe",
"Amount": 1,
"Chance": 80
}
]
},
"Condition": {
"Max": 100,
"Repairable": true,
"MaintainMaxCondition": false,
"OvenCondition": false,
"FoundFractionMin": 0.1,
"FoundFractionMax": 0.1
},
"Combat": {
"ProjectileVelocity": 1,
"AmmoType": "SHOTGUN_12GUAGE, HANDMADE_SHELL",
"DefaultAmmo": "ammo.handmade.shell",
"NumProjectiles": 20,
"AttackRadius": 0.5,
"ExplosionRadius": 0,
"RepeatDelay": 0.5,
"RPM": 120,
"DrawTime": 0,
"MagazineCapacity": 0,
"ReloadTime": 5.5,
"Recoil": 8,
"DamageScale": 1,
"Automatic": false,
"DamageTypes": [
{
"Type": "Bullet",
"Amount": 9
}
]
},
"Harvest": null,
"Consumable": null,
"Electrical": null,
"TechTreePaths": null,
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 35
},
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 1
}
]
}
