RustDocs

Bone Club

bone.club

A blunt weapon made from a femur. All around basic gathering tool.

Attributes

Id
1,711,033,574
ShortName
bone.club
MaxStackSize
1
Hidden
No
Flags
0
Category
0
CategoryName
Weapon
Rarity
0
RarityName
None
DespawnRarityName
None
DespawnTimeSeconds
300
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
Primitive
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
0.50
StorageSlots
0

ItemModsData

ItemModEntity

entityPrefab_Path
assets/prefabs/weapons/bone club/bone_club.entity.prefab
playerOnlyEntity
No
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
bone.club

ItemModProjectile

projectileObject_Path
assets/prefabs/weapons/bone club/boneclub.projectile.prefab
ammoType
0
ammoSubType
0
numProjectiles
1
projectileSpread
1
projectileVelocity
20
projectileVelocitySpread
0
useCurve
No
barrelConditionLoss
0
category
bullet

Blueprint

Time
10
WorkbenchLevelRequired
0
AmountToCreate
1
ResearchCost
10
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
Yes
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
bone.fragments
DisplayName
Bone Fragments
Amount
20

RecycleReturnsUnsafe

ShortName
bone.fragments
DisplayName
Bone Fragments
Amount
12
Chance
100

RecycleReturnsSafezone

ShortName
bone.fragments
DisplayName
Bone Fragments
Amount
8
Chance
100

Condition

Max
80
Repairable
No
MaintainMaxCondition
No
OvenCondition
No
FoundFractionMin
1
FoundFractionMax
1

Combat

ProjectileVelocity
20
AmmoType
0
NumProjectiles
1
AttackRadius
0.20
ExplosionRadius
0
RepeatDelay
0.70
RPM
0
DrawTime
0
MagazineCapacity
0
ReloadTime
0
Recoil
0
DamageScale
0
Automatic
No

DamageTypes

Type
Blunt
Amount
12

ItemMods

ItemModEntityItemBlueprintItemModProjectile

Harvest

Type
Tree
GatherDamage
9
DestroyFraction
0.40
ConditionLost
0.33
HitsPerMinute
85.71
Type
Ore
GatherDamage
4
DestroyFraction
0.40
ConditionLost
0.33
HitsPerMinute
85.71
Type
Flesh
GatherDamage
5
DestroyFraction
0.50
ConditionLost
0.10
HitsPerMinute
85.71

RepairIngredients

ShortName
bone.fragments
DisplayName
Bone Fragments
Amount
4

World Entity Properties

Attributes

Type
BaseMelee
Path
assets/prefabs/weapons/bone club/bone_club.entity.prefab
ID
3,097,934,597

Components

BaseMelee
Raw JSON
{
  "Id": 1711033574,
  "ShortName": "bone.club",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 0,
  "CategoryName": "Weapon",
  "Rarity": 0,
  "RarityName": "None",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModEntity",
    "ItemBlueprint",
    "ItemModProjectile"
  ],
  "DespawnRarityName": "None",
  "DespawnTimeSeconds": 300,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "Primitive",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/weapons/bone club/bone_club.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": false,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "bone.club"
    },
    "ItemModProjectile": {
      "projectileObject_Path": "assets/prefabs/weapons/bone club/boneclub.projectile.prefab",
      "ammoType": 0,
      "ammoSubType": 0,
      "numProjectiles": 1,
      "projectileSpread": 1,
      "projectileVelocity": 20,
      "projectileVelocitySpread": 0,
      "useCurve": false,
      "barrelConditionLoss": 0,
      "category": "bullet"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 0.5,
  "Blueprint": {
    "Time": 10,
    "WorkbenchLevelRequired": 0,
    "AmountToCreate": 1,
    "ResearchCost": 10,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": true,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "bone.fragments",
        "DisplayName": "Bone Fragments",
        "Amount": 20
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "bone.fragments",
        "DisplayName": "Bone Fragments",
        "Amount": 12,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "bone.fragments",
        "DisplayName": "Bone Fragments",
        "Amount": 8,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 80,
    "Repairable": false,
    "MaintainMaxCondition": false,
    "OvenCondition": false,
    "FoundFractionMin": 1,
    "FoundFractionMax": 1
  },
  "Combat": {
    "ProjectileVelocity": 20,
    "AmmoType": "0",
    "DefaultAmmo": null,
    "NumProjectiles": 1,
    "AttackRadius": 0.2,
    "ExplosionRadius": 0,
    "RepeatDelay": 0.7,
    "RPM": 0,
    "DrawTime": 0,
    "MagazineCapacity": 0,
    "ReloadTime": 0,
    "Recoil": 0,
    "DamageScale": 0,
    "Automatic": false,
    "DamageTypes": [
      {
        "Type": "Blunt",
        "Amount": 12
      }
    ]
  },
  "Harvest": [
    {
      "Type": "Tree",
      "GatherDamage": 9,
      "DestroyFraction": 0.4,
      "ConditionLost": 0.334,
      "HitsPerMinute": 85.71429
    },
    {
      "Type": "Ore",
      "GatherDamage": 4,
      "DestroyFraction": 0.4,
      "ConditionLost": 0.334,
      "HitsPerMinute": 85.71429
    },
    {
      "Type": "Flesh",
      "GatherDamage": 5,
      "DestroyFraction": 0.5,
      "ConditionLost": 0.1,
      "HitsPerMinute": 85.71429
    }
  ],
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "bone.fragments",
      "DisplayName": "Bone Fragments",
      "Amount": 4
    }
  ]
}