Boomerang
Commonboomerang
Can be used a melee weapon or as a throwable. Once thrown (with right click) it travels in an arc before coming back to you.
Attributes
- Id
- 1,680,793,490
- ShortName
- boomerang
- MaxStackSize
- 1
- Hidden
- No
- Flags
- 0
- Category
- 0
- CategoryName
- Weapon
- Rarity
- 1
- RarityName
- Common
- DespawnRarityName
- Common
- DespawnTimeSeconds
- 300
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- Any
- IsVehicleItem
- No
- OccupySlots
- 0
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 0.40
- StorageSlots
- 0
ItemModsData
ItemModEntity
- entityPrefab_Path
- assets/prefabs/weapons/boomerang/boomerang.entity.prefab
- playerOnlyEntity
- No
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- boomerang
ItemModEntityThrow
- entityPrefab_Path
- assets/prefabs/weapons/boomerang/boomerang.thrown.entity.prefab
- throwVelocity
- 5
- consumeOnThrow
- No
- parentItemDefinition_ShortName
- boomerang
Blueprint
- Time
- 10
- WorkbenchLevelRequired
- 0
- AmountToCreate
- 1
- ResearchCost
- 10
- UserCraftable
- Yes
- IsResearchable
- Yes
- DefaultBlueprint
- Yes
- NeedsSteamItem
- No
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 300
RecycleReturnsUnsafe
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 180
- Chance
- 100
RecycleReturnsSafezone
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 120
- Chance
- 100
Condition
- Max
- 100
- Repairable
- Yes
- MaintainMaxCondition
- No
- OvenCondition
- No
- FoundFractionMin
- 10
- FoundFractionMax
- 100
Combat
- ProjectileVelocity
- 0
- NumProjectiles
- 0
- AttackRadius
- 0.30
- ExplosionRadius
- 0
- RepeatDelay
- 1.10
- RPM
- 0
- DrawTime
- 0
- MagazineCapacity
- 0
- ReloadTime
- 0
- Recoil
- 0
- DamageScale
- 0
- Automatic
- No
DamageTypes
- Type
- Slash
- Amount
- 20
- Type
- Blunt
- Amount
- 5
ItemMods
ItemModEntityItemBlueprintItemModEntityThrow
RepairIngredients
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 60
World Entity Properties
Attributes
- Type
- Boomerang
- Path
- assets/prefabs/weapons/boomerang/boomerang.entity.prefab
- ID
- 1,402,819,630
Components
Boomerang
▸Raw JSON
{
"Id": 1680793490,
"ShortName": "boomerang",
"MaxStackSize": 1,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 0,
"CategoryName": "Weapon",
"Rarity": 1,
"RarityName": "Common",
"SteamDlcItem": null,
"ItemMods": [
"ItemModEntity",
"ItemBlueprint",
"ItemModEntityThrow"
],
"DespawnRarityName": "Common",
"DespawnTimeSeconds": 300,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "Any",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/weapons/boomerang/boomerang.entity.prefab",
"defaultBone": "",
"playerOnlyEntity": false,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "boomerang"
},
"ItemModEntityThrow": {
"entityPrefab_Path": "assets/prefabs/weapons/boomerang/boomerang.thrown.entity.prefab",
"throwVelocity": 5,
"consumeOnThrow": false,
"parentItemDefinition_ShortName": "boomerang"
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 0.4,
"Blueprint": {
"Time": 10,
"WorkbenchLevelRequired": 0,
"AmountToCreate": 1,
"ResearchCost": 10,
"UserCraftable": true,
"IsResearchable": true,
"DefaultBlueprint": true,
"NeedsSteamItem": false,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 300
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 180,
"Chance": 100
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 120,
"Chance": 100
}
]
},
"Condition": {
"Max": 100,
"Repairable": true,
"MaintainMaxCondition": false,
"OvenCondition": false,
"FoundFractionMin": 10,
"FoundFractionMax": 100
},
"Combat": {
"ProjectileVelocity": 0,
"AmmoType": null,
"DefaultAmmo": null,
"NumProjectiles": 0,
"AttackRadius": 0.3,
"ExplosionRadius": 0,
"RepeatDelay": 1.1,
"RPM": 0,
"DrawTime": 0,
"MagazineCapacity": 0,
"ReloadTime": 0,
"Recoil": 0,
"DamageScale": 0,
"Automatic": false,
"DamageTypes": [
{
"Type": "Slash",
"Amount": 20
},
{
"Type": "Blunt",
"Amount": 5
}
]
},
"Harvest": [],
"Consumable": null,
"Electrical": null,
"TechTreePaths": null,
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 60
}
]
}
