RustDocs

Boomerang

Common

boomerang

Can be used a melee weapon or as a throwable. Once thrown (with right click) it travels in an arc before coming back to you.

Attributes

Id
1,680,793,490
ShortName
boomerang
MaxStackSize
1
Hidden
No
Flags
0
Category
0
CategoryName
Weapon
Rarity
1
RarityName
Common
DespawnRarityName
Common
DespawnTimeSeconds
300
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
Any
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
0.40
StorageSlots
0

ItemModsData

ItemModEntity

entityPrefab_Path
assets/prefabs/weapons/boomerang/boomerang.entity.prefab
playerOnlyEntity
No
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
boomerang

ItemModEntityThrow

entityPrefab_Path
assets/prefabs/weapons/boomerang/boomerang.thrown.entity.prefab
throwVelocity
5
consumeOnThrow
No
parentItemDefinition_ShortName
boomerang

Blueprint

Time
10
WorkbenchLevelRequired
0
AmountToCreate
1
ResearchCost
10
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
Yes
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
wood
DisplayName
Wood
Amount
300

RecycleReturnsUnsafe

ShortName
wood
DisplayName
Wood
Amount
180
Chance
100

RecycleReturnsSafezone

ShortName
wood
DisplayName
Wood
Amount
120
Chance
100

Condition

Max
100
Repairable
Yes
MaintainMaxCondition
No
OvenCondition
No
FoundFractionMin
10
FoundFractionMax
100

Combat

ProjectileVelocity
0
NumProjectiles
0
AttackRadius
0.30
ExplosionRadius
0
RepeatDelay
1.10
RPM
0
DrawTime
0
MagazineCapacity
0
ReloadTime
0
Recoil
0
DamageScale
0
Automatic
No

DamageTypes

Type
Slash
Amount
20
Type
Blunt
Amount
5

ItemMods

ItemModEntityItemBlueprintItemModEntityThrow

RepairIngredients

ShortName
wood
DisplayName
Wood
Amount
60

World Entity Properties

Attributes

Type
Boomerang
Path
assets/prefabs/weapons/boomerang/boomerang.entity.prefab
ID
1,402,819,630

Components

Boomerang
Raw JSON
{
  "Id": 1680793490,
  "ShortName": "boomerang",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 0,
  "CategoryName": "Weapon",
  "Rarity": 1,
  "RarityName": "Common",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModEntity",
    "ItemBlueprint",
    "ItemModEntityThrow"
  ],
  "DespawnRarityName": "Common",
  "DespawnTimeSeconds": 300,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "Any",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/weapons/boomerang/boomerang.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": false,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "boomerang"
    },
    "ItemModEntityThrow": {
      "entityPrefab_Path": "assets/prefabs/weapons/boomerang/boomerang.thrown.entity.prefab",
      "throwVelocity": 5,
      "consumeOnThrow": false,
      "parentItemDefinition_ShortName": "boomerang"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 0.4,
  "Blueprint": {
    "Time": 10,
    "WorkbenchLevelRequired": 0,
    "AmountToCreate": 1,
    "ResearchCost": 10,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": true,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 300
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 180,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 120,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 100,
    "Repairable": true,
    "MaintainMaxCondition": false,
    "OvenCondition": false,
    "FoundFractionMin": 10,
    "FoundFractionMax": 100
  },
  "Combat": {
    "ProjectileVelocity": 0,
    "AmmoType": null,
    "DefaultAmmo": null,
    "NumProjectiles": 0,
    "AttackRadius": 0.3,
    "ExplosionRadius": 0,
    "RepeatDelay": 1.1,
    "RPM": 0,
    "DrawTime": 0,
    "MagazineCapacity": 0,
    "ReloadTime": 0,
    "Recoil": 0,
    "DamageScale": 0,
    "Automatic": false,
    "DamageTypes": [
      {
        "Type": "Slash",
        "Amount": 20
      },
      {
        "Type": "Blunt",
        "Amount": 5
      }
    ]
  },
  "Harvest": [],
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "wood",
      "DisplayName": "Wood",
      "Amount": 60
    }
  ]
}