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Water Bucket

Common

bucket.water

A bucket for transporting water or other liquids.

Attributes

Id
1,424,075,905
ShortName
bucket.water
MaxStackSize
1
Hidden
No
Flags
0
Category
5
CategoryName
Tool
Rarity
1
RarityName
Common
DespawnRarityName
Common
DespawnTimeSeconds
300
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
1
Weight
0.50
StorageSlots
0

ItemModsData

ItemModEntity

entityPrefab_Path
assets/prefabs/weapons/waterbucket/waterbucket.entity.prefab
playerOnlyEntity
No
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
bucket.water

ItemModContainer

capacity
1
maxStackSize
2,000
containerVolume
0
canLootInWorld
No
pickupInWorldDelay
0
maxWeight
-1
worldWeightScale
1
containerFlags
8
onlyAllowedContents
2
openInDeployed
Yes
openInInventory
Yes
blockAmmoSource
No
parentItemDefinition_ShortName
bucket.water

ItemModMenuOption

commandName
consumecontents
isPrimaryOption
No
showDisabled
No
disabledTooltipDescription
0
parentItemDefinition_ShortName
bucket.water

ItemModConsumeContents

parentItemDefinition_ShortName
bucket.water

ItemModFishable

CanBeFished
Yes
IsJunk
Yes
StrainModifier
0
MoveMultiplier
0
ReelInSpeedMultiplier
4
CatchWaitTimeMultiplier
0.30
MinimumBaitLevel
0
MaximumBaitLevel
2.50
MinimumWaterDepth
0
MaximumWaterDepth
0
RequiredTag
-1
Chance
0.20
CanBeMounted
No
FishMountIndex
0
parentItemDefinition_ShortName
bucket.water

Blueprint

Time
30
WorkbenchLevelRequired
0
AmountToCreate
1
ResearchCost
15
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
20

RecycleReturnsUnsafe

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
12
Chance
100

RecycleReturnsSafezone

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
8
Chance
100

Condition

Max
150
Repairable
Yes
MaintainMaxCondition
No
OvenCondition
No
FoundFractionMin
1
FoundFractionMax
1

ItemMods

ItemModEntityItemBlueprintItemModContainerItemModMenuOptionItemModConsumeContentsItemModFishable

TechTreePaths

TreeName
techtree
NodeID
22
CumulativeScrapCost
0
TreeName
techtree
NodeID
22
CumulativeScrapCost
0
TreeName
techtree
NodeID
22
CumulativeScrapCost
0

RepairIngredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
4

World Entity Properties

Attributes

Type
BaseLiquidVessel
Path
assets/prefabs/weapons/waterbucket/waterbucket.entity.prefab
ID
1,182,699,531

Components

BaseLiquidVessel
Raw JSON
{
  "Id": 1424075905,
  "ShortName": "bucket.water",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 5,
  "CategoryName": "Tool",
  "Rarity": 1,
  "RarityName": "Common",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModEntity",
    "ItemBlueprint",
    "ItemModContainer",
    "ItemModMenuOption",
    "ItemModConsumeContents",
    "ItemModFishable"
  ],
  "DespawnRarityName": "Common",
  "DespawnTimeSeconds": 300,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/weapons/waterbucket/waterbucket.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": false,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "bucket.water"
    },
    "ItemModContainer": {
      "capacity": 1,
      "maxStackSize": 2000,
      "containerVolume": 0,
      "canLootInWorld": false,
      "pickupInWorldDelay": 0,
      "maxWeight": -1,
      "worldWeightScale": 1,
      "containerFlags": 8,
      "onlyAllowedContents": 2,
      "openInDeployed": true,
      "openInInventory": true,
      "blockAmmoSource": false,
      "parentItemDefinition_ShortName": "bucket.water"
    },
    "ItemModMenuOption": {
      "commandName": "consumecontents",
      "isPrimaryOption": false,
      "showDisabled": false,
      "disabledTooltipDescription": 0,
      "parentItemDefinition_ShortName": "bucket.water"
    },
    "ItemModConsumeContents": {
      "parentItemDefinition_ShortName": "bucket.water"
    },
    "ItemModFishable": {
      "CanBeFished": true,
      "IsJunk": true,
      "StrainModifier": 0,
      "MoveMultiplier": 0,
      "ReelInSpeedMultiplier": 4,
      "CatchWaitTimeMultiplier": 0.3,
      "MinimumBaitLevel": 0,
      "MaximumBaitLevel": 2.5,
      "MinimumWaterDepth": 0,
      "MaximumWaterDepth": 0,
      "RequiredTag": -1,
      "Chance": 0.2,
      "SteamStatName": "",
      "CanBeMounted": false,
      "FishMountIndex": 0,
      "parentItemDefinition_ShortName": "bucket.water"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 1,
  "Weight": 0.5,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 0,
    "AmountToCreate": 1,
    "ResearchCost": 15,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 20
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 12,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 8,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 150,
    "Repairable": true,
    "MaintainMaxCondition": false,
    "OvenCondition": false,
    "FoundFractionMin": 1,
    "FoundFractionMax": 1
  },
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 22,
      "Inputs": [
        117
      ],
      "CumulativeScrapCost": 0
    },
    {
      "TreeName": "techtree",
      "NodeID": 22,
      "Inputs": [
        117
      ],
      "CumulativeScrapCost": 0
    },
    {
      "TreeName": "techtree",
      "NodeID": 22,
      "Inputs": [
        117
      ],
      "CumulativeScrapCost": 0
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 4
    }
  ]
}