RustDocs

Firebomb

Uncommon

catapult.ammo.incendiary

A crude firebomb made of fuel-filled jugs wrapped in a net. Can be placed or used as a projectile in a catapult.

Attributes

Id
-484,006,286
ShortName
catapult.ammo.incendiary
MaxStackSize
4
Hidden
No
Flags
0
Category
8
CategoryName
Ammunition
Rarity
2
RarityName
Uncommon
DespawnRarityName
Uncommon
DespawnTimeSeconds
1,200
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
20
StorageSlots
0

ItemModsData

ItemModProjectile

projectileObject_Path
assets/content/vehicles/siegeweapons/catapult/ammo/projectiles/boulder_incendiary.prefab
ammoType
8,192
ammoSubType
0
numProjectiles
1
projectileSpread
0
projectileVelocity
40
projectileVelocitySpread
0
useCurve
No
barrelConditionLoss
0
category
kinetic

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/planner/building_planner.entity.prefab
playerOnlyEntity
No
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
catapult.ammo.incendiary

ItemModDeployable

entityPrefab_Path
assets/prefabs/weapons/deployablesiegeexplosives/flammablesiegedeployable.prefab
showCrosshair
No

Blueprint

Time
10
WorkbenchLevelRequired
2
AmountToCreate
1
ResearchCost
30
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
gunpowder
DisplayName
Gun Powder
Amount
150
ShortName
lowgradefuel
DisplayName
Low Grade Fuel
Amount
50
ShortName
rope
DisplayName
Rope
Amount
2

RecycleReturnsUnsafe

ShortName
gunpowder
DisplayName
Gun Powder
Amount
90
Chance
100
ShortName
lowgradefuel
DisplayName
Low Grade Fuel
Amount
30
Chance
100
ShortName
rope
DisplayName
Rope
Amount
1
Chance
100
ShortName
rope
DisplayName
Rope
Amount
1
Chance
20

RecycleReturnsSafezone

ShortName
gunpowder
DisplayName
Gun Powder
Amount
60
Chance
100
ShortName
lowgradefuel
DisplayName
Low Grade Fuel
Amount
20
Chance
100
ShortName
rope
DisplayName
Rope
Amount
1
Chance
80

Combat

ProjectileVelocity
40
AmmoType
CATAPULT_BOULDER
NumProjectiles
1
AttackRadius
0
ExplosionRadius
6
RepeatDelay
0
RPM
0
DrawTime
0
MagazineCapacity
0
ReloadTime
0
Recoil
0
DamageScale
0
Automatic
No

DamageTypes

Type
Heat
Amount
50

ItemMods

ItemModProjectileItemBlueprintItemModEntityItemModDeployable

TechTreePaths

TreeName
techtree
NodeID
157
CumulativeScrapCost
480
TreeName
techtree
NodeID
157
CumulativeScrapCost
660
TreeName
techtree
NodeID
138
CumulativeScrapCost
510

RepairIngredients

ShortName
gunpowder
DisplayName
Gun Powder
Amount
30
ShortName
lowgradefuel
DisplayName
Low Grade Fuel
Amount
10
ShortName
cloth
DisplayName
Cloth
Amount
12

World Entity Properties

Attributes

Type
DeployableSiegeExplosive
Path
assets/prefabs/weapons/deployablesiegeexplosives/flammablesiegedeployable.prefab
ID
3,599,700,023

Components

DeployableSiegeExplosiveGroundWatch

Raiding Calculator

Cheapest Method (Hard Side)HARD SIDE
2Sulfur
1 × Pistol Bullet
Raid Tool / AmmoDamageQuantity NeededSulfur CostTime Required
Torpedo
submarine.torpedo.straight
75.0112-
Cannonball
cannonball
100.0115-
Flashbang
grenade.flashbang
10.0150-
Survey Charge
surveycharge
18.0160-
F1 Grenade
grenade.f1
87.5160-
Homing Missile
ammo.rocket.seeker
25.01100-
Beancan Grenade
grenade.beancan
72.51120-
High Velocity Rocket
ammo.rocket.hv
120.01200-
Firebomb
catapult.ammo.incendiary
337.51300-
Incendiary Rocket
ammo.rocket.fire
337.51300-
Satchel Charge
explosive.satchel
312.51480-
Propane Explosive Bomb
catapult.ammo.explosive
450.01900-
Rocket
ammo.rocket.basic
450.011,400-
Timed Explosive Charge
explosive.timed
825.012,200-
MLRS Rocket
ammo.rocket.mlrs
562.510-
Bee Catapult Bomb
catapult.ammo.bee
10.010-
Scattershot
catapult.ammo.boulder
40.010-
40mm HE Grenade
ammo.grenadelauncher.he
80.010-
Bee Grenade
grenade.bee
10.010-
Molotov Cocktail
grenade.molotov
262.510-
Smoke Rocket WIP!!!!
ammo.rocket.smoke
5.020-
Raw JSON
{
  "Id": -484006286,
  "ShortName": "catapult.ammo.incendiary",
  "MaxStackSize": 4,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 8,
  "CategoryName": "Ammunition",
  "Rarity": 2,
  "RarityName": "Uncommon",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModProjectile",
    "ItemBlueprint",
    "ItemModEntity",
    "ItemModDeployable"
  ],
  "DespawnRarityName": "Uncommon",
  "DespawnTimeSeconds": 1200,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModProjectile": {
      "projectileObject_Path": "assets/content/vehicles/siegeweapons/catapult/ammo/projectiles/boulder_incendiary.prefab",
      "ammoType": 8192,
      "ammoSubType": 0,
      "numProjectiles": 1,
      "projectileSpread": 0,
      "projectileVelocity": 40,
      "projectileVelocitySpread": 0,
      "useCurve": false,
      "barrelConditionLoss": 0,
      "category": "kinetic"
    },
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": false,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "catapult.ammo.incendiary"
    },
    "ItemModDeployable": {
      "entityPrefab_Path": "assets/prefabs/weapons/deployablesiegeexplosives/flammablesiegedeployable.prefab",
      "showCrosshair": false,
      "UnlockAchievement": ""
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 20,
  "Blueprint": {
    "Time": 10,
    "WorkbenchLevelRequired": 2,
    "AmountToCreate": 1,
    "ResearchCost": 30,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "gunpowder",
        "DisplayName": "Gun Powder",
        "Amount": 150
      },
      {
        "ShortName": "lowgradefuel",
        "DisplayName": "Low Grade Fuel",
        "Amount": 50
      },
      {
        "ShortName": "rope",
        "DisplayName": "Rope",
        "Amount": 2
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "gunpowder",
        "DisplayName": "Gun Powder",
        "Amount": 90,
        "Chance": 100
      },
      {
        "ShortName": "lowgradefuel",
        "DisplayName": "Low Grade Fuel",
        "Amount": 30,
        "Chance": 100
      },
      {
        "ShortName": "rope",
        "DisplayName": "Rope",
        "Amount": 1,
        "Chance": 100
      },
      {
        "ShortName": "rope",
        "DisplayName": "Rope",
        "Amount": 1,
        "Chance": 20
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "gunpowder",
        "DisplayName": "Gun Powder",
        "Amount": 60,
        "Chance": 100
      },
      {
        "ShortName": "lowgradefuel",
        "DisplayName": "Low Grade Fuel",
        "Amount": 20,
        "Chance": 100
      },
      {
        "ShortName": "rope",
        "DisplayName": "Rope",
        "Amount": 1,
        "Chance": 80
      }
    ]
  },
  "Condition": null,
  "Combat": {
    "ProjectileVelocity": 40,
    "AmmoType": "CATAPULT_BOULDER",
    "DefaultAmmo": null,
    "NumProjectiles": 1,
    "AttackRadius": 0,
    "ExplosionRadius": 6,
    "RepeatDelay": 0,
    "RPM": 0,
    "DrawTime": 0,
    "MagazineCapacity": 0,
    "ReloadTime": 0,
    "Recoil": 0,
    "DamageScale": 0,
    "Automatic": false,
    "DamageTypes": [
      {
        "Type": "Heat",
        "Amount": 50
      }
    ]
  },
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 157,
      "Inputs": [
        158
      ],
      "CumulativeScrapCost": 480
    },
    {
      "TreeName": "techtree",
      "NodeID": 157,
      "Inputs": [
        158
      ],
      "CumulativeScrapCost": 660
    },
    {
      "TreeName": "techtree",
      "NodeID": 138,
      "Inputs": [
        139
      ],
      "CumulativeScrapCost": 510
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "gunpowder",
      "DisplayName": "Gun Powder",
      "Amount": 30
    },
    {
      "ShortName": "lowgradefuel",
      "DisplayName": "Low Grade Fuel",
      "Amount": 10
    },
    {
      "ShortName": "cloth",
      "DisplayName": "Cloth",
      "Amount": 12
    }
  ]
}