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CCTV Camera

VeryRare

cctv.camera

A CCTV Camera system can be used for realtime surveillance and security around your base when powered and paired with the Computer Station.

Attributes

Id
634,478,325
ShortName
cctv.camera
MaxStackSize
64
Hidden
No
Flags
0
Category
3
CategoryName
Resources
Rarity
4
RarityName
VeryRare
DespawnRarityName
VeryRare
DespawnTimeSeconds
3,600
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
0.40
StorageSlots
0

ItemModsData

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/planner/building_planner.entity.prefab
playerOnlyEntity
Yes
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
cctv.camera

ItemModDeployable

entityPrefab_Path
assets/prefabs/deployable/cctvcamera/cctv_deployed.prefab
showCrosshair
No

Blueprint

Time
1
WorkbenchLevelRequired
3
AmountToCreate
1
ResearchCost
120
UserCraftable
No
IsResearchable
No
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
techparts
DisplayName
Tech Trash
Amount
3
ShortName
metal.refined
DisplayName
High Quality Metal
Amount
3

RecycleReturnsUnsafe

ShortName
techparts
DisplayName
Tech Trash
Amount
1
Chance
100
ShortName
techparts
DisplayName
Tech Trash
Amount
1
Chance
80
ShortName
metal.refined
DisplayName
High Quality Metal
Amount
1
Chance
100
ShortName
metal.refined
DisplayName
High Quality Metal
Amount
1
Chance
80

RecycleReturnsSafezone

ShortName
techparts
DisplayName
Tech Trash
Amount
1
Chance
100
ShortName
techparts
DisplayName
Tech Trash
Amount
1
Chance
20
ShortName
metal.refined
DisplayName
High Quality Metal
Amount
1
Chance
100
ShortName
metal.refined
DisplayName
High Quality Metal
Amount
1
Chance
20

Electrical

PowerConsumption
3
Inputs
1
Outputs
0

ItemMods

ItemBlueprintItemModEntityItemModDeployable

RepairIngredients

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
2

World Entity Properties

Attributes

Type
CCTV_RC
Path
assets/prefabs/deployable/cctvcamera/cctv_deployed.prefab
ID
2,633,567,939

Components

CCTV_RCGroundWatchDestroyOnGroundMissing

Raiding Calculator

Cheapest Method (Hard Side)HARD SIDE
44Sulfur
8 × Handmade Shell
2 × Pistol Bullet
Raid Tool / AmmoDamageQuantity NeededSulfur CostTime Required
MLRS Rocket
ammo.rocket.mlrs
350.010-
40mm HE Grenade
ammo.grenadelauncher.he
35.050-
Smoke Rocket WIP!!!!
ammo.rocket.smoke
5.0300-
Bee Grenade
grenade.bee
1.01500-
Torpedo
submarine.torpedo.straight
22.0784-
Cannonball
cannonball
10.015225-
High Velocity Rocket
ammo.rocket.hv
45.04800-
Propane Explosive Bomb
catapult.ammo.explosive
275.01900-
Satchel Charge
explosive.satchel
95.02960-
Beancan Grenade
grenade.beancan
20.08960-
Survey Charge
surveycharge
8.0191,140-
F1 Grenade
grenade.f1
7.5201,200-
Homing Missile
ammo.rocket.seeker
12.0131,300-
Rocket
ammo.rocket.basic
275.011,400-
Timed Explosive Charge
explosive.timed
550.012,200-
Raw JSON
{
  "Id": 634478325,
  "ShortName": "cctv.camera",
  "MaxStackSize": 64,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 3,
  "CategoryName": "Resources",
  "Rarity": 4,
  "RarityName": "VeryRare",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemBlueprint",
    "ItemModEntity",
    "ItemModDeployable"
  ],
  "DespawnRarityName": "VeryRare",
  "DespawnTimeSeconds": 3600,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": true,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "cctv.camera"
    },
    "ItemModDeployable": {
      "entityPrefab_Path": "assets/prefabs/deployable/cctvcamera/cctv_deployed.prefab",
      "showCrosshair": false,
      "UnlockAchievement": ""
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 0.4,
  "Blueprint": {
    "Time": 1,
    "WorkbenchLevelRequired": 3,
    "AmountToCreate": 1,
    "ResearchCost": 120,
    "UserCraftable": false,
    "IsResearchable": false,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "techparts",
        "DisplayName": "Tech Trash",
        "Amount": 3
      },
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 3
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "techparts",
        "DisplayName": "Tech Trash",
        "Amount": 1,
        "Chance": 100
      },
      {
        "ShortName": "techparts",
        "DisplayName": "Tech Trash",
        "Amount": 1,
        "Chance": 80
      },
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 1,
        "Chance": 100
      },
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 1,
        "Chance": 80
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "techparts",
        "DisplayName": "Tech Trash",
        "Amount": 1,
        "Chance": 100
      },
      {
        "ShortName": "techparts",
        "DisplayName": "Tech Trash",
        "Amount": 1,
        "Chance": 20
      },
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 1,
        "Chance": 100
      },
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 1,
        "Chance": 20
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": {
    "PowerConsumption": 3,
    "Inputs": 1,
    "Outputs": 0
  },
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.refined",
      "DisplayName": "High Quality Metal",
      "Amount": 2
    }
  ]
}