Ronald McDonald House UK Plushie
charity.plushy.02
A soft and squishy plush that provides comfort in your base. First sold on the Rust store in October 2025 to support Ronald McDonald House Charities UK, helping ease the burden on families by providing free ‘home away from home’ accommodation near hospitals. www.rmhc.org.uk
Attributes
- Id
- 2,130,820,933
- ShortName
- charity.plushy.02
- MaxStackSize
- 1
- Hidden
- No
- Flags
- 0
- Category
- 2
- CategoryName
- Items
- Rarity
- 0
- RarityName
- None
- DespawnRarityName
- None
- DespawnTimeSeconds
- 300
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- None
- IsVehicleItem
- No
- OccupySlots
- 0
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 0.25
- StorageSlots
- 0
ItemModsData
ItemModDeployable
- entityPrefab_Path
- assets/prefabs/deployable/charity_plushie_02/charityplushie_02_deployed.prefab
- showCrosshair
- No
ItemModEntity
- entityPrefab_Path
- assets/prefabs/tools/planner/building_planner.entity.prefab
- playerOnlyEntity
- Yes
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- charity.plushy.02
Blueprint
- Time
- 1
- WorkbenchLevelRequired
- 0
- AmountToCreate
- 1
- ResearchCost
- 120
- UserCraftable
- Yes
- IsResearchable
- No
- DefaultBlueprint
- No
- NeedsSteamItem
- Yes
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 50
RecycleReturnsUnsafe
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 30
- Chance
- 100
RecycleReturnsSafezone
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 20
- Chance
- 100
ItemMods
ItemModDeployableItemModEntityItemBlueprint
RepairIngredients
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 10
World Entity Properties
Attributes
- Type
- BaseCombatEntity
- Path
- assets/prefabs/deployable/charity_plushie_02/charityplushie_02_deployed.prefab
- ID
- 1,164,581,789
Components
BaseCombatEntityGroundWatchDestroyOnGroundMissing
Raiding Calculator
Cheapest Method (Hard Side)HARD SIDE
2Sulfur
1 × Pistol Bullet
| Raid Tool / Ammo | Damage | Quantity Needed | Sulfur Cost | Time Required |
|---|---|---|---|---|
MLRS Rocket ammo.rocket.mlrs | 500.0 | 1 | 0 | - |
Scattershot catapult.ammo.boulder | 130.0 | 1 | 0 | - |
40mm HE Grenade ammo.grenadelauncher.he | 90.0 | 1 | 0 | - |
Molotov Cocktail grenade.molotov | 175.0 | 1 | 0 | - |
Bee Catapult Bomb catapult.ammo.bee | 20.0 | 3 | 0 | - |
Bee Grenade grenade.bee | 20.0 | 3 | 0 | - |
Smoke Rocket WIP!!!! ammo.rocket.smoke | 5.0 | 10 | 0 | - |
Torpedo submarine.torpedo.straight | 430.0 | 1 | 12 | - |
Cannonball cannonball | 300.0 | 1 | 15 | - |
F1 Grenade grenade.f1 | 225.0 | 1 | 60 | - |
Homing Missile ammo.rocket.seeker | 530.0 | 1 | 100 | - |
Beancan Grenade grenade.beancan | 115.0 | 1 | 120 | - |
Flashbang grenade.flashbang | 20.0 | 3 | 150 | - |
Survey Charge surveycharge | 20.0 | 3 | 180 | - |
High Velocity Rocket ammo.rocket.hv | 480.0 | 1 | 200 | - |
Firebomb catapult.ammo.incendiary | 225.0 | 1 | 300 | - |
Incendiary Rocket ammo.rocket.fire | 225.0 | 1 | 300 | - |
Satchel Charge explosive.satchel | 475.0 | 1 | 480 | - |
Propane Explosive Bomb catapult.ammo.explosive | 350.0 | 1 | 900 | - |
Rocket ammo.rocket.basic | 350.0 | 1 | 1,400 | - |
Timed Explosive Charge explosive.timed | 550.0 | 1 | 2,200 | - |
▸Raw JSON
{
"Id": 2130820933,
"ShortName": "charity.plushy.02",
"MaxStackSize": 1,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 2,
"CategoryName": "Items",
"Rarity": 0,
"RarityName": "None",
"SteamDlcItem": null,
"ItemMods": [
"ItemModDeployable",
"ItemModEntity",
"ItemBlueprint"
],
"DespawnRarityName": "None",
"DespawnTimeSeconds": 300,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "None",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModDeployable": {
"entityPrefab_Path": "assets/prefabs/deployable/charity_plushie_02/charityplushie_02_deployed.prefab",
"showCrosshair": false,
"UnlockAchievement": ""
},
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
"defaultBone": "",
"playerOnlyEntity": true,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "charity.plushy.02"
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 0.25,
"Blueprint": {
"Time": 1,
"WorkbenchLevelRequired": 0,
"AmountToCreate": 1,
"ResearchCost": 120,
"UserCraftable": true,
"IsResearchable": false,
"DefaultBlueprint": false,
"NeedsSteamItem": true,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 50
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 30,
"Chance": 100
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 20,
"Chance": 100
}
]
},
"Condition": null,
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": null,
"TechTreePaths": null,
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": [
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 10
}
]
}
