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Cloth

Uncommon

cloth

Cloth from an animal or a Hemp Bush. Used in many clothing items, weapons, and more.

Attributes

Id
-858,312,878
ShortName
cloth
MaxStackSize
1,000
Hidden
No
Flags
0
Category
3
CategoryName
Resources
Rarity
2
RarityName
Uncommon
DespawnRarityName
Uncommon
DespawnTimeSeconds
1,200
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
0.30
StorageSlots
0

ItemModsData

ItemModXPWhenUsed

xpPerUnit
1
unitSize
300
parentItemDefinition_ShortName
cloth

ItemMods

ItemModXPWhenUsed
Raw JSON
{
  "Id": -858312878,
  "ShortName": "cloth",
  "MaxStackSize": 1000,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 3,
  "CategoryName": "Resources",
  "Rarity": 2,
  "RarityName": "Uncommon",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModXPWhenUsed"
  ],
  "DespawnRarityName": "Uncommon",
  "DespawnTimeSeconds": 1200,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModXPWhenUsed": {
      "xpPerUnit": 1,
      "unitSize": 300,
      "parentItemDefinition_ShortName": "cloth"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 0.3,
  "Blueprint": null,
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": []
}