RustDocs

Asbestos Armor Insert

Rare

clothing.mod.armorinsert_asbestos

Asbestos insert providing extra protection from heat for crafted clothes and armor.

Attributes

Id
-903,796,529
ShortName
clothing.mod.armorinsert_asbestos
MaxStackSize
1
Hidden
No
Flags
0
Category
2
CategoryName
Items
Rarity
3
RarityName
Rare
DespawnRarityName
Rare
DespawnTimeSeconds
2,400
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModSound

effect_Path
assets/prefabs/weapon mods/mod_attach.fx.prefab
actionType
0
parentItemDefinition_ShortName
clothing.mod.armorinsert_asbestos

ItemModArmorInsert

SpeedReduction
0
parentItemDefinition_ShortName
clothing.mod.armorinsert_asbestos

Blueprint

Time
30
WorkbenchLevelRequired
2
AmountToCreate
1
ResearchCost
60
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
50

RecycleReturnsUnsafe

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
30
Chance
100

RecycleReturnsSafezone

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
20
Chance
100

ItemMods

ItemBlueprintItemModSoundItemModArmorInsert

TechTreePaths

TreeName
techtree
NodeID
161
CumulativeScrapCost
90
TreeName
techtree
NodeID
161
CumulativeScrapCost
90
TreeName
techtree
NodeID
258
CumulativeScrapCost
30

RepairIngredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
10
Raw JSON
{
  "Id": -903796529,
  "ShortName": "clothing.mod.armorinsert_asbestos",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 2,
  "CategoryName": "Items",
  "Rarity": 3,
  "RarityName": "Rare",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemBlueprint",
    "ItemModSound",
    "ItemModArmorInsert"
  ],
  "DespawnRarityName": "Rare",
  "DespawnTimeSeconds": 2400,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModSound": {
      "effect_Path": "assets/prefabs/weapon mods/mod_attach.fx.prefab",
      "actionType": 0,
      "parentItemDefinition_ShortName": "clothing.mod.armorinsert_asbestos"
    },
    "ItemModArmorInsert": {
      "SpeedReduction": 0,
      "parentItemDefinition_ShortName": "clothing.mod.armorinsert_asbestos"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 2,
    "AmountToCreate": 1,
    "ResearchCost": 60,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 50
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 30,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 20,
        "Chance": 100
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 161,
      "Inputs": [
        16
      ],
      "CumulativeScrapCost": 90
    },
    {
      "TreeName": "techtree",
      "NodeID": 161,
      "Inputs": [
        16
      ],
      "CumulativeScrapCost": 90
    },
    {
      "TreeName": "techtree",
      "NodeID": 258,
      "Inputs": [
        82
      ],
      "CumulativeScrapCost": 30
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 10
    }
  ]
}