RustDocs

Lead Armor Insert

Rare

clothing.mod.armorinsert_lead

Lead insert that adds radiation protection for crafted clothes and armor.

Attributes

Id
2,047,789,913
ShortName
clothing.mod.armorinsert_lead
MaxStackSize
1
Hidden
No
Flags
0
Category
2
CategoryName
Items
Rarity
3
RarityName
Rare
DespawnRarityName
Rare
DespawnTimeSeconds
2,400
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModSound

effect_Path
assets/prefabs/weapon mods/mod_attach.fx.prefab
actionType
0
parentItemDefinition_ShortName
clothing.mod.armorinsert_lead

ItemModArmorInsert

SpeedReduction
0
parentItemDefinition_ShortName
clothing.mod.armorinsert_lead

Blueprint

Time
30
WorkbenchLevelRequired
2
AmountToCreate
1
ResearchCost
60
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
4

RecycleReturnsUnsafe

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
2
Chance
100
ShortName
metal.refined
DisplayName
High Quality Metal
Amount
1
Chance
40

RecycleReturnsSafezone

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
1
Chance
100
ShortName
metal.refined
DisplayName
High Quality Metal
Amount
1
Chance
60

ItemMods

ItemBlueprintItemModSoundItemModArmorInsert

TechTreePaths

TreeName
techtree
NodeID
162
CumulativeScrapCost
150
TreeName
techtree
NodeID
162
CumulativeScrapCost
150
TreeName
techtree
NodeID
259
CumulativeScrapCost
90

RepairIngredients

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
1
Raw JSON
{
  "Id": 2047789913,
  "ShortName": "clothing.mod.armorinsert_lead",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 2,
  "CategoryName": "Items",
  "Rarity": 3,
  "RarityName": "Rare",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemBlueprint",
    "ItemModSound",
    "ItemModArmorInsert"
  ],
  "DespawnRarityName": "Rare",
  "DespawnTimeSeconds": 2400,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModSound": {
      "effect_Path": "assets/prefabs/weapon mods/mod_attach.fx.prefab",
      "actionType": 0,
      "parentItemDefinition_ShortName": "clothing.mod.armorinsert_lead"
    },
    "ItemModArmorInsert": {
      "SpeedReduction": 0,
      "parentItemDefinition_ShortName": "clothing.mod.armorinsert_lead"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 2,
    "AmountToCreate": 1,
    "ResearchCost": 60,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 4
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 2,
        "Chance": 100
      },
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 1,
        "Chance": 40
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 1,
        "Chance": 100
      },
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 1,
        "Chance": 60
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 162,
      "Inputs": [
        161
      ],
      "CumulativeScrapCost": 150
    },
    {
      "TreeName": "techtree",
      "NodeID": 162,
      "Inputs": [
        161
      ],
      "CumulativeScrapCost": 150
    },
    {
      "TreeName": "techtree",
      "NodeID": 259,
      "Inputs": [
        258
      ],
      "CumulativeScrapCost": 90
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.refined",
      "DisplayName": "High Quality Metal",
      "Amount": 1
    }
  ]
}