RustDocs

Wooden Armor Insert

Rare

clothing.mod.armorinsert_wood

Wood insert for crafted clothes and armor, provides some extra protection from bullets and melee.

Attributes

Id
-593,892,112
ShortName
clothing.mod.armorinsert_wood
MaxStackSize
1
Hidden
No
Flags
0
Category
2
CategoryName
Items
Rarity
3
RarityName
Rare
DespawnRarityName
Rare
DespawnTimeSeconds
2,400
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModSound

effect_Path
assets/prefabs/weapon mods/mod_attach.fx.prefab
actionType
0
parentItemDefinition_ShortName
clothing.mod.armorinsert_wood

ItemModArmorInsert

SpeedReduction
0
parentItemDefinition_ShortName
clothing.mod.armorinsert_wood

Blueprint

Time
30
WorkbenchLevelRequired
1
AmountToCreate
1
ResearchCost
60
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
wood
DisplayName
Wood
Amount
150

RecycleReturnsUnsafe

ShortName
wood
DisplayName
Wood
Amount
90
Chance
100

RecycleReturnsSafezone

ShortName
wood
DisplayName
Wood
Amount
60
Chance
100

ItemMods

ItemBlueprintItemModSoundItemModArmorInsert

TechTreePaths

TreeName
techtree
NodeID
153
CumulativeScrapCost
180
TreeName
techtree
NodeID
153
CumulativeScrapCost
180
TreeName
techtree
NodeID
147
CumulativeScrapCost
180

RepairIngredients

ShortName
wood
DisplayName
Wood
Amount
30
Raw JSON
{
  "Id": -593892112,
  "ShortName": "clothing.mod.armorinsert_wood",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 2,
  "CategoryName": "Items",
  "Rarity": 3,
  "RarityName": "Rare",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemBlueprint",
    "ItemModSound",
    "ItemModArmorInsert"
  ],
  "DespawnRarityName": "Rare",
  "DespawnTimeSeconds": 2400,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModSound": {
      "effect_Path": "assets/prefabs/weapon mods/mod_attach.fx.prefab",
      "actionType": 0,
      "parentItemDefinition_ShortName": "clothing.mod.armorinsert_wood"
    },
    "ItemModArmorInsert": {
      "SpeedReduction": 0,
      "parentItemDefinition_ShortName": "clothing.mod.armorinsert_wood"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 1,
    "AmountToCreate": 1,
    "ResearchCost": 60,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 150
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 90,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 60,
        "Chance": 100
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 153,
      "Inputs": [
        43
      ],
      "CumulativeScrapCost": 180
    },
    {
      "TreeName": "techtree",
      "NodeID": 153,
      "Inputs": [
        43
      ],
      "CumulativeScrapCost": 180
    },
    {
      "TreeName": "techtree",
      "NodeID": 147,
      "Inputs": [
        43
      ],
      "CumulativeScrapCost": 180
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "wood",
      "DisplayName": "Wood",
      "Amount": 30
    }
  ]
}