Shockbyte Tool Cupboard
cupboard.tool.shockbyte
Ensure 100% Tool Cupboard uptime with this Tool Cupboard skin.
Attributes
- Id
- 1,174,957,864
- ShortName
- cupboard.tool.shockbyte
- MaxStackSize
- 1
- Hidden
- No
- Flags
- 0
- Category
- 1
- CategoryName
- Construction
- Rarity
- 0
- RarityName
- None
- DespawnRarityName
- None
- DespawnTimeSeconds
- 300
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- None
- IsVehicleItem
- No
- OccupySlots
- 0
- RedirectOf
- cupboard.tool
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 1
- StorageSlots
- 29
ItemModsData
ItemModDeployable
- entityPrefab_Path
- assets/prefabs/deployable/tool cupboard/shockbyte/cupboard.tool.shockbyte.deployed.prefab
- showCrosshair
- No
- UnlockAchievement
- PLACE_TOOL_CUPBOARD
ItemModEntity
- entityPrefab_Path
- assets/prefabs/tools/planner/building_planner.entity.prefab
- playerOnlyEntity
- Yes
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- cupboard.tool.shockbyte
Blueprint
- Time
- 30
- WorkbenchLevelRequired
- 0
- AmountToCreate
- 1
- ResearchCost
- 10
- UserCraftable
- No
- IsResearchable
- No
- DefaultBlueprint
- No
- NeedsSteamItem
- No
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 1,000
RecycleReturnsUnsafe
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 600
- Chance
- 100
RecycleReturnsSafezone
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 400
- Chance
- 100
Condition
- Max
- 1
- Repairable
- Yes
- MaintainMaxCondition
- Yes
- OvenCondition
- No
- FoundFractionMin
- 1
- FoundFractionMax
- 1
ItemMods
ItemModDeployableItemBlueprintItemModEntity
RepairIngredients
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 200
World Entity Properties
Attributes
- Type
- BuildingPrivlidge
- Path
- assets/prefabs/deployable/tool cupboard/shockbyte/cupboard.tool.shockbyte.deployed.prefab
- ID
- 3,932,172,323
Components
BuildingPrivlidgeGroundWatchDestroyOnGroundMissingModel
Raiding Calculator
Cheapest Method (Hard Side)HARD SIDE
112Sulfur
22 × Handmade Shell
1 × Pistol Bullet
Cheapest Method (Soft Side)SOFT SIDE
57Sulfur
11 × Handmade Shell
1 × Pistol Bullet
| Raid Tool / Ammo | Damage | Quantity Needed | Sulfur Cost | Time Required |
|---|---|---|---|---|
Satchel Charge explosive.satchel | 152.0 | 1 | 480 | - |
Propane Explosive Bomb catapult.ammo.explosive | 550.4 | 1 | 900 | - |
Rocket ammo.rocket.basic | 550.4 | 1 | 1,400 | - |
Timed Explosive Charge explosive.timed | 1100.0 | 1 | 2,200 | - |
MLRS Rocket ammo.rocket.mlrs | 700.4 | 1 | 0 | - |
High Velocity Rocket ammo.rocket.hv | 63.8 | 2 | 400 | - |
40mm HE Grenade ammo.grenadelauncher.he | 70.3 | 2 | 0 | - |
Firebomb catapult.ammo.incendiary | 45.0 | 3 | 900 | - |
Incendiary Rocket ammo.rocket.fire | 45.0 | 3 | 900 | - |
Molotov Cocktail grenade.molotov | 35.0 | 3 | 0 | - |
Beancan Grenade grenade.beancan | 30.5 | 4 | 480 | - |
Torpedo submarine.torpedo.straight | 23.0 | 5 | 60 | - |
Homing Missile ammo.rocket.seeker | 20.5 | 5 | 500 | - |
Survey Charge surveycharge | 16.1 | 7 | 420 | - |
Cannonball cannonball | 3.0 | 34 | 510 | - |
F1 Grenade grenade.f1 | 2.4 | 43 | 2,580 | - |
Scattershot catapult.ammo.boulder | 0.4 | 250 | 0 | - |
Bee Grenade grenade.bee | 0.2 | 500 | 0 | - |
Flashbang grenade.flashbang | 0.1 | 1,000 | 50,000 | - |
Bee Catapult Bomb catapult.ammo.bee | 0.1 | 1,000 | 0 | - |
▸Raw JSON
{
"Id": 1174957864,
"ShortName": "cupboard.tool.shockbyte",
"MaxStackSize": 1,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 1,
"CategoryName": "Construction",
"Rarity": 0,
"RarityName": "None",
"SteamDlcItem": null,
"ItemMods": [
"ItemModDeployable",
"ItemBlueprint",
"ItemModEntity"
],
"DespawnRarityName": "None",
"DespawnTimeSeconds": 300,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "None",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": "cupboard.tool",
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModDeployable": {
"entityPrefab_Path": "assets/prefabs/deployable/tool cupboard/shockbyte/cupboard.tool.shockbyte.deployed.prefab",
"showCrosshair": false,
"UnlockAchievement": "PLACE_TOOL_CUPBOARD"
},
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
"defaultBone": "",
"playerOnlyEntity": true,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "cupboard.tool.shockbyte"
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 1,
"Blueprint": {
"Time": 30,
"WorkbenchLevelRequired": 0,
"AmountToCreate": 1,
"ResearchCost": 10,
"UserCraftable": false,
"IsResearchable": false,
"DefaultBlueprint": false,
"NeedsSteamItem": false,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 1000
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 600,
"Chance": 100
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 400,
"Chance": 100
}
]
},
"Condition": {
"Max": 1,
"Repairable": true,
"MaintainMaxCondition": true,
"OvenCondition": false,
"FoundFractionMin": 1,
"FoundFractionMax": 1
},
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": null,
"TechTreePaths": null,
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 29,
"RepairIngredients": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 200
}
]
}
