RustDocs

Radiation Dart

Uncommon

dart.radiation

A dart that applies stackable radiation.

Attributes

Id
-594,596,146
ShortName
dart.radiation
MaxStackSize
64
Hidden
No
Flags
0
Category
8
CategoryName
Ammunition
Rarity
2
RarityName
Uncommon
DespawnRarityName
Uncommon
DespawnTimeSeconds
1,200
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModProjectile

projectileObject_Path
assets/prefabs/ammo/darts/radiation/dart_radiation.prefab
ammoType
32,768
ammoSubType
128
numProjectiles
1
projectileSpread
0
projectileVelocity
55
projectileVelocitySpread
0
useCurve
No
barrelConditionLoss
0
category
dart

ItemModProjectileDart

TurretEffectScale
0.25
TurretDurationScale
0.25

Blueprint

Time
3
WorkbenchLevelRequired
1
AmountToCreate
2
ResearchCost
30
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
wood
DisplayName
Wood
Amount
25
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
5

RecycleReturnsUnsafe

ShortName
wood
DisplayName
Wood
Amount
7
Chance
100
ShortName
wood
DisplayName
Wood
Amount
1
Chance
50
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
1
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
1
Chance
50

RecycleReturnsSafezone

ShortName
wood
DisplayName
Wood
Amount
5
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
1
Chance
100

Combat

ProjectileVelocity
55
AmmoType
DART
NumProjectiles
1
AttackRadius
0
ExplosionRadius
0
RepeatDelay
0
RPM
0
DrawTime
0
MagazineCapacity
0
ReloadTime
0
Recoil
0
DamageScale
0
Automatic
No

DamageTypes

Type
Arrow
Amount
20

ItemMods

ItemModProjectileItemModProjectileDartItemBlueprint

RepairIngredients

ShortName
wood
DisplayName
Wood
Amount
5
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
1
Raw JSON
{
  "Id": -594596146,
  "ShortName": "dart.radiation",
  "MaxStackSize": 64,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 8,
  "CategoryName": "Ammunition",
  "Rarity": 2,
  "RarityName": "Uncommon",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModProjectile",
    "ItemModProjectileDart",
    "ItemBlueprint"
  ],
  "DespawnRarityName": "Uncommon",
  "DespawnTimeSeconds": 1200,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModProjectile": {
      "projectileObject_Path": "assets/prefabs/ammo/darts/radiation/dart_radiation.prefab",
      "ammoType": 32768,
      "ammoSubType": 128,
      "numProjectiles": 1,
      "projectileSpread": 0,
      "projectileVelocity": 55,
      "projectileVelocitySpread": 0,
      "useCurve": false,
      "barrelConditionLoss": 0,
      "category": "dart"
    },
    "ItemModProjectileDart": {
      "TurretEffectScale": 0.25,
      "TurretDurationScale": 0.25
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 3,
    "WorkbenchLevelRequired": 1,
    "AmountToCreate": 2,
    "ResearchCost": 30,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 25
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 5
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 7,
        "Chance": 100
      },
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 1,
        "Chance": 50
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 1,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 1,
        "Chance": 50
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 5,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 1,
        "Chance": 100
      }
    ]
  },
  "Condition": null,
  "Combat": {
    "ProjectileVelocity": 55,
    "AmmoType": "DART",
    "DefaultAmmo": null,
    "NumProjectiles": 1,
    "AttackRadius": 0,
    "ExplosionRadius": 0,
    "RepeatDelay": 0,
    "RPM": 0,
    "DrawTime": 0,
    "MagazineCapacity": 0,
    "ReloadTime": 0,
    "Recoil": 0,
    "DamageScale": 0,
    "Automatic": false,
    "DamageTypes": [
      {
        "Type": "Arrow",
        "Amount": 20
      }
    ]
  },
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "wood",
      "DisplayName": "Wood",
      "Amount": 5
    },
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 1
    }
  ]
}