Drop Box
Uncommondropbox
This item can be deployed on walls so that players can input items from the exterior of the building for safe keeping. You can only access the submitted contents of the Drop Box from the rear.
Attributes
- Id
- -1,519,126,340
- ShortName
- dropbox
- MaxStackSize
- 5
- Hidden
- No
- Flags
- 0
- Category
- 2
- CategoryName
- Items
- Rarity
- 2
- RarityName
- Uncommon
- DespawnRarityName
- Uncommon
- DespawnTimeSeconds
- 1,200
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- None
- IsVehicleItem
- No
- OccupySlots
- 0
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 1
- StorageSlots
- 12
ItemModsData
ItemModDeployable
- entityPrefab_Path
- assets/prefabs/deployable/dropbox/dropbox.deployed.prefab
- showCrosshair
- No
ItemModEntity
- entityPrefab_Path
- assets/prefabs/tools/planner/building_planner.entity.prefab
- playerOnlyEntity
- Yes
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- dropbox
Blueprint
- Time
- 30
- WorkbenchLevelRequired
- 1
- AmountToCreate
- 1
- ResearchCost
- 30
- UserCraftable
- Yes
- IsResearchable
- Yes
- DefaultBlueprint
- No
- NeedsSteamItem
- No
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 200
RecycleReturnsUnsafe
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 120
- Chance
- 100
RecycleReturnsSafezone
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 80
- Chance
- 100
ItemMods
ItemModDeployableItemBlueprintItemModEntity
TechTreePaths
- TreeName
- techtree
- NodeID
- 61
- CumulativeScrapCost
- 180
- TreeName
- techtree
- NodeID
- 61
- CumulativeScrapCost
- 180
- TreeName
- techtree
- NodeID
- 61
- CumulativeScrapCost
- 180
RepairIngredients
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 40
World Entity Properties
Attributes
- Type
- DropBox
- Path
- assets/prefabs/deployable/dropbox/dropbox.deployed.prefab
- ID
- 661,881,069
Components
DropBoxGroundWatchDestroyOnGroundMissingModel
Raiding Calculator
Cheapest Method (Hard Side)HARD SIDE
335Sulfur
67 × Handmade Shell
| Raid Tool / Ammo | Damage | Quantity Needed | Sulfur Cost | Time Required |
|---|---|---|---|---|
MLRS Rocket ammo.rocket.mlrs | 175.8 | 1 | 0 | - |
40mm HE Grenade ammo.grenadelauncher.he | 18.1 | 6 | 0 | - |
Molotov Cocktail grenade.molotov | 8.8 | 12 | 0 | - |
Smoke Rocket WIP!!!! ammo.rocket.smoke | 5.0 | 20 | 0 | - |
Scattershot catapult.ammo.boulder | 0.8 | 126 | 0 | - |
Bee Catapult Bomb catapult.ammo.bee | 0.2 | 501 | 0 | - |
Bee Grenade grenade.bee | 0.2 | 501 | 0 | - |
Torpedo submarine.torpedo.straight | 6.2 | 17 | 204 | - |
Cannonball cannonball | 2.0 | 51 | 765 | - |
Propane Explosive Bomb catapult.ammo.explosive | 138.3 | 1 | 900 | - |
Rocket ammo.rocket.basic | 138.3 | 1 | 1,400 | - |
High Velocity Rocket ammo.rocket.hv | 16.5 | 7 | 1,400 | - |
Satchel Charge explosive.satchel | 41.5 | 3 | 1,440 | - |
Beancan Grenade grenade.beancan | 8.5 | 12 | 1,440 | - |
Survey Charge surveycharge | 4.1 | 25 | 1,500 | - |
Homing Missile ammo.rocket.seeker | 5.2 | 20 | 2,000 | - |
Timed Explosive Charge explosive.timed | 275.0 | 1 | 2,200 | - |
Firebomb catapult.ammo.incendiary | 11.3 | 9 | 2,700 | - |
Incendiary Rocket ammo.rocket.fire | 11.3 | 9 | 2,700 | - |
F1 Grenade grenade.f1 | 1.8 | 58 | 3,480 | - |
Flashbang grenade.flashbang | 0.2 | 501 | 25,050 | - |
▸Raw JSON
{
"Id": -1519126340,
"ShortName": "dropbox",
"MaxStackSize": 5,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 2,
"CategoryName": "Items",
"Rarity": 2,
"RarityName": "Uncommon",
"SteamDlcItem": null,
"ItemMods": [
"ItemModDeployable",
"ItemBlueprint",
"ItemModEntity"
],
"DespawnRarityName": "Uncommon",
"DespawnTimeSeconds": 1200,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "None",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModDeployable": {
"entityPrefab_Path": "assets/prefabs/deployable/dropbox/dropbox.deployed.prefab",
"showCrosshair": false,
"UnlockAchievement": ""
},
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
"defaultBone": "",
"playerOnlyEntity": true,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "dropbox"
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 1,
"Blueprint": {
"Time": 30,
"WorkbenchLevelRequired": 1,
"AmountToCreate": 1,
"ResearchCost": 30,
"UserCraftable": true,
"IsResearchable": true,
"DefaultBlueprint": false,
"NeedsSteamItem": false,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 200
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 120,
"Chance": 100
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 80,
"Chance": 100
}
]
},
"Condition": null,
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": null,
"TechTreePaths": [
{
"TreeName": "techtree",
"NodeID": 61,
"Inputs": [
18
],
"CumulativeScrapCost": 180
},
{
"TreeName": "techtree",
"NodeID": 61,
"Inputs": [
18
],
"CumulativeScrapCost": 180
},
{
"TreeName": "techtree",
"NodeID": 61,
"Inputs": [
18
],
"CumulativeScrapCost": 180
}
],
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 12,
"RepairIngredients": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 40
}
]
}
