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Large Solar Panel

Uncommon

electric.solarpanel.large

A solar panel which converts sunlight into energy. The amount of energy generated is dependent on the sun's intensity and angle to the panel.

Attributes

Id
2,090,395,347
ShortName
electric.solarpanel.large
MaxStackSize
3
Hidden
No
Flags
0
Category
16
CategoryName
Electrical
Rarity
2
RarityName
Uncommon
DespawnRarityName
Uncommon
DespawnTimeSeconds
1,200
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModDeployable

entityPrefab_Path
assets/prefabs/deployable/playerioents/generators/solar_panels_roof/solarpanel.large.deployed.prefab
showCrosshair
No

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/planner/building_planner.entity.prefab
playerOnlyEntity
Yes
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
electric.solarpanel.large

Blueprint

Time
30
WorkbenchLevelRequired
1
AmountToCreate
1
ResearchCost
30
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
5
ShortName
techparts
DisplayName
Tech Trash
Amount
1

RecycleReturnsUnsafe

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
3
Chance
100
ShortName
techparts
DisplayName
Tech Trash
Amount
1
Chance
60

RecycleReturnsSafezone

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
2
Chance
100
ShortName
techparts
DisplayName
Tech Trash
Amount
1
Chance
40

Condition

Max
100
Repairable
Yes
MaintainMaxCondition
Yes
OvenCondition
No
FoundFractionMin
1
FoundFractionMax
1

Electrical

PowerConsumption
0
Inputs
0
Outputs
1

ItemMods

ItemModDeployableItemBlueprintItemModEntity

TechTreePaths

TreeName
techtree
NodeID
84
CumulativeScrapCost
0
TreeName
techtree
NodeID
84
CumulativeScrapCost
75
TreeName
techtree
NodeID
84
CumulativeScrapCost
0
TreeName
techtree
NodeID
84
CumulativeScrapCost
0

RepairIngredients

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
2

World Entity Properties

Attributes

Type
SolarPanel
Path
assets/prefabs/deployable/playerioents/generators/solar_panels_roof/solarpanel.large.deployed.prefab
ID
2,231,260,353

Components

SolarPanelGroundWatchDestroyOnGroundMissingModel

Raiding Calculator

Cheapest Method (Hard Side)HARD SIDE
335Sulfur
67 × Handmade Shell
Raid Tool / AmmoDamageQuantity NeededSulfur CostTime Required
MLRS Rocket
ammo.rocket.mlrs
175.810-
40mm HE Grenade
ammo.grenadelauncher.he
18.160-
Molotov Cocktail
grenade.molotov
8.8120-
Smoke Rocket WIP!!!!
ammo.rocket.smoke
5.0200-
Scattershot
catapult.ammo.boulder
0.81260-
Bee Catapult Bomb
catapult.ammo.bee
0.25010-
Bee Grenade
grenade.bee
0.25010-
Torpedo
submarine.torpedo.straight
6.217204-
Cannonball
cannonball
2.051765-
Propane Explosive Bomb
catapult.ammo.explosive
138.31900-
Rocket
ammo.rocket.basic
138.311,400-
High Velocity Rocket
ammo.rocket.hv
16.571,400-
Satchel Charge
explosive.satchel
41.531,440-
Beancan Grenade
grenade.beancan
8.5121,440-
Survey Charge
surveycharge
4.1251,500-
Homing Missile
ammo.rocket.seeker
5.2202,000-
Timed Explosive Charge
explosive.timed
275.012,200-
Firebomb
catapult.ammo.incendiary
11.392,700-
Incendiary Rocket
ammo.rocket.fire
11.392,700-
F1 Grenade
grenade.f1
1.8583,480-
Flashbang
grenade.flashbang
0.250125,050-
Raw JSON
{
  "Id": 2090395347,
  "ShortName": "electric.solarpanel.large",
  "MaxStackSize": 3,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 16,
  "CategoryName": "Electrical",
  "Rarity": 2,
  "RarityName": "Uncommon",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModDeployable",
    "ItemBlueprint",
    "ItemModEntity"
  ],
  "DespawnRarityName": "Uncommon",
  "DespawnTimeSeconds": 1200,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModDeployable": {
      "entityPrefab_Path": "assets/prefabs/deployable/playerioents/generators/solar_panels_roof/solarpanel.large.deployed.prefab",
      "showCrosshair": false,
      "UnlockAchievement": ""
    },
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": true,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "electric.solarpanel.large"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 1,
    "AmountToCreate": 1,
    "ResearchCost": 30,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 5
      },
      {
        "ShortName": "techparts",
        "DisplayName": "Tech Trash",
        "Amount": 1
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 3,
        "Chance": 100
      },
      {
        "ShortName": "techparts",
        "DisplayName": "Tech Trash",
        "Amount": 1,
        "Chance": 60
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 2,
        "Chance": 100
      },
      {
        "ShortName": "techparts",
        "DisplayName": "Tech Trash",
        "Amount": 1,
        "Chance": 40
      }
    ]
  },
  "Condition": {
    "Max": 100,
    "Repairable": true,
    "MaintainMaxCondition": true,
    "OvenCondition": false,
    "FoundFractionMin": 1,
    "FoundFractionMax": 1
  },
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": {
    "PowerConsumption": 0,
    "Inputs": 0,
    "Outputs": 1
  },
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 84,
      "Inputs": [],
      "CumulativeScrapCost": 0
    },
    {
      "TreeName": "techtree",
      "NodeID": 84,
      "Inputs": [
        943
      ],
      "CumulativeScrapCost": 75
    },
    {
      "TreeName": "techtree",
      "NodeID": 84,
      "Inputs": [],
      "CumulativeScrapCost": 0
    },
    {
      "TreeName": "techtree",
      "NodeID": 84,
      "Inputs": [],
      "CumulativeScrapCost": 0
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.refined",
      "DisplayName": "High Quality Metal",
      "Amount": 2
    }
  ]
}