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Tesla Coil

Common

electric.teslacoil

An electrical trap that zaps nearby players when powered. More power supplied will result in higher damage. Loses durability with use.

Attributes

Id
1,371,909,803
ShortName
electric.teslacoil
MaxStackSize
3
Hidden
No
Flags
0
Category
16
CategoryName
Electrical
Rarity
1
RarityName
Common
DespawnRarityName
Common
DespawnTimeSeconds
300
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModDeployable

entityPrefab_Path
assets/prefabs/deployable/playerioents/teslacoil/teslacoil.deployed.prefab
showCrosshair
No

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/planner/building_planner.entity.prefab
playerOnlyEntity
Yes
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
electric.teslacoil

Blueprint

Time
30
WorkbenchLevelRequired
2
AmountToCreate
1
ResearchCost
15
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
3
ShortName
techparts
DisplayName
Tech Trash
Amount
1

RecycleReturnsUnsafe

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
1
Chance
100
ShortName
metal.refined
DisplayName
High Quality Metal
Amount
1
Chance
80
ShortName
techparts
DisplayName
Tech Trash
Amount
1
Chance
60

RecycleReturnsSafezone

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
1
Chance
100
ShortName
metal.refined
DisplayName
High Quality Metal
Amount
1
Chance
20
ShortName
techparts
DisplayName
Tech Trash
Amount
1
Chance
40

Condition

Max
100
Repairable
Yes
MaintainMaxCondition
Yes
OvenCondition
No
FoundFractionMin
1
FoundFractionMax
1

Electrical

PowerConsumption
25
Inputs
1
Outputs
0

ItemMods

ItemModDeployableItemBlueprintItemModEntity

TechTreePaths

TreeName
techtree
NodeID
104
CumulativeScrapCost
0
TreeName
techtree
NodeID
367
CumulativeScrapCost
330
TreeName
techtree
NodeID
104
CumulativeScrapCost
0
TreeName
techtree
NodeID
104
CumulativeScrapCost
0

RepairIngredients

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
1

World Entity Properties

Attributes

Type
TeslaCoil
Path
assets/prefabs/deployable/playerioents/teslacoil/teslacoil.deployed.prefab
ID
60,725,884

Components

TeslaCoilGroundWatchDestroyOnGroundMissing

Raiding Calculator

Cheapest Method (Hard Side)HARD SIDE
64Sulfur
4 × Cannonball
2 × Pistol Bullet
Raid Tool / AmmoDamageQuantity NeededSulfur CostTime Required
MLRS Rocket
ammo.rocket.mlrs
387.510-
Molotov Cocktail
grenade.molotov
87.530-
40mm HE Grenade
ammo.grenadelauncher.he
62.540-
Scattershot
catapult.ammo.boulder
40.070-
Bee Catapult Bomb
catapult.ammo.bee
10.0250-
Bee Grenade
grenade.bee
10.0250-
Smoke Rocket WIP!!!!
ammo.rocket.smoke
5.0500-
Cannonball
cannonball
60.0575-
Torpedo
submarine.torpedo.straight
22.012144-
F1 Grenade
grenade.f1
57.55300-
Satchel Charge
explosive.satchel
275.01480-
Beancan Grenade
grenade.beancan
65.04480-
Propane Explosive Bomb
catapult.ammo.explosive
312.51900-
Firebomb
catapult.ammo.incendiary
112.53900-
Incendiary Rocket
ammo.rocket.fire
112.53900-
Survey Charge
surveycharge
14.0181,080-
High Velocity Rocket
ammo.rocket.hv
45.061,200-
Flashbang
grenade.flashbang
10.0251,250-
Rocket
ammo.rocket.basic
312.511,400-
Homing Missile
ammo.rocket.seeker
12.0212,100-
Timed Explosive Charge
explosive.timed
550.012,200-
Raw JSON
{
  "Id": 1371909803,
  "ShortName": "electric.teslacoil",
  "MaxStackSize": 3,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 16,
  "CategoryName": "Electrical",
  "Rarity": 1,
  "RarityName": "Common",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModDeployable",
    "ItemBlueprint",
    "ItemModEntity"
  ],
  "DespawnRarityName": "Common",
  "DespawnTimeSeconds": 300,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModDeployable": {
      "entityPrefab_Path": "assets/prefabs/deployable/playerioents/teslacoil/teslacoil.deployed.prefab",
      "showCrosshair": false,
      "UnlockAchievement": ""
    },
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": true,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "electric.teslacoil"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 2,
    "AmountToCreate": 1,
    "ResearchCost": 15,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 3
      },
      {
        "ShortName": "techparts",
        "DisplayName": "Tech Trash",
        "Amount": 1
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 1,
        "Chance": 100
      },
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 1,
        "Chance": 80
      },
      {
        "ShortName": "techparts",
        "DisplayName": "Tech Trash",
        "Amount": 1,
        "Chance": 60
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 1,
        "Chance": 100
      },
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 1,
        "Chance": 20
      },
      {
        "ShortName": "techparts",
        "DisplayName": "Tech Trash",
        "Amount": 1,
        "Chance": 40
      }
    ]
  },
  "Condition": {
    "Max": 100,
    "Repairable": true,
    "MaintainMaxCondition": true,
    "OvenCondition": false,
    "FoundFractionMin": 1,
    "FoundFractionMax": 1
  },
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": {
    "PowerConsumption": 25,
    "Inputs": 1,
    "Outputs": 0
  },
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 104,
      "Inputs": [],
      "CumulativeScrapCost": 0
    },
    {
      "TreeName": "techtree",
      "NodeID": 367,
      "Inputs": [
        340
      ],
      "CumulativeScrapCost": 330
    },
    {
      "TreeName": "techtree",
      "NodeID": 104,
      "Inputs": [],
      "CumulativeScrapCost": 0
    },
    {
      "TreeName": "techtree",
      "NodeID": 104,
      "Inputs": [],
      "CumulativeScrapCost": 0
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.refined",
      "DisplayName": "High Quality Metal",
      "Amount": 1
    }
  ]
}