Memory Cell
Uncommonelectrical.memorycell
A 1 bit storage component. SET input will set the value to 1 CLEAR input sets the value to 0. Output will provide connected power if value is 1, Inverted output will provide connected power if value is 0. This is also known as a D-Type Flip Flop
Attributes
- Id
- -746,647,361
- ShortName
- electrical.memorycell
- MaxStackSize
- 5
- Hidden
- No
- Flags
- 0
- Category
- 16
- CategoryName
- Electrical
- Rarity
- 2
- RarityName
- Uncommon
- DespawnRarityName
- Uncommon
- DespawnTimeSeconds
- 1,200
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- None
- IsVehicleItem
- No
- OccupySlots
- 0
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 1
- StorageSlots
- 0
ItemModsData
ItemModDeployable
- entityPrefab_Path
- assets/prefabs/deployable/playerioents/gates/dflipflop/electrical.memorycell.deployed.prefab
- showCrosshair
- No
ItemModEntity
- entityPrefab_Path
- assets/prefabs/tools/planner/building_planner.entity.prefab
- playerOnlyEntity
- Yes
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- electrical.memorycell
Blueprint
- Time
- 30
- WorkbenchLevelRequired
- 2
- AmountToCreate
- 1
- ResearchCost
- 30
- UserCraftable
- Yes
- IsResearchable
- Yes
- DefaultBlueprint
- No
- NeedsSteamItem
- No
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 75
RecycleReturnsUnsafe
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 45
- Chance
- 100
RecycleReturnsSafezone
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 30
- Chance
- 100
Electrical
- PowerConsumption
- 0
- Inputs
- 4
- Outputs
- 2
ItemMods
ItemModDeployableItemBlueprintItemModEntity
TechTreePaths
- TreeName
- techtree
- NodeID
- 102
- CumulativeScrapCost
- 0
- TreeName
- techtree
- NodeID
- 359
- CumulativeScrapCost
- 285
- TreeName
- techtree
- NodeID
- 102
- CumulativeScrapCost
- 0
- TreeName
- techtree
- NodeID
- 102
- CumulativeScrapCost
- 0
RepairIngredients
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 15
World Entity Properties
Attributes
- Type
- ElectricalDFlipFlop
- Path
- assets/prefabs/deployable/playerioents/gates/dflipflop/electrical.memorycell.deployed.prefab
- ID
- 1,220,166,918
Components
ElectricalDFlipFlopGroundWatchDestroyOnGroundMissing
Raiding Calculator
Cheapest Method (Hard Side)HARD SIDE
52Sulfur
3 × Cannonball
1 × Handmade Shell
1 × Pistol Bullet
| Raid Tool / Ammo | Damage | Quantity Needed | Sulfur Cost | Time Required |
|---|---|---|---|---|
MLRS Rocket ammo.rocket.mlrs | 387.5 | 1 | 0 | - |
Molotov Cocktail grenade.molotov | 87.5 | 3 | 0 | - |
40mm HE Grenade ammo.grenadelauncher.he | 62.5 | 4 | 0 | - |
Scattershot catapult.ammo.boulder | 40.0 | 5 | 0 | - |
Bee Catapult Bomb catapult.ammo.bee | 10.0 | 20 | 0 | - |
Bee Grenade grenade.bee | 10.0 | 20 | 0 | - |
Smoke Rocket WIP!!!! ammo.rocket.smoke | 5.0 | 40 | 0 | - |
Cannonball cannonball | 60.0 | 4 | 60 | - |
Torpedo submarine.torpedo.straight | 22.0 | 10 | 120 | - |
F1 Grenade grenade.f1 | 57.5 | 4 | 240 | - |
Satchel Charge explosive.satchel | 275.0 | 1 | 480 | - |
Beancan Grenade grenade.beancan | 65.0 | 4 | 480 | - |
Firebomb catapult.ammo.incendiary | 112.5 | 2 | 600 | - |
Incendiary Rocket ammo.rocket.fire | 112.5 | 2 | 600 | - |
Propane Explosive Bomb catapult.ammo.explosive | 312.5 | 1 | 900 | - |
Survey Charge surveycharge | 14.0 | 15 | 900 | - |
High Velocity Rocket ammo.rocket.hv | 45.0 | 5 | 1,000 | - |
Flashbang grenade.flashbang | 10.0 | 20 | 1,000 | - |
Rocket ammo.rocket.basic | 312.5 | 1 | 1,400 | - |
Homing Missile ammo.rocket.seeker | 12.0 | 17 | 1,700 | - |
Timed Explosive Charge explosive.timed | 550.0 | 1 | 2,200 | - |
▸Raw JSON
{
"Id": -746647361,
"ShortName": "electrical.memorycell",
"MaxStackSize": 5,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 16,
"CategoryName": "Electrical",
"Rarity": 2,
"RarityName": "Uncommon",
"SteamDlcItem": null,
"ItemMods": [
"ItemModDeployable",
"ItemBlueprint",
"ItemModEntity"
],
"DespawnRarityName": "Uncommon",
"DespawnTimeSeconds": 1200,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "None",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModDeployable": {
"entityPrefab_Path": "assets/prefabs/deployable/playerioents/gates/dflipflop/electrical.memorycell.deployed.prefab",
"showCrosshair": false,
"UnlockAchievement": ""
},
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
"defaultBone": "",
"playerOnlyEntity": true,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "electrical.memorycell"
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 1,
"Blueprint": {
"Time": 30,
"WorkbenchLevelRequired": 2,
"AmountToCreate": 1,
"ResearchCost": 30,
"UserCraftable": true,
"IsResearchable": true,
"DefaultBlueprint": false,
"NeedsSteamItem": false,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 75
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 45,
"Chance": 100
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 30,
"Chance": 100
}
]
},
"Condition": null,
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": {
"PowerConsumption": 0,
"Inputs": 4,
"Outputs": 2
},
"TechTreePaths": [
{
"TreeName": "techtree",
"NodeID": 102,
"Inputs": [],
"CumulativeScrapCost": 0
},
{
"TreeName": "techtree",
"NodeID": 359,
"Inputs": [
360
],
"CumulativeScrapCost": 285
},
{
"TreeName": "techtree",
"NodeID": 102,
"Inputs": [],
"CumulativeScrapCost": 0
},
{
"TreeName": "techtree",
"NodeID": 102,
"Inputs": [],
"CumulativeScrapCost": 0
}
],
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 15
}
]
}
