Satchel Charge
Rareexplosive.satchel
Small explosive package constructed of beancan grenades. Useful for destroying wood and sheet metal doors.
Attributes
- Id
- -1,878,475,007
- ShortName
- explosive.satchel
- MaxStackSize
- 10
- Hidden
- No
- Flags
- 0
- Category
- 5
- CategoryName
- Tool
- Rarity
- 3
- RarityName
- Rare
- DespawnRarityName
- Rare
- DespawnTimeSeconds
- 2,400
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- Primitive
- IsVehicleItem
- No
- OccupySlots
- 0
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 0.40
- StorageSlots
- 0
ItemModsData
ItemModEntity
- entityPrefab_Path
- assets/prefabs/weapons/satchelcharge/explosive.satchel.entity.prefab
- playerOnlyEntity
- No
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- explosive.satchel
Blueprint
- Time
- 5
- WorkbenchLevelRequired
- 1
- AmountToCreate
- 1
- ResearchCost
- 60
- UserCraftable
- Yes
- IsResearchable
- Yes
- DefaultBlueprint
- No
- NeedsSteamItem
- No
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- grenade.beancan
- DisplayName
- Beancan Grenade
- Amount
- 4
- ShortName
- stash.small
- DisplayName
- Small Stash
- Amount
- 1
- ShortName
- rope
- DisplayName
- Rope
- Amount
- 1
RecycleReturnsUnsafe
- ShortName
- grenade.beancan
- DisplayName
- Beancan Grenade
- Amount
- 2
- Chance
- 100
- ShortName
- grenade.beancan
- DisplayName
- Beancan Grenade
- Amount
- 1
- Chance
- 40
- ShortName
- stash.small
- DisplayName
- Small Stash
- Amount
- 1
- Chance
- 60
- ShortName
- rope
- DisplayName
- Rope
- Amount
- 1
- Chance
- 60
RecycleReturnsSafezone
- ShortName
- grenade.beancan
- DisplayName
- Beancan Grenade
- Amount
- 1
- Chance
- 100
- ShortName
- grenade.beancan
- DisplayName
- Beancan Grenade
- Amount
- 1
- Chance
- 60
- ShortName
- stash.small
- DisplayName
- Small Stash
- Amount
- 1
- Chance
- 40
- ShortName
- rope
- DisplayName
- Rope
- Amount
- 1
- Chance
- 40
ItemMods
ItemModEntityItemBlueprint
TechTreePaths
- TreeName
- techtree
- NodeID
- 113
- CumulativeScrapCost
- 450
- TreeName
- techtree
- NodeID
- 113
- CumulativeScrapCost
- 435
- TreeName
- techtree
- NodeID
- 211
- CumulativeScrapCost
- 375
RepairIngredients
- ShortName
- grenade.beancan
- DisplayName
- Beancan Grenade
- Amount
- 1
- ShortName
- stash.small
- DisplayName
- Small Stash
- Amount
- 1
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 6
World Entity Properties
Attributes
- Type
- ThrownWeapon
- Path
- assets/prefabs/weapons/satchelcharge/explosive.satchel.entity.prefab
- ID
- 2,671,523,489
Components
ThrownWeapon
▸Raw JSON
{
"Id": -1878475007,
"ShortName": "explosive.satchel",
"MaxStackSize": 10,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 5,
"CategoryName": "Tool",
"Rarity": 3,
"RarityName": "Rare",
"SteamDlcItem": null,
"ItemMods": [
"ItemModEntity",
"ItemBlueprint"
],
"DespawnRarityName": "Rare",
"DespawnTimeSeconds": 2400,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "Primitive",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/weapons/satchelcharge/explosive.satchel.entity.prefab",
"defaultBone": "",
"playerOnlyEntity": false,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "explosive.satchel"
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 0.4,
"Blueprint": {
"Time": 5,
"WorkbenchLevelRequired": 1,
"AmountToCreate": 1,
"ResearchCost": 60,
"UserCraftable": true,
"IsResearchable": true,
"DefaultBlueprint": false,
"NeedsSteamItem": false,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "grenade.beancan",
"DisplayName": "Beancan Grenade",
"Amount": 4
},
{
"ShortName": "stash.small",
"DisplayName": "Small Stash",
"Amount": 1
},
{
"ShortName": "rope",
"DisplayName": "Rope",
"Amount": 1
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "grenade.beancan",
"DisplayName": "Beancan Grenade",
"Amount": 2,
"Chance": 100
},
{
"ShortName": "grenade.beancan",
"DisplayName": "Beancan Grenade",
"Amount": 1,
"Chance": 40
},
{
"ShortName": "stash.small",
"DisplayName": "Small Stash",
"Amount": 1,
"Chance": 60
},
{
"ShortName": "rope",
"DisplayName": "Rope",
"Amount": 1,
"Chance": 60
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "grenade.beancan",
"DisplayName": "Beancan Grenade",
"Amount": 1,
"Chance": 100
},
{
"ShortName": "grenade.beancan",
"DisplayName": "Beancan Grenade",
"Amount": 1,
"Chance": 60
},
{
"ShortName": "stash.small",
"DisplayName": "Small Stash",
"Amount": 1,
"Chance": 40
},
{
"ShortName": "rope",
"DisplayName": "Rope",
"Amount": 1,
"Chance": 40
}
]
},
"Condition": null,
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": null,
"TechTreePaths": [
{
"TreeName": "techtree",
"NodeID": 113,
"Inputs": [
102
],
"CumulativeScrapCost": 450
},
{
"TreeName": "techtree",
"NodeID": 113,
"Inputs": [
102
],
"CumulativeScrapCost": 435
},
{
"TreeName": "techtree",
"NodeID": 211,
"Inputs": [
102
],
"CumulativeScrapCost": 375
}
],
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": [
{
"ShortName": "grenade.beancan",
"DisplayName": "Beancan Grenade",
"Amount": 1
},
{
"ShortName": "stash.small",
"DisplayName": "Small Stash",
"Amount": 1
},
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 6
}
]
}
