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Satchel Charge

Rare

explosive.satchel

Small explosive package constructed of beancan grenades. Useful for destroying wood and sheet metal doors.

Attributes

Id
-1,878,475,007
ShortName
explosive.satchel
MaxStackSize
10
Hidden
No
Flags
0
Category
5
CategoryName
Tool
Rarity
3
RarityName
Rare
DespawnRarityName
Rare
DespawnTimeSeconds
2,400
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
Primitive
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
0.40
StorageSlots
0

ItemModsData

ItemModEntity

entityPrefab_Path
assets/prefabs/weapons/satchelcharge/explosive.satchel.entity.prefab
playerOnlyEntity
No
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
explosive.satchel

Blueprint

Time
5
WorkbenchLevelRequired
1
AmountToCreate
1
ResearchCost
60
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
grenade.beancan
DisplayName
Beancan Grenade
Amount
4
ShortName
stash.small
DisplayName
Small Stash
Amount
1
ShortName
rope
DisplayName
Rope
Amount
1

RecycleReturnsUnsafe

ShortName
grenade.beancan
DisplayName
Beancan Grenade
Amount
2
Chance
100
ShortName
grenade.beancan
DisplayName
Beancan Grenade
Amount
1
Chance
40
ShortName
stash.small
DisplayName
Small Stash
Amount
1
Chance
60
ShortName
rope
DisplayName
Rope
Amount
1
Chance
60

RecycleReturnsSafezone

ShortName
grenade.beancan
DisplayName
Beancan Grenade
Amount
1
Chance
100
ShortName
grenade.beancan
DisplayName
Beancan Grenade
Amount
1
Chance
60
ShortName
stash.small
DisplayName
Small Stash
Amount
1
Chance
40
ShortName
rope
DisplayName
Rope
Amount
1
Chance
40

ItemMods

ItemModEntityItemBlueprint

TechTreePaths

TreeName
techtree
NodeID
113
CumulativeScrapCost
450
TreeName
techtree
NodeID
113
CumulativeScrapCost
435
TreeName
techtree
NodeID
211
CumulativeScrapCost
375

RepairIngredients

ShortName
grenade.beancan
DisplayName
Beancan Grenade
Amount
1
ShortName
stash.small
DisplayName
Small Stash
Amount
1
ShortName
cloth
DisplayName
Cloth
Amount
6

World Entity Properties

Attributes

Type
ThrownWeapon
Path
assets/prefabs/weapons/satchelcharge/explosive.satchel.entity.prefab
ID
2,671,523,489

Components

ThrownWeapon
Raw JSON
{
  "Id": -1878475007,
  "ShortName": "explosive.satchel",
  "MaxStackSize": 10,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 5,
  "CategoryName": "Tool",
  "Rarity": 3,
  "RarityName": "Rare",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModEntity",
    "ItemBlueprint"
  ],
  "DespawnRarityName": "Rare",
  "DespawnTimeSeconds": 2400,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "Primitive",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/weapons/satchelcharge/explosive.satchel.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": false,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "explosive.satchel"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 0.4,
  "Blueprint": {
    "Time": 5,
    "WorkbenchLevelRequired": 1,
    "AmountToCreate": 1,
    "ResearchCost": 60,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "grenade.beancan",
        "DisplayName": "Beancan Grenade",
        "Amount": 4
      },
      {
        "ShortName": "stash.small",
        "DisplayName": "Small Stash",
        "Amount": 1
      },
      {
        "ShortName": "rope",
        "DisplayName": "Rope",
        "Amount": 1
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "grenade.beancan",
        "DisplayName": "Beancan Grenade",
        "Amount": 2,
        "Chance": 100
      },
      {
        "ShortName": "grenade.beancan",
        "DisplayName": "Beancan Grenade",
        "Amount": 1,
        "Chance": 40
      },
      {
        "ShortName": "stash.small",
        "DisplayName": "Small Stash",
        "Amount": 1,
        "Chance": 60
      },
      {
        "ShortName": "rope",
        "DisplayName": "Rope",
        "Amount": 1,
        "Chance": 60
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "grenade.beancan",
        "DisplayName": "Beancan Grenade",
        "Amount": 1,
        "Chance": 100
      },
      {
        "ShortName": "grenade.beancan",
        "DisplayName": "Beancan Grenade",
        "Amount": 1,
        "Chance": 60
      },
      {
        "ShortName": "stash.small",
        "DisplayName": "Small Stash",
        "Amount": 1,
        "Chance": 40
      },
      {
        "ShortName": "rope",
        "DisplayName": "Rope",
        "Amount": 1,
        "Chance": 40
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 113,
      "Inputs": [
        102
      ],
      "CumulativeScrapCost": 450
    },
    {
      "TreeName": "techtree",
      "NodeID": 113,
      "Inputs": [
        102
      ],
      "CumulativeScrapCost": 435
    },
    {
      "TreeName": "techtree",
      "NodeID": 211,
      "Inputs": [
        102
      ],
      "CumulativeScrapCost": 375
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "grenade.beancan",
      "DisplayName": "Beancan Grenade",
      "Amount": 1
    },
    {
      "ShortName": "stash.small",
      "DisplayName": "Small Stash",
      "Amount": 1
    },
    {
      "ShortName": "cloth",
      "DisplayName": "Cloth",
      "Amount": 6
    }
  ]
}