Timed Explosive Charge
VeryRareexplosive.timed
C4, useful for breaking into bases.
Attributes
- Id
- 1,248,356,124
- ShortName
- explosive.timed
- MaxStackSize
- 10
- Hidden
- No
- Flags
- 0
- Category
- 5
- CategoryName
- Tool
- Rarity
- 4
- RarityName
- VeryRare
- DespawnRarityName
- VeryRare
- DespawnTimeSeconds
- 3,600
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- Modern
- IsVehicleItem
- No
- OccupySlots
- 0
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 0.40
- StorageSlots
- 0
ItemModsData
ItemModEntity
- entityPrefab_Path
- assets/prefabs/tools/c4/explosive.timed.entity.prefab
- playerOnlyEntity
- No
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- explosive.timed
ItemModSetFrequency
- frequencyPanelPrefab_Path
- assets/bundled/prefabs/ui/dialogs/ioconfig/ui.dialog.ioconfig.frequency.prefab
- allowArmDisarm
- No
- onlyFrequency
- No
- defaultFrequency
- -1
- loseConditionOnChange
- No
- parentItemDefinition_ShortName
- explosive.timed
Blueprint
- Time
- 30
- WorkbenchLevelRequired
- 3
- AmountToCreate
- 1
- ResearchCost
- 120
- UserCraftable
- Yes
- IsResearchable
- Yes
- DefaultBlueprint
- No
- NeedsSteamItem
- No
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- explosives
- DisplayName
- Explosives
- Amount
- 20
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 5
- ShortName
- techparts
- DisplayName
- Tech Trash
- Amount
- 2
RecycleReturnsUnsafe
- ShortName
- explosives
- DisplayName
- Explosives
- Amount
- 12
- Chance
- 100
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 3
- Chance
- 100
- ShortName
- techparts
- DisplayName
- Tech Trash
- Amount
- 1
- Chance
- 100
- ShortName
- techparts
- DisplayName
- Tech Trash
- Amount
- 1
- Chance
- 20
RecycleReturnsSafezone
- ShortName
- explosives
- DisplayName
- Explosives
- Amount
- 8
- Chance
- 100
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 2
- Chance
- 100
- ShortName
- techparts
- DisplayName
- Tech Trash
- Amount
- 1
- Chance
- 80
ItemMods
ItemModEntityItemBlueprintItemModSetFrequency
TechTreePaths
- TreeName
- techtree
- NodeID
- 51
- CumulativeScrapCost
- 600
- TreeName
- techtree
- NodeID
- 51
- CumulativeScrapCost
- 420
RepairIngredients
- ShortName
- explosives
- DisplayName
- Explosives
- Amount
- 4
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 1
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 1
World Entity Properties
Attributes
- Type
- ThrownWeapon
- Path
- assets/prefabs/tools/c4/explosive.timed.entity.prefab
- ID
- 1,915,331,115
Components
ThrownWeapon
▸Raw JSON
{
"Id": 1248356124,
"ShortName": "explosive.timed",
"MaxStackSize": 10,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 5,
"CategoryName": "Tool",
"Rarity": 4,
"RarityName": "VeryRare",
"SteamDlcItem": null,
"ItemMods": [
"ItemModEntity",
"ItemBlueprint",
"ItemModSetFrequency"
],
"DespawnRarityName": "VeryRare",
"DespawnTimeSeconds": 3600,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "Modern",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/tools/c4/explosive.timed.entity.prefab",
"defaultBone": "",
"playerOnlyEntity": false,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "explosive.timed"
},
"ItemModSetFrequency": {
"frequencyPanelPrefab_Path": "assets/bundled/prefabs/ui/dialogs/ioconfig/ui.dialog.ioconfig.frequency.prefab",
"allowArmDisarm": false,
"onlyFrequency": false,
"defaultFrequency": -1,
"loseConditionOnChange": false,
"parentItemDefinition_ShortName": "explosive.timed"
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 0.4,
"Blueprint": {
"Time": 30,
"WorkbenchLevelRequired": 3,
"AmountToCreate": 1,
"ResearchCost": 120,
"UserCraftable": true,
"IsResearchable": true,
"DefaultBlueprint": false,
"NeedsSteamItem": false,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "explosives",
"DisplayName": "Explosives",
"Amount": 20
},
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 5
},
{
"ShortName": "techparts",
"DisplayName": "Tech Trash",
"Amount": 2
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "explosives",
"DisplayName": "Explosives",
"Amount": 12,
"Chance": 100
},
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 3,
"Chance": 100
},
{
"ShortName": "techparts",
"DisplayName": "Tech Trash",
"Amount": 1,
"Chance": 100
},
{
"ShortName": "techparts",
"DisplayName": "Tech Trash",
"Amount": 1,
"Chance": 20
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "explosives",
"DisplayName": "Explosives",
"Amount": 8,
"Chance": 100
},
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 2,
"Chance": 100
},
{
"ShortName": "techparts",
"DisplayName": "Tech Trash",
"Amount": 1,
"Chance": 80
}
]
},
"Condition": null,
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": null,
"TechTreePaths": [
{
"TreeName": "techtree",
"NodeID": 51,
"Inputs": [
50
],
"CumulativeScrapCost": 600
},
{
"TreeName": "techtree",
"NodeID": 51,
"Inputs": [
50
],
"CumulativeScrapCost": 420
}
],
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": [
{
"ShortName": "explosives",
"DisplayName": "Explosives",
"Amount": 4
},
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 1
},
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 1
}
]
}
