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Factory Door

factorydoor

Medium strength door, vulnerable to explosives. Contains a bulletproof viewing portal

Attributes

Id
2,054,391,128
ShortName
factorydoor
MaxStackSize
1
Hidden
No
Flags
0
Category
1
CategoryName
Construction
Rarity
0
RarityName
None
DespawnRarityName
Rare
DespawnTimeSeconds
2,400
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
RedirectOf
door.hinged.metal
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModDeployable

entityPrefab_Path
assets/prefabs/misc/permstore/factorydoor/door.hinged.industrial.d.prefab
showCrosshair
No

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/planner/building_planner.entity.prefab
playerOnlyEntity
Yes
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
factorydoor

Blueprint

Time
30
WorkbenchLevelRequired
0
AmountToCreate
1
ResearchCost
10
UserCraftable
No
IsResearchable
No
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
150

RecycleReturnsUnsafe

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
90
Chance
100

RecycleReturnsSafezone

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
60
Chance
100

Condition

Max
100
Repairable
No
MaintainMaxCondition
No
OvenCondition
No
FoundFractionMin
1
FoundFractionMax
1

ItemMods

ItemModDeployableItemBlueprintItemModEntity

RepairIngredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
30

World Entity Properties

Attributes

Type
Door
Path
assets/prefabs/misc/permstore/factorydoor/door.hinged.industrial.d.prefab
ID
1,001,564,208

Components

DoorModel

Raiding Calculator

Cheapest Method (Hard Side)HARD SIDE
1,100Sulfur
1 × Propane Explosive Bomb
8 × Explosive 5.56 Rifle Ammo
Cheapest Method (Soft Side)SOFT SIDE
750Sulfur
50 × Cannonball
Raid Tool / AmmoDamageQuantity NeededSulfur CostTime Required
Bee Grenade
grenade.bee
0.100-
MLRS Rocket
ammo.rocket.mlrs
280.410-
40mm HE Grenade
ammo.grenadelauncher.he
28.390-
Scattershot
catapult.ammo.boulder
0.46250-
Bee Catapult Bomb
catapult.ammo.bee
0.12,5000-
Torpedo
submarine.torpedo.straight
8.032384-
Propane Explosive Bomb
catapult.ammo.explosive
220.421,800-
Timed Explosive Charge
explosive.timed
440.012,200-
High Velocity Rocket
ammo.rocket.hv
24.0112,200-
Survey Charge
surveycharge
6.5392,340-
Satchel Charge
explosive.satchel
61.052,400-
Beancan Grenade
grenade.beancan
12.3212,520-
Rocket
ammo.rocket.basic
220.422,800-
Homing Missile
ammo.rocket.seeker
8.0323,200-
Cannonball
cannonball
0.55007,500-
F1 Grenade
grenade.f1
0.550030,000-
Flashbang
grenade.flashbang
0.12,500125,000-
Raw JSON
{
  "Id": 2054391128,
  "ShortName": "factorydoor",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 1,
  "CategoryName": "Construction",
  "Rarity": 0,
  "RarityName": "None",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModDeployable",
    "ItemBlueprint",
    "ItemModEntity"
  ],
  "DespawnRarityName": "Rare",
  "DespawnTimeSeconds": 2400,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": "door.hinged.metal",
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModDeployable": {
      "entityPrefab_Path": "assets/prefabs/misc/permstore/factorydoor/door.hinged.industrial.d.prefab",
      "showCrosshair": false,
      "UnlockAchievement": ""
    },
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": true,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "factorydoor"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 0,
    "AmountToCreate": 1,
    "ResearchCost": 10,
    "UserCraftable": false,
    "IsResearchable": false,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 150
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 90,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 60,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 100,
    "Repairable": false,
    "MaintainMaxCondition": false,
    "OvenCondition": false,
    "FoundFractionMin": 1,
    "FoundFractionMax": 1
  },
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 30
    }
  ]
}