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Pattern Boomer

firework.boomer.pattern

A special boomer which allows you light up the night sky with a custom pattern that you draw. Multiple colors and altitude settings are available.

Attributes

Id
-379,734,527
ShortName
firework.boomer.pattern
MaxStackSize
20
Hidden
No
Flags
0
Category
17
CategoryName
Fun
Rarity
0
RarityName
None
DespawnRarityName
None
DespawnTimeSeconds
300
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModDeployable

entityPrefab_Path
assets/prefabs/deployable/fireworks/mortarpattern.prefab
showCrosshair
No

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/planner/building_planner.entity.prefab
playerOnlyEntity
Yes
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
firework.boomer.pattern

Blueprint

Time
10
WorkbenchLevelRequired
0
AmountToCreate
1
ResearchCost
120
UserCraftable
Yes
IsResearchable
No
DefaultBlueprint
No
NeedsSteamItem
Yes
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
50
ShortName
gunpowder
DisplayName
Gun Powder
Amount
30
ShortName
lowgradefuel
DisplayName
Low Grade Fuel
Amount
15

RecycleReturnsUnsafe

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
30
Chance
100
ShortName
gunpowder
DisplayName
Gun Powder
Amount
18
Chance
100
ShortName
lowgradefuel
DisplayName
Low Grade Fuel
Amount
9
Chance
100

RecycleReturnsSafezone

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
20
Chance
100
ShortName
gunpowder
DisplayName
Gun Powder
Amount
12
Chance
100
ShortName
lowgradefuel
DisplayName
Low Grade Fuel
Amount
6
Chance
100

Condition

Max
100
Repairable
No
MaintainMaxCondition
No
OvenCondition
No
FoundFractionMin
1
FoundFractionMax
1

ItemMods

ItemModDeployableItemBlueprintItemModEntity

RepairIngredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
10
ShortName
gunpowder
DisplayName
Gun Powder
Amount
6
ShortName
lowgradefuel
DisplayName
Low Grade Fuel
Amount
3

World Entity Properties

Attributes

Type
PatternFirework
Path
assets/prefabs/deployable/fireworks/mortarpattern.prefab
ID
4,155,476,352

Components

PatternFireworkGroundWatchDestroyOnGroundMissing

Raiding Calculator

Cheapest Method (Hard Side)HARD SIDE
27Sulfur
1 × Cannonball
2 × Handmade Shell
1 × Pistol Bullet
Raid Tool / AmmoDamageQuantity NeededSulfur CostTime Required
MLRS Rocket
ammo.rocket.mlrs
562.510-
40mm HE Grenade
ammo.grenadelauncher.he
80.020-
Molotov Cocktail
grenade.molotov
87.520-
Scattershot
catapult.ammo.boulder
40.030-
Bee Catapult Bomb
catapult.ammo.bee
10.0100-
Bee Grenade
grenade.bee
10.0100-
Smoke Rocket WIP!!!!
ammo.rocket.smoke
5.0200-
Cannonball
cannonball
60.0230-
Torpedo
submarine.torpedo.straight
27.0448-
F1 Grenade
grenade.f1
57.52120-
Beancan Grenade
grenade.beancan
72.52240-
Firebomb
catapult.ammo.incendiary
112.51300-
Incendiary Rocket
ammo.rocket.fire
112.51300-
Survey Charge
surveycharge
18.06360-
High Velocity Rocket
ammo.rocket.hv
60.02400-
Satchel Charge
explosive.satchel
312.51480-
Flashbang
grenade.flashbang
10.010500-
Homing Missile
ammo.rocket.seeker
17.06600-
Propane Explosive Bomb
catapult.ammo.explosive
450.01900-
Rocket
ammo.rocket.basic
450.011,400-
Timed Explosive Charge
explosive.timed
825.012,200-
Raw JSON
{
  "Id": -379734527,
  "ShortName": "firework.boomer.pattern",
  "MaxStackSize": 20,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 17,
  "CategoryName": "Fun",
  "Rarity": 0,
  "RarityName": "None",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModDeployable",
    "ItemBlueprint",
    "ItemModEntity"
  ],
  "DespawnRarityName": "None",
  "DespawnTimeSeconds": 300,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModDeployable": {
      "entityPrefab_Path": "assets/prefabs/deployable/fireworks/mortarpattern.prefab",
      "showCrosshair": false,
      "UnlockAchievement": ""
    },
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": true,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "firework.boomer.pattern"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 10,
    "WorkbenchLevelRequired": 0,
    "AmountToCreate": 1,
    "ResearchCost": 120,
    "UserCraftable": true,
    "IsResearchable": false,
    "DefaultBlueprint": false,
    "NeedsSteamItem": true,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 50
      },
      {
        "ShortName": "gunpowder",
        "DisplayName": "Gun Powder",
        "Amount": 30
      },
      {
        "ShortName": "lowgradefuel",
        "DisplayName": "Low Grade Fuel",
        "Amount": 15
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 30,
        "Chance": 100
      },
      {
        "ShortName": "gunpowder",
        "DisplayName": "Gun Powder",
        "Amount": 18,
        "Chance": 100
      },
      {
        "ShortName": "lowgradefuel",
        "DisplayName": "Low Grade Fuel",
        "Amount": 9,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 20,
        "Chance": 100
      },
      {
        "ShortName": "gunpowder",
        "DisplayName": "Gun Powder",
        "Amount": 12,
        "Chance": 100
      },
      {
        "ShortName": "lowgradefuel",
        "DisplayName": "Low Grade Fuel",
        "Amount": 6,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 100,
    "Repairable": false,
    "MaintainMaxCondition": false,
    "OvenCondition": false,
    "FoundFractionMin": 1,
    "FoundFractionMax": 1
  },
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 10
    },
    {
      "ShortName": "gunpowder",
      "DisplayName": "Gun Powder",
      "Amount": 6
    },
    {
      "ShortName": "lowgradefuel",
      "DisplayName": "Low Grade Fuel",
      "Amount": 3
    }
  ]
}