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Survival Fish Trap

fishtrap.small

Traps fish, place on the shore and load with bait. The more bait loaded the bigger the chance of catching Trout.

Attributes

Id
559,147,458
ShortName
fishtrap.small
MaxStackSize
5
Hidden
No
Flags
0
Category
2
CategoryName
Items
Rarity
0
RarityName
None
DespawnRarityName
None
DespawnTimeSeconds
300
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
6

ItemModsData

ItemModDeployable

entityPrefab_Path
assets/prefabs/deployable/survivalfishtrap/survivalfishtrap.deployed.prefab
showCrosshair
No

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/planner/building_planner.entity.prefab
playerOnlyEntity
Yes
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
fishtrap.small

Blueprint

Time
30
WorkbenchLevelRequired
0
AmountToCreate
1
ResearchCost
10
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
Yes
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
wood
DisplayName
Wood
Amount
200
ShortName
cloth
DisplayName
Cloth
Amount
5

RecycleReturnsUnsafe

ShortName
wood
DisplayName
Wood
Amount
120
Chance
100
ShortName
cloth
DisplayName
Cloth
Amount
3
Chance
100

RecycleReturnsSafezone

ShortName
wood
DisplayName
Wood
Amount
80
Chance
100
ShortName
cloth
DisplayName
Cloth
Amount
2
Chance
100

ItemMods

ItemModDeployableItemBlueprintItemModEntity

RepairIngredients

ShortName
wood
DisplayName
Wood
Amount
40
ShortName
cloth
DisplayName
Cloth
Amount
1

World Entity Properties

Attributes

Type
SurvivalFishTrap
Path
assets/prefabs/deployable/survivalfishtrap/survivalfishtrap.deployed.prefab
ID
3,119,617,183

Components

SurvivalFishTrapModelGroundWatchDestroyOnGroundMissing

Raiding Calculator

Cheapest Method (Hard Side)HARD SIDE
20Sulfur
1 × Cannonball
1 × Handmade Shell
Raid Tool / AmmoDamageQuantity NeededSulfur CostTime Required
MLRS Rocket
ammo.rocket.mlrs
425.010-
Scattershot
catapult.ammo.boulder
65.020-
40mm HE Grenade
ammo.grenadelauncher.he
62.520-
Molotov Cocktail
grenade.molotov
87.520-
Bee Catapult Bomb
catapult.ammo.bee
10.0100-
Bee Grenade
grenade.bee
10.0100-
Smoke Rocket WIP!!!!
ammo.rocket.smoke
5.0200-
Torpedo
submarine.torpedo.straight
172.0112-
Cannonball
cannonball
85.0230-
Homing Missile
ammo.rocket.seeker
262.01100-
F1 Grenade
grenade.f1
82.52120-
High Velocity Rocket
ammo.rocket.hv
195.01200-
Beancan Grenade
grenade.beancan
65.02240-
Firebomb
catapult.ammo.incendiary
112.51300-
Incendiary Rocket
ammo.rocket.fire
112.51300-
Satchel Charge
explosive.satchel
275.01480-
Survey Charge
surveycharge
14.08480-
Flashbang
grenade.flashbang
10.010500-
Propane Explosive Bomb
catapult.ammo.explosive
312.51900-
Rocket
ammo.rocket.basic
312.511,400-
Timed Explosive Charge
explosive.timed
550.012,200-
Raw JSON
{
  "Id": 559147458,
  "ShortName": "fishtrap.small",
  "MaxStackSize": 5,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 2,
  "CategoryName": "Items",
  "Rarity": 0,
  "RarityName": "None",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModDeployable",
    "ItemBlueprint",
    "ItemModEntity"
  ],
  "DespawnRarityName": "None",
  "DespawnTimeSeconds": 300,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModDeployable": {
      "entityPrefab_Path": "assets/prefabs/deployable/survivalfishtrap/survivalfishtrap.deployed.prefab",
      "showCrosshair": false,
      "UnlockAchievement": ""
    },
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": true,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "fishtrap.small"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 0,
    "AmountToCreate": 1,
    "ResearchCost": 10,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": true,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 200
      },
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 5
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 120,
        "Chance": 100
      },
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 3,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 80,
        "Chance": 100
      },
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 2,
        "Chance": 100
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 6,
  "RepairIngredients": [
    {
      "ShortName": "wood",
      "DisplayName": "Wood",
      "Amount": 40
    },
    {
      "ShortName": "cloth",
      "DisplayName": "Cloth",
      "Amount": 1
    }
  ]
}