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Cowbell

Common

fun.cowbell

A road sign that's been repurposed to produce some beautiful, calming, percussion.

Attributes

Id
-1,049,881,973
ShortName
fun.cowbell
MaxStackSize
1
Hidden
No
Flags
0
Category
17
CategoryName
Fun
Rarity
1
RarityName
Common
DespawnRarityName
Common
DespawnTimeSeconds
300
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
0.50
StorageSlots
0

SteamDlcItem

Name
Instrument Pack
AppId
1,174,370

ItemModsData

ItemModEntity

entityPrefab_Path
assets/prefabs/instruments/cowbell/cowbell.weapon.prefab
playerOnlyEntity
No
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
fun.cowbell

Blueprint

Time
20
WorkbenchLevelRequired
0
AmountToCreate
1
ResearchCost
10
UserCraftable
Yes
IsResearchable
No
DefaultBlueprint
Yes
NeedsSteamItem
No
NeedsSteamDlc
Yes
ScrapFromRecycle
0

Ingredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
35

RecycleReturnsUnsafe

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
21
Chance
100

RecycleReturnsSafezone

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
14
Chance
100

ItemMods

ItemModEntityItemBlueprint

RepairIngredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
7

World Entity Properties

Attributes

Type
InstrumentTool
Path
assets/prefabs/instruments/cowbell/cowbell.weapon.prefab
ID
52,738,779

Components

InstrumentToolInstrumentKeyController
Raw JSON
{
  "Id": -1049881973,
  "ShortName": "fun.cowbell",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 17,
  "CategoryName": "Fun",
  "Rarity": 1,
  "RarityName": "Common",
  "SteamDlcItem": {
    "Name": "Instrument Pack",
    "AppId": 1174370
  },
  "ItemMods": [
    "ItemModEntity",
    "ItemBlueprint"
  ],
  "DespawnRarityName": "Common",
  "DespawnTimeSeconds": 300,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/instruments/cowbell/cowbell.weapon.prefab",
      "defaultBone": "",
      "playerOnlyEntity": false,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "fun.cowbell"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 0.5,
  "Blueprint": {
    "Time": 20,
    "WorkbenchLevelRequired": 0,
    "AmountToCreate": 1,
    "ResearchCost": 10,
    "UserCraftable": true,
    "IsResearchable": false,
    "DefaultBlueprint": true,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": true,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 35
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 21,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 14,
        "Chance": 100
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 7
    }
  ]
}