F1 Grenade
Uncommongrenade.f1
A reliable military grenade that can be thrown a short distance. Deadly at close range on detonation.
Attributes
- Id
- 143,803,535
- ShortName
- grenade.f1
- MaxStackSize
- 5
- Hidden
- No
- Flags
- 0
- Category
- 0
- CategoryName
- Weapon
- Rarity
- 2
- RarityName
- Uncommon
- DespawnRarityName
- Uncommon
- DespawnTimeSeconds
- 1,200
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- Modern
- IsVehicleItem
- No
- OccupySlots
- 0
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 0.25
- StorageSlots
- 0
ItemModsData
ItemModEntity
- entityPrefab_Path
- assets/prefabs/weapons/f1 grenade/grenade.f1.entity.prefab
- playerOnlyEntity
- No
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- grenade.f1
Blueprint
- Time
- 10
- WorkbenchLevelRequired
- 2
- AmountToCreate
- 1
- ResearchCost
- 30
- UserCraftable
- Yes
- IsResearchable
- Yes
- DefaultBlueprint
- No
- NeedsSteamItem
- No
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- gunpowder
- DisplayName
- Gun Powder
- Amount
- 30
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 25
RecycleReturnsUnsafe
- ShortName
- gunpowder
- DisplayName
- Gun Powder
- Amount
- 18
- Chance
- 100
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 15
- Chance
- 100
RecycleReturnsSafezone
- ShortName
- gunpowder
- DisplayName
- Gun Powder
- Amount
- 12
- Chance
- 100
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 10
- Chance
- 100
ItemMods
ItemModEntityItemBlueprint
TechTreePaths
- TreeName
- techtree
- NodeID
- 72
- CumulativeScrapCost
- 300
- TreeName
- techtree
- NodeID
- 72
- CumulativeScrapCost
- 420
RepairIngredients
- ShortName
- gunpowder
- DisplayName
- Gun Powder
- Amount
- 6
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 5
World Entity Properties
Attributes
- Type
- GrenadeWeapon
- Path
- assets/prefabs/weapons/f1 grenade/grenade.f1.entity.prefab
- ID
- 45,697,420
Components
GrenadeWeaponModel
▸Raw JSON
{
"Id": 143803535,
"ShortName": "grenade.f1",
"MaxStackSize": 5,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 0,
"CategoryName": "Weapon",
"Rarity": 2,
"RarityName": "Uncommon",
"SteamDlcItem": null,
"ItemMods": [
"ItemModEntity",
"ItemBlueprint"
],
"DespawnRarityName": "Uncommon",
"DespawnTimeSeconds": 1200,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "Modern",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/weapons/f1 grenade/grenade.f1.entity.prefab",
"defaultBone": "",
"playerOnlyEntity": false,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "grenade.f1"
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 0.25,
"Blueprint": {
"Time": 10,
"WorkbenchLevelRequired": 2,
"AmountToCreate": 1,
"ResearchCost": 30,
"UserCraftable": true,
"IsResearchable": true,
"DefaultBlueprint": false,
"NeedsSteamItem": false,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "gunpowder",
"DisplayName": "Gun Powder",
"Amount": 30
},
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 25
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "gunpowder",
"DisplayName": "Gun Powder",
"Amount": 18,
"Chance": 100
},
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 15,
"Chance": 100
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "gunpowder",
"DisplayName": "Gun Powder",
"Amount": 12,
"Chance": 100
},
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 10,
"Chance": 100
}
]
},
"Condition": null,
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": null,
"TechTreePaths": [
{
"TreeName": "techtree",
"NodeID": 72,
"Inputs": [
36
],
"CumulativeScrapCost": 300
},
{
"TreeName": "techtree",
"NodeID": 72,
"Inputs": [
79
],
"CumulativeScrapCost": 420
}
],
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": [
{
"ShortName": "gunpowder",
"DisplayName": "Gun Powder",
"Amount": 6
},
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 5
}
]
}
