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F1 Grenade

Uncommon

grenade.f1

A reliable military grenade that can be thrown a short distance. Deadly at close range on detonation.

Attributes

Id
143,803,535
ShortName
grenade.f1
MaxStackSize
5
Hidden
No
Flags
0
Category
0
CategoryName
Weapon
Rarity
2
RarityName
Uncommon
DespawnRarityName
Uncommon
DespawnTimeSeconds
1,200
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
Modern
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
0.25
StorageSlots
0

ItemModsData

ItemModEntity

entityPrefab_Path
assets/prefabs/weapons/f1 grenade/grenade.f1.entity.prefab
playerOnlyEntity
No
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
grenade.f1

Blueprint

Time
10
WorkbenchLevelRequired
2
AmountToCreate
1
ResearchCost
30
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
gunpowder
DisplayName
Gun Powder
Amount
30
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
25

RecycleReturnsUnsafe

ShortName
gunpowder
DisplayName
Gun Powder
Amount
18
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
15
Chance
100

RecycleReturnsSafezone

ShortName
gunpowder
DisplayName
Gun Powder
Amount
12
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
10
Chance
100

ItemMods

ItemModEntityItemBlueprint

TechTreePaths

TreeName
techtree
NodeID
72
CumulativeScrapCost
300
TreeName
techtree
NodeID
72
CumulativeScrapCost
420

RepairIngredients

ShortName
gunpowder
DisplayName
Gun Powder
Amount
6
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
5

World Entity Properties

Attributes

Type
GrenadeWeapon
Path
assets/prefabs/weapons/f1 grenade/grenade.f1.entity.prefab
ID
45,697,420

Components

GrenadeWeaponModel
Raw JSON
{
  "Id": 143803535,
  "ShortName": "grenade.f1",
  "MaxStackSize": 5,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 0,
  "CategoryName": "Weapon",
  "Rarity": 2,
  "RarityName": "Uncommon",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModEntity",
    "ItemBlueprint"
  ],
  "DespawnRarityName": "Uncommon",
  "DespawnTimeSeconds": 1200,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "Modern",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/weapons/f1 grenade/grenade.f1.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": false,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "grenade.f1"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 0.25,
  "Blueprint": {
    "Time": 10,
    "WorkbenchLevelRequired": 2,
    "AmountToCreate": 1,
    "ResearchCost": 30,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "gunpowder",
        "DisplayName": "Gun Powder",
        "Amount": 30
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 25
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "gunpowder",
        "DisplayName": "Gun Powder",
        "Amount": 18,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 15,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "gunpowder",
        "DisplayName": "Gun Powder",
        "Amount": 12,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 10,
        "Chance": 100
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 72,
      "Inputs": [
        36
      ],
      "CumulativeScrapCost": 300
    },
    {
      "TreeName": "techtree",
      "NodeID": 72,
      "Inputs": [
        79
      ],
      "CumulativeScrapCost": 420
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "gunpowder",
      "DisplayName": "Gun Powder",
      "Amount": 6
    },
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 5
    }
  ]
}