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Smoke Grenade

Uncommon

grenade.smoke

Produces a large cloud of opaque greyish white smoke.

Attributes

Id
1,263,920,163
ShortName
grenade.smoke
MaxStackSize
3
Hidden
No
Flags
0
Category
5
CategoryName
Tool
Rarity
2
RarityName
Uncommon
DespawnRarityName
Uncommon
DespawnTimeSeconds
1,200
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
0.25
StorageSlots
0

ItemModsData

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/smoke grenade/smoke_grenade.weapon.prefab
playerOnlyEntity
No
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
grenade.smoke

Blueprint

Time
10
WorkbenchLevelRequired
2
AmountToCreate
1
ResearchCost
30
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
gunpowder
DisplayName
Gun Powder
Amount
35
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
50

RecycleReturnsUnsafe

ShortName
gunpowder
DisplayName
Gun Powder
Amount
21
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
30
Chance
100

RecycleReturnsSafezone

ShortName
gunpowder
DisplayName
Gun Powder
Amount
14
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
20
Chance
100

ItemMods

ItemModEntityItemBlueprint

TechTreePaths

TreeName
techtree
NodeID
106
CumulativeScrapCost
570
TreeName
techtree
NodeID
106
CumulativeScrapCost
990
TreeName
techtree
NodeID
106
CumulativeScrapCost
270

RepairIngredients

ShortName
gunpowder
DisplayName
Gun Powder
Amount
7
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
10

World Entity Properties

Attributes

Type
GrenadeWeapon
Path
assets/prefabs/tools/smoke grenade/smoke_grenade.weapon.prefab
ID
3,642,747,736

Components

GrenadeWeapon
Raw JSON
{
  "Id": 1263920163,
  "ShortName": "grenade.smoke",
  "MaxStackSize": 3,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 5,
  "CategoryName": "Tool",
  "Rarity": 2,
  "RarityName": "Uncommon",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModEntity",
    "ItemBlueprint"
  ],
  "DespawnRarityName": "Uncommon",
  "DespawnTimeSeconds": 1200,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/smoke grenade/smoke_grenade.weapon.prefab",
      "defaultBone": "",
      "playerOnlyEntity": false,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "grenade.smoke"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 0.25,
  "Blueprint": {
    "Time": 10,
    "WorkbenchLevelRequired": 2,
    "AmountToCreate": 1,
    "ResearchCost": 30,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "gunpowder",
        "DisplayName": "Gun Powder",
        "Amount": 35
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 50
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "gunpowder",
        "DisplayName": "Gun Powder",
        "Amount": 21,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 30,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "gunpowder",
        "DisplayName": "Gun Powder",
        "Amount": 14,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 20,
        "Chance": 100
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 106,
      "Inputs": [
        70
      ],
      "CumulativeScrapCost": 570
    },
    {
      "TreeName": "techtree",
      "NodeID": 106,
      "Inputs": [
        83,
        81
      ],
      "CumulativeScrapCost": 990
    },
    {
      "TreeName": "techtree",
      "NodeID": 106,
      "Inputs": [
        117
      ],
      "CumulativeScrapCost": 270
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "gunpowder",
      "DisplayName": "Gun Powder",
      "Amount": 7
    },
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 10
    }
  ]
}