Water Gun
Commongun.water
A large water gun with pumpable pressure. Hold reload to pump!
Attributes
- Id
- 722,955,039
- ShortName
- gun.water
- MaxStackSize
- 1
- Hidden
- No
- Flags
- 0
- Category
- 0
- CategoryName
- Weapon
- Rarity
- 1
- RarityName
- Common
- DespawnRarityName
- Common
- DespawnTimeSeconds
- 300
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- Any
- IsVehicleItem
- No
- OccupySlots
- 0
- ApprovedSkinCount
- 4
- MaxDraggable
- 0
- Capacity
- 1
- Weight
- 0.50
- StorageSlots
- 0
SteamDlcItem
- Name
- Summer Pack
- AppId
- 1,353,060
ItemModsData
ItemModEntity
- entityPrefab_Path
- assets/prefabs/misc/summer_dlc/watergun/watergun.entity.prefab
- playerOnlyEntity
- No
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- gun.water
ItemModContainer
- capacity
- 1
- maxStackSize
- 1,000
- containerVolume
- 0
- canLootInWorld
- No
- pickupInWorldDelay
- 0
- maxWeight
- -1
- worldWeightScale
- 1
- containerFlags
- 8
- onlyAllowedContents
- 2
- openInDeployed
- Yes
- openInInventory
- Yes
- blockAmmoSource
- No
- parentItemDefinition_ShortName
- gun.water
Blueprint
- Time
- 30
- WorkbenchLevelRequired
- 0
- AmountToCreate
- 1
- ResearchCost
- 10
- UserCraftable
- Yes
- IsResearchable
- No
- DefaultBlueprint
- Yes
- NeedsSteamItem
- No
- NeedsSteamDlc
- Yes
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 125
RecycleReturnsUnsafe
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 75
- Chance
- 100
RecycleReturnsSafezone
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 50
- Chance
- 100
Condition
- Max
- 50
- Repairable
- Yes
- MaintainMaxCondition
- No
- OvenCondition
- No
- FoundFractionMin
- 1
- FoundFractionMax
- 1
ItemMods
ItemModEntityItemBlueprintItemModContainer
RepairIngredients
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 25
World Entity Properties
Attributes
- Type
- LiquidWeapon
- Path
- assets/prefabs/misc/summer_dlc/watergun/watergun.entity.prefab
- ID
- 37,937,194
Components
ModelLiquidWeaponLiquidWeaponEffects
▸Raw JSON
{
"Id": 722955039,
"ShortName": "gun.water",
"MaxStackSize": 1,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 0,
"CategoryName": "Weapon",
"Rarity": 1,
"RarityName": "Common",
"SteamDlcItem": {
"Name": "Summer Pack",
"AppId": 1353060
},
"ItemMods": [
"ItemModEntity",
"ItemBlueprint",
"ItemModContainer"
],
"DespawnRarityName": "Common",
"DespawnTimeSeconds": 300,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "Any",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 4,
"ItemModsData": {
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/misc/summer_dlc/watergun/watergun.entity.prefab",
"defaultBone": "",
"playerOnlyEntity": false,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "gun.water"
},
"ItemModContainer": {
"capacity": 1,
"maxStackSize": 1000,
"containerVolume": 0,
"canLootInWorld": false,
"pickupInWorldDelay": 0,
"maxWeight": -1,
"worldWeightScale": 1,
"containerFlags": 8,
"onlyAllowedContents": 2,
"openInDeployed": true,
"openInInventory": true,
"blockAmmoSource": false,
"parentItemDefinition_ShortName": "gun.water"
}
},
"MaxDraggable": 0,
"Capacity": 1,
"Weight": 0.5,
"Blueprint": {
"Time": 30,
"WorkbenchLevelRequired": 0,
"AmountToCreate": 1,
"ResearchCost": 10,
"UserCraftable": true,
"IsResearchable": false,
"DefaultBlueprint": true,
"NeedsSteamItem": false,
"NeedsSteamDlc": true,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 125
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 75,
"Chance": 100
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 50,
"Chance": 100
}
]
},
"Condition": {
"Max": 50,
"Repairable": true,
"MaintainMaxCondition": false,
"OvenCondition": false,
"FoundFractionMin": 1,
"FoundFractionMax": 1
},
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": null,
"TechTreePaths": null,
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 25
}
]
}
