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Water Gun

Common

gun.water

A large water gun with pumpable pressure. Hold reload to pump!

Attributes

Id
722,955,039
ShortName
gun.water
MaxStackSize
1
Hidden
No
Flags
0
Category
0
CategoryName
Weapon
Rarity
1
RarityName
Common
DespawnRarityName
Common
DespawnTimeSeconds
300
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
Any
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
4
MaxDraggable
0
Capacity
1
Weight
0.50
StorageSlots
0

SteamDlcItem

Name
Summer Pack
AppId
1,353,060

ItemModsData

ItemModEntity

entityPrefab_Path
assets/prefabs/misc/summer_dlc/watergun/watergun.entity.prefab
playerOnlyEntity
No
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
gun.water

ItemModContainer

capacity
1
maxStackSize
1,000
containerVolume
0
canLootInWorld
No
pickupInWorldDelay
0
maxWeight
-1
worldWeightScale
1
containerFlags
8
onlyAllowedContents
2
openInDeployed
Yes
openInInventory
Yes
blockAmmoSource
No
parentItemDefinition_ShortName
gun.water

Blueprint

Time
30
WorkbenchLevelRequired
0
AmountToCreate
1
ResearchCost
10
UserCraftable
Yes
IsResearchable
No
DefaultBlueprint
Yes
NeedsSteamItem
No
NeedsSteamDlc
Yes
ScrapFromRecycle
0

Ingredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
125

RecycleReturnsUnsafe

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
75
Chance
100

RecycleReturnsSafezone

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
50
Chance
100

Condition

Max
50
Repairable
Yes
MaintainMaxCondition
No
OvenCondition
No
FoundFractionMin
1
FoundFractionMax
1

ItemMods

ItemModEntityItemBlueprintItemModContainer

RepairIngredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
25

World Entity Properties

Attributes

Type
LiquidWeapon
Path
assets/prefabs/misc/summer_dlc/watergun/watergun.entity.prefab
ID
37,937,194

Components

ModelLiquidWeaponLiquidWeaponEffects
Raw JSON
{
  "Id": 722955039,
  "ShortName": "gun.water",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 0,
  "CategoryName": "Weapon",
  "Rarity": 1,
  "RarityName": "Common",
  "SteamDlcItem": {
    "Name": "Summer Pack",
    "AppId": 1353060
  },
  "ItemMods": [
    "ItemModEntity",
    "ItemBlueprint",
    "ItemModContainer"
  ],
  "DespawnRarityName": "Common",
  "DespawnTimeSeconds": 300,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "Any",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 4,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/misc/summer_dlc/watergun/watergun.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": false,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "gun.water"
    },
    "ItemModContainer": {
      "capacity": 1,
      "maxStackSize": 1000,
      "containerVolume": 0,
      "canLootInWorld": false,
      "pickupInWorldDelay": 0,
      "maxWeight": -1,
      "worldWeightScale": 1,
      "containerFlags": 8,
      "onlyAllowedContents": 2,
      "openInDeployed": true,
      "openInInventory": true,
      "blockAmmoSource": false,
      "parentItemDefinition_ShortName": "gun.water"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 1,
  "Weight": 0.5,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 0,
    "AmountToCreate": 1,
    "ResearchCost": 10,
    "UserCraftable": true,
    "IsResearchable": false,
    "DefaultBlueprint": true,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": true,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 125
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 75,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 50,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 50,
    "Repairable": true,
    "MaintainMaxCondition": false,
    "OvenCondition": false,
    "FoundFractionMin": 1,
    "FoundFractionMax": 1
  },
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 25
    }
  ]
}