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HMLMG

VeryRare

hmlmg

A hand made belt-fed light machine gun with high damage, high rate of fire, low accuracy during short bursts.

Attributes

Id
-1,214,542,497
ShortName
hmlmg
MaxStackSize
1
Hidden
No
Flags
0
Category
0
CategoryName
Weapon
Rarity
4
RarityName
VeryRare
DespawnRarityName
VeryRare
DespawnTimeSeconds
3,600
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
Modern
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
3
Weight
5
StorageSlots
0

ItemModsData

ItemModEntity

entityPrefab_Path
assets/prefabs/weapons/hmlmg/hmlmg.entity.prefab
playerOnlyEntity
No
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
hmlmg

ItemModContainer

capacity
3
maxStackSize
0
containerVolume
0
canLootInWorld
No
pickupInWorldDelay
0
maxWeight
-1
worldWeightScale
1
containerFlags
96
onlyAllowedContents
1
openInDeployed
No
openInInventory
Yes
blockAmmoSource
No
parentItemDefinition_ShortName
hmlmg

Blueprint

Time
30
WorkbenchLevelRequired
3
AmountToCreate
1
ResearchCost
120
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
60
ShortName
riflebody
DisplayName
Rifle Body
Amount
1
ShortName
metalspring
DisplayName
Metal Spring
Amount
3
ShortName
gears
DisplayName
Gears
Amount
2

RecycleReturnsUnsafe

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
36
Chance
100
ShortName
riflebody
DisplayName
Rifle Body
Amount
1
Chance
60
ShortName
metalspring
DisplayName
Metal Spring
Amount
1
Chance
100
ShortName
metalspring
DisplayName
Metal Spring
Amount
1
Chance
80
ShortName
gears
DisplayName
Gears
Amount
1
Chance
100
ShortName
gears
DisplayName
Gears
Amount
1
Chance
20

RecycleReturnsSafezone

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
24
Chance
100
ShortName
riflebody
DisplayName
Rifle Body
Amount
1
Chance
40
ShortName
metalspring
DisplayName
Metal Spring
Amount
1
Chance
100
ShortName
metalspring
DisplayName
Metal Spring
Amount
1
Chance
20
ShortName
gears
DisplayName
Gears
Amount
1
Chance
80

Condition

Max
350
Repairable
Yes
MaintainMaxCondition
No
OvenCondition
No
FoundFractionMin
0.10
FoundFractionMax
0.20

Combat

ProjectileVelocity
1.40
AmmoType
RIFLE_556MM
DefaultAmmo
ammo.rifle
NumProjectiles
1
AttackRadius
0.20
ExplosionRadius
0
RepeatDelay
0.13
RPM
480
DrawTime
0
MagazineCapacity
0
ReloadTime
6.50
Recoil
-1.25
DamageScale
1.15
Automatic
Yes

DamageTypes

Type
Bullet
Amount
57.50

ItemMods

ItemModEntityItemModContainerItemBlueprint

TechTreePaths

TreeName
techtree
NodeID
61
CumulativeScrapCost
660

RepairIngredients

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
14
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
10

World Entity Properties

Attributes

Type
BaseProjectile
Path
assets/prefabs/weapons/hmlmg/hmlmg.entity.prefab
ID
3,459,133,190

Components

BaseProjectileModel
Raw JSON
{
  "Id": -1214542497,
  "ShortName": "hmlmg",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 0,
  "CategoryName": "Weapon",
  "Rarity": 4,
  "RarityName": "VeryRare",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModEntity",
    "ItemModContainer",
    "ItemBlueprint"
  ],
  "DespawnRarityName": "VeryRare",
  "DespawnTimeSeconds": 3600,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "Modern",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/weapons/hmlmg/hmlmg.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": false,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "hmlmg"
    },
    "ItemModContainer": {
      "capacity": 3,
      "maxStackSize": 0,
      "containerVolume": 0,
      "canLootInWorld": false,
      "pickupInWorldDelay": 0,
      "maxWeight": -1,
      "worldWeightScale": 1,
      "containerFlags": 96,
      "onlyAllowedContents": 1,
      "openInDeployed": false,
      "openInInventory": true,
      "blockAmmoSource": false,
      "parentItemDefinition_ShortName": "hmlmg"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 3,
  "Weight": 5,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 3,
    "AmountToCreate": 1,
    "ResearchCost": 120,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 60
      },
      {
        "ShortName": "riflebody",
        "DisplayName": "Rifle Body",
        "Amount": 1
      },
      {
        "ShortName": "metalspring",
        "DisplayName": "Metal Spring",
        "Amount": 3
      },
      {
        "ShortName": "gears",
        "DisplayName": "Gears",
        "Amount": 2
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 36,
        "Chance": 100
      },
      {
        "ShortName": "riflebody",
        "DisplayName": "Rifle Body",
        "Amount": 1,
        "Chance": 60
      },
      {
        "ShortName": "metalspring",
        "DisplayName": "Metal Spring",
        "Amount": 1,
        "Chance": 100
      },
      {
        "ShortName": "metalspring",
        "DisplayName": "Metal Spring",
        "Amount": 1,
        "Chance": 80
      },
      {
        "ShortName": "gears",
        "DisplayName": "Gears",
        "Amount": 1,
        "Chance": 100
      },
      {
        "ShortName": "gears",
        "DisplayName": "Gears",
        "Amount": 1,
        "Chance": 20
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 24,
        "Chance": 100
      },
      {
        "ShortName": "riflebody",
        "DisplayName": "Rifle Body",
        "Amount": 1,
        "Chance": 40
      },
      {
        "ShortName": "metalspring",
        "DisplayName": "Metal Spring",
        "Amount": 1,
        "Chance": 100
      },
      {
        "ShortName": "metalspring",
        "DisplayName": "Metal Spring",
        "Amount": 1,
        "Chance": 20
      },
      {
        "ShortName": "gears",
        "DisplayName": "Gears",
        "Amount": 1,
        "Chance": 80
      }
    ]
  },
  "Condition": {
    "Max": 350,
    "Repairable": true,
    "MaintainMaxCondition": false,
    "OvenCondition": false,
    "FoundFractionMin": 0.1,
    "FoundFractionMax": 0.2
  },
  "Combat": {
    "ProjectileVelocity": 1.4,
    "AmmoType": "RIFLE_556MM",
    "DefaultAmmo": "ammo.rifle",
    "NumProjectiles": 1,
    "AttackRadius": 0.2,
    "ExplosionRadius": 0,
    "RepeatDelay": 0.125,
    "RPM": 480,
    "DrawTime": 0,
    "MagazineCapacity": 0,
    "ReloadTime": 6.5,
    "Recoil": -1.25,
    "DamageScale": 1.15,
    "Automatic": true,
    "DamageTypes": [
      {
        "Type": "Bullet",
        "Amount": 57.5
      }
    ]
  },
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 61,
      "Inputs": [
        38,
        39
      ],
      "CumulativeScrapCost": 660
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.refined",
      "DisplayName": "High Quality Metal",
      "Amount": 14
    },
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 10
    }
  ]
}