Large Hunting Trophy
huntingtrophylarge
A large trophy stand to mount the head of killed animals or enemies.
Attributes
- Id
- 960,673,498
- ShortName
- huntingtrophylarge
- MaxStackSize
- 1
- Hidden
- No
- Flags
- 0
- Category
- 2
- CategoryName
- Items
- Rarity
- 0
- RarityName
- None
- DespawnRarityName
- None
- DespawnTimeSeconds
- 300
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- None
- IsVehicleItem
- No
- OccupySlots
- 0
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 1
- StorageSlots
- 100
ItemModsData
ItemModDeployable
- entityPrefab_Path
- assets/prefabs/misc/decor_dlc/huntingtrophy_large/huntingtrophylarge.deployed.prefab
- showCrosshair
- No
ItemModEntity
- entityPrefab_Path
- assets/prefabs/tools/planner/building_planner.entity.prefab
- playerOnlyEntity
- Yes
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- huntingtrophylarge
Blueprint
- Time
- 20
- WorkbenchLevelRequired
- 0
- AmountToCreate
- 1
- ResearchCost
- 120
- UserCraftable
- Yes
- IsResearchable
- No
- DefaultBlueprint
- No
- NeedsSteamItem
- Yes
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 150
RecycleReturnsUnsafe
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 90
- Chance
- 100
RecycleReturnsSafezone
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 60
- Chance
- 100
Condition
- Max
- 100
- Repairable
- No
- MaintainMaxCondition
- No
- OvenCondition
- No
- FoundFractionMin
- 1
- FoundFractionMax
- 1
ItemMods
ItemModDeployableItemBlueprintItemModEntity
RepairIngredients
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 30
World Entity Properties
Attributes
- Type
- HuntingTrophy
- Path
- assets/prefabs/misc/decor_dlc/huntingtrophy_large/huntingtrophylarge.deployed.prefab
- ID
- 471,249,640
Components
HuntingTrophyGroundWatchDestroyOnGroundMissingBindSubsurfaceProfile
Raiding Calculator
Cheapest Method (Hard Side)HARD SIDE
40Sulfur
2 × 12 Gauge Incendiary Shell
| Raid Tool / Ammo | Damage | Quantity Needed | Sulfur Cost | Time Required |
|---|---|---|---|---|
MLRS Rocket ammo.rocket.mlrs | 316.5 | 1 | 0 | - |
Molotov Cocktail grenade.molotov | 175.0 | 1 | 0 | - |
40mm HE Grenade ammo.grenadelauncher.he | 32.6 | 4 | 0 | - |
Smoke Rocket WIP!!!! ammo.rocket.smoke | 5.0 | 20 | 0 | - |
Bee Grenade grenade.bee | 2.2 | 46 | 0 | - |
Scattershot catapult.ammo.boulder | 1.6 | 63 | 0 | - |
Bee Catapult Bomb catapult.ammo.bee | 0.4 | 251 | 0 | - |
Torpedo submarine.torpedo.straight | 12.6 | 8 | 96 | - |
Firebomb catapult.ammo.incendiary | 225.0 | 1 | 300 | - |
Incendiary Rocket ammo.rocket.fire | 225.0 | 1 | 300 | - |
Cannonball cannonball | 5.0 | 21 | 315 | - |
Beancan Grenade grenade.beancan | 19.5 | 6 | 720 | - |
High Velocity Rocket ammo.rocket.hv | 31.5 | 4 | 800 | - |
Survey Charge surveycharge | 7.4 | 14 | 840 | - |
Propane Explosive Bomb catapult.ammo.explosive | 249.0 | 1 | 900 | - |
Satchel Charge explosive.satchel | 91.5 | 2 | 960 | - |
Homing Missile ammo.rocket.seeker | 9.6 | 11 | 1,100 | - |
Rocket ammo.rocket.basic | 249.0 | 1 | 1,400 | - |
F1 Grenade grenade.f1 | 4.3 | 24 | 1,440 | - |
Timed Explosive Charge explosive.timed | 495.0 | 1 | 2,200 | - |
Flashbang grenade.flashbang | 0.4 | 251 | 12,550 | - |
▸Raw JSON
{
"Id": 960673498,
"ShortName": "huntingtrophylarge",
"MaxStackSize": 1,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 2,
"CategoryName": "Items",
"Rarity": 0,
"RarityName": "None",
"SteamDlcItem": null,
"ItemMods": [
"ItemModDeployable",
"ItemBlueprint",
"ItemModEntity"
],
"DespawnRarityName": "None",
"DespawnTimeSeconds": 300,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "None",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModDeployable": {
"entityPrefab_Path": "assets/prefabs/misc/decor_dlc/huntingtrophy_large/huntingtrophylarge.deployed.prefab",
"showCrosshair": false,
"UnlockAchievement": ""
},
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
"defaultBone": "",
"playerOnlyEntity": true,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "huntingtrophylarge"
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 1,
"Blueprint": {
"Time": 20,
"WorkbenchLevelRequired": 0,
"AmountToCreate": 1,
"ResearchCost": 120,
"UserCraftable": true,
"IsResearchable": false,
"DefaultBlueprint": false,
"NeedsSteamItem": true,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 150
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 90,
"Chance": 100
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 60,
"Chance": 100
}
]
},
"Condition": {
"Max": 100,
"Repairable": false,
"MaintainMaxCondition": false,
"OvenCondition": false,
"FoundFractionMin": 1,
"FoundFractionMax": 1
},
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": null,
"TechTreePaths": null,
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 100,
"RepairIngredients": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 30
}
]
}
