Jackhammer
Rarejackhammer
A Pneumatic Jackhammer to blast through ore nodes. The sheer power of this device requires no aiming as all weak spots will be instantly destroyed. Works well on human flesh. Can be refilled at a Workbench.
Attributes
- Id
- 1,488,979,457
- ShortName
- jackhammer
- MaxStackSize
- 1
- Hidden
- No
- Flags
- 0
- Category
- 5
- CategoryName
- Tool
- Rarity
- 3
- RarityName
- Rare
- DespawnRarityName
- Rare
- DespawnTimeSeconds
- 2,400
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- Primitive
- IsVehicleItem
- No
- OccupySlots
- 0
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 1
- StorageSlots
- 0
ItemModsData
ItemModEntity
- entityPrefab_Path
- assets/prefabs/tools/jackhammer/jackhammer.entity.prefab
- playerOnlyEntity
- No
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- jackhammer
ItemModRepair
- conditionLost
- 0.05
- successEffect_Path
- assets/prefabs/clothes/diving.tank/effects/tank_refill.prefab
- workbenchLvlRequired
- 1
- canUseRepairBench
- Yes
- parentItemDefinition_ShortName
- jackhammer
Blueprint
- Time
- 60
- WorkbenchLevelRequired
- 2
- AmountToCreate
- 1
- ResearchCost
- 60
- UserCraftable
- No
- IsResearchable
- No
- DefaultBlueprint
- No
- NeedsSteamItem
- No
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 30
Ingredients
- ShortName
- metalpipe
- DisplayName
- Metal Pipe
- Amount
- 1
- ShortName
- metalblade
- DisplayName
- Metal Blade
- Amount
- 5
RecycleReturnsUnsafe
- ShortName
- metalpipe
- DisplayName
- Metal Pipe
- Amount
- 1
- Chance
- 60
- ShortName
- metalblade
- DisplayName
- Metal Blade
- Amount
- 3
- Chance
- 100
RecycleReturnsSafezone
- ShortName
- metalpipe
- DisplayName
- Metal Pipe
- Amount
- 1
- Chance
- 40
- ShortName
- metalblade
- DisplayName
- Metal Blade
- Amount
- 2
- Chance
- 100
Condition
- Max
- 300
- Repairable
- Yes
- MaintainMaxCondition
- No
- OvenCondition
- No
- FoundFractionMin
- 1
- FoundFractionMax
- 1
Combat
- ProjectileVelocity
- 0
- NumProjectiles
- 0
- AttackRadius
- 0.30
- ExplosionRadius
- 0
- RepeatDelay
- 0.15
- RPM
- 0
- DrawTime
- 0
- MagazineCapacity
- 0
- ReloadTime
- 0
- Recoil
- 0
- DamageScale
- 0
- Automatic
- No
DamageTypes
- Type
- Stab
- Amount
- 15
ItemMods
ItemModEntityItemBlueprintItemModRepair
Harvest
- Type
- Ore
- GatherDamage
- 25
- DestroyFraction
- 0
- ConditionLost
- 0.20
- HitsPerMinute
- 400.00
- Type
- Flesh
- GatherDamage
- 5
- DestroyFraction
- 0.20
- ConditionLost
- 0.50
- HitsPerMinute
- 400.00
World Entity Properties
Attributes
- Type
- Jackhammer
- Path
- assets/prefabs/tools/jackhammer/jackhammer.entity.prefab
- ID
- 3,537,156,861
Components
JackhammerModel
▸Raw JSON
{
"Id": 1488979457,
"ShortName": "jackhammer",
"MaxStackSize": 1,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 5,
"CategoryName": "Tool",
"Rarity": 3,
"RarityName": "Rare",
"SteamDlcItem": null,
"ItemMods": [
"ItemModEntity",
"ItemBlueprint",
"ItemModRepair"
],
"DespawnRarityName": "Rare",
"DespawnTimeSeconds": 2400,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "Primitive",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/tools/jackhammer/jackhammer.entity.prefab",
"defaultBone": "",
"playerOnlyEntity": false,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "jackhammer"
},
"ItemModRepair": {
"conditionLost": 0.05,
"successEffect_Path": "assets/prefabs/clothes/diving.tank/effects/tank_refill.prefab",
"workbenchLvlRequired": 1,
"canUseRepairBench": true,
"parentItemDefinition_ShortName": "jackhammer"
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 1,
"Blueprint": {
"Time": 60,
"WorkbenchLevelRequired": 2,
"AmountToCreate": 1,
"ResearchCost": 60,
"UserCraftable": false,
"IsResearchable": false,
"DefaultBlueprint": false,
"NeedsSteamItem": false,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 30,
"Ingredients": [
{
"ShortName": "metalpipe",
"DisplayName": "Metal Pipe",
"Amount": 1
},
{
"ShortName": "metalblade",
"DisplayName": "Metal Blade",
"Amount": 5
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "metalpipe",
"DisplayName": "Metal Pipe",
"Amount": 1,
"Chance": 60
},
{
"ShortName": "metalblade",
"DisplayName": "Metal Blade",
"Amount": 3,
"Chance": 100
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "metalpipe",
"DisplayName": "Metal Pipe",
"Amount": 1,
"Chance": 40
},
{
"ShortName": "metalblade",
"DisplayName": "Metal Blade",
"Amount": 2,
"Chance": 100
}
]
},
"Condition": {
"Max": 300,
"Repairable": true,
"MaintainMaxCondition": false,
"OvenCondition": false,
"FoundFractionMin": 1,
"FoundFractionMax": 1
},
"Combat": {
"ProjectileVelocity": 0,
"AmmoType": null,
"DefaultAmmo": null,
"NumProjectiles": 0,
"AttackRadius": 0.3,
"ExplosionRadius": 0,
"RepeatDelay": 0.15,
"RPM": 0,
"DrawTime": 0,
"MagazineCapacity": 0,
"ReloadTime": 0,
"Recoil": 0,
"DamageScale": 0,
"Automatic": false,
"DamageTypes": [
{
"Type": "Stab",
"Amount": 15
}
]
},
"Harvest": [
{
"Type": "Ore",
"GatherDamage": 25,
"DestroyFraction": 0,
"ConditionLost": 0.2,
"HitsPerMinute": 399.999969
},
{
"Type": "Flesh",
"GatherDamage": 5,
"DestroyFraction": 0.2,
"ConditionLost": 0.5,
"HitsPerMinute": 399.999969
}
],
"Consumable": null,
"Electrical": null,
"TechTreePaths": null,
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": []
}
