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Jackhammer

Rare

jackhammer

A Pneumatic Jackhammer to blast through ore nodes. The sheer power of this device requires no aiming as all weak spots will be instantly destroyed. Works well on human flesh. Can be refilled at a Workbench.

Attributes

Id
1,488,979,457
ShortName
jackhammer
MaxStackSize
1
Hidden
No
Flags
0
Category
5
CategoryName
Tool
Rarity
3
RarityName
Rare
DespawnRarityName
Rare
DespawnTimeSeconds
2,400
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
Primitive
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/jackhammer/jackhammer.entity.prefab
playerOnlyEntity
No
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
jackhammer

ItemModRepair

conditionLost
0.05
successEffect_Path
assets/prefabs/clothes/diving.tank/effects/tank_refill.prefab
workbenchLvlRequired
1
canUseRepairBench
Yes
parentItemDefinition_ShortName
jackhammer

Blueprint

Time
60
WorkbenchLevelRequired
2
AmountToCreate
1
ResearchCost
60
UserCraftable
No
IsResearchable
No
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
30

Ingredients

ShortName
metalpipe
DisplayName
Metal Pipe
Amount
1
ShortName
metalblade
DisplayName
Metal Blade
Amount
5

RecycleReturnsUnsafe

ShortName
metalpipe
DisplayName
Metal Pipe
Amount
1
Chance
60
ShortName
metalblade
DisplayName
Metal Blade
Amount
3
Chance
100

RecycleReturnsSafezone

ShortName
metalpipe
DisplayName
Metal Pipe
Amount
1
Chance
40
ShortName
metalblade
DisplayName
Metal Blade
Amount
2
Chance
100

Condition

Max
300
Repairable
Yes
MaintainMaxCondition
No
OvenCondition
No
FoundFractionMin
1
FoundFractionMax
1

Combat

ProjectileVelocity
0
NumProjectiles
0
AttackRadius
0.30
ExplosionRadius
0
RepeatDelay
0.15
RPM
0
DrawTime
0
MagazineCapacity
0
ReloadTime
0
Recoil
0
DamageScale
0
Automatic
No

DamageTypes

Type
Stab
Amount
15

ItemMods

ItemModEntityItemBlueprintItemModRepair

Harvest

Type
Ore
GatherDamage
25
DestroyFraction
0
ConditionLost
0.20
HitsPerMinute
400.00
Type
Flesh
GatherDamage
5
DestroyFraction
0.20
ConditionLost
0.50
HitsPerMinute
400.00

World Entity Properties

Attributes

Type
Jackhammer
Path
assets/prefabs/tools/jackhammer/jackhammer.entity.prefab
ID
3,537,156,861

Components

JackhammerModel
Raw JSON
{
  "Id": 1488979457,
  "ShortName": "jackhammer",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 5,
  "CategoryName": "Tool",
  "Rarity": 3,
  "RarityName": "Rare",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModEntity",
    "ItemBlueprint",
    "ItemModRepair"
  ],
  "DespawnRarityName": "Rare",
  "DespawnTimeSeconds": 2400,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "Primitive",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/jackhammer/jackhammer.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": false,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "jackhammer"
    },
    "ItemModRepair": {
      "conditionLost": 0.05,
      "successEffect_Path": "assets/prefabs/clothes/diving.tank/effects/tank_refill.prefab",
      "workbenchLvlRequired": 1,
      "canUseRepairBench": true,
      "parentItemDefinition_ShortName": "jackhammer"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 60,
    "WorkbenchLevelRequired": 2,
    "AmountToCreate": 1,
    "ResearchCost": 60,
    "UserCraftable": false,
    "IsResearchable": false,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 30,
    "Ingredients": [
      {
        "ShortName": "metalpipe",
        "DisplayName": "Metal Pipe",
        "Amount": 1
      },
      {
        "ShortName": "metalblade",
        "DisplayName": "Metal Blade",
        "Amount": 5
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metalpipe",
        "DisplayName": "Metal Pipe",
        "Amount": 1,
        "Chance": 60
      },
      {
        "ShortName": "metalblade",
        "DisplayName": "Metal Blade",
        "Amount": 3,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metalpipe",
        "DisplayName": "Metal Pipe",
        "Amount": 1,
        "Chance": 40
      },
      {
        "ShortName": "metalblade",
        "DisplayName": "Metal Blade",
        "Amount": 2,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 300,
    "Repairable": true,
    "MaintainMaxCondition": false,
    "OvenCondition": false,
    "FoundFractionMin": 1,
    "FoundFractionMax": 1
  },
  "Combat": {
    "ProjectileVelocity": 0,
    "AmmoType": null,
    "DefaultAmmo": null,
    "NumProjectiles": 0,
    "AttackRadius": 0.3,
    "ExplosionRadius": 0,
    "RepeatDelay": 0.15,
    "RPM": 0,
    "DrawTime": 0,
    "MagazineCapacity": 0,
    "ReloadTime": 0,
    "Recoil": 0,
    "DamageScale": 0,
    "Automatic": false,
    "DamageTypes": [
      {
        "Type": "Stab",
        "Amount": 15
      }
    ]
  },
  "Harvest": [
    {
      "Type": "Ore",
      "GatherDamage": 25,
      "DestroyFraction": 0,
      "ConditionLost": 0.2,
      "HitsPerMinute": 399.999969
    },
    {
      "Type": "Flesh",
      "GatherDamage": 5,
      "DestroyFraction": 0.2,
      "ConditionLost": 0.5,
      "HitsPerMinute": 399.999969
    }
  ],
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": []
}