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Butcher Knife

knife.butcher

A sharp butcher knife. Extremely good at harvesting flesh from both dead or alive bodies.

Attributes

Id
-194,509,282
ShortName
knife.butcher
MaxStackSize
1
Hidden
No
Flags
0
Category
0
CategoryName
Weapon
Rarity
0
RarityName
None
DespawnRarityName
None
DespawnTimeSeconds
300
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
Primitive
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
0.40
StorageSlots
0

ItemModsData

ItemModEntity

entityPrefab_Path
assets/prefabs/weapons/halloween/butcher knife/butcherknife.entity.prefab
playerOnlyEntity
No
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
knife.butcher

ItemModProjectile

projectileObject_Path
assets/prefabs/weapons/halloween/butcher knife/butcherknife.projectile.prefab
ammoType
0
ammoSubType
0
numProjectiles
1
projectileSpread
1
projectileVelocity
20
projectileVelocitySpread
0
useCurve
No
barrelConditionLoss
0
category
bullet

Blueprint

Time
30
WorkbenchLevelRequired
0
AmountToCreate
1
ResearchCost
120
UserCraftable
No
IsResearchable
No
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
50

RecycleReturnsUnsafe

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
30
Chance
100

RecycleReturnsSafezone

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
20
Chance
100

Condition

Max
100
Repairable
Yes
MaintainMaxCondition
No
OvenCondition
No
FoundFractionMin
1
FoundFractionMax
1

Combat

ProjectileVelocity
20
AmmoType
0
NumProjectiles
1
AttackRadius
0.30
ExplosionRadius
0
RepeatDelay
0.70
RPM
0
DrawTime
0
MagazineCapacity
0
ReloadTime
0
Recoil
0
DamageScale
0
Automatic
No

DamageTypes

Type
Slash
Amount
10

ItemMods

ItemModEntityItemBlueprintItemModProjectile

Harvest

Type
Flesh
GatherDamage
18
DestroyFraction
0
ConditionLost
0
HitsPerMinute
85.71

RepairIngredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
10

World Entity Properties

Attributes

Type
BaseMelee
Path
assets/prefabs/weapons/halloween/butcher knife/butcherknife.entity.prefab
ID
1,362,182,970

Components

BaseMelee
Raw JSON
{
  "Id": -194509282,
  "ShortName": "knife.butcher",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 0,
  "CategoryName": "Weapon",
  "Rarity": 0,
  "RarityName": "None",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModEntity",
    "ItemBlueprint",
    "ItemModProjectile"
  ],
  "DespawnRarityName": "None",
  "DespawnTimeSeconds": 300,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "Primitive",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/weapons/halloween/butcher knife/butcherknife.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": false,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "knife.butcher"
    },
    "ItemModProjectile": {
      "projectileObject_Path": "assets/prefabs/weapons/halloween/butcher knife/butcherknife.projectile.prefab",
      "ammoType": 0,
      "ammoSubType": 0,
      "numProjectiles": 1,
      "projectileSpread": 1,
      "projectileVelocity": 20,
      "projectileVelocitySpread": 0,
      "useCurve": false,
      "barrelConditionLoss": 0,
      "category": "bullet"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 0.4,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 0,
    "AmountToCreate": 1,
    "ResearchCost": 120,
    "UserCraftable": false,
    "IsResearchable": false,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 50
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 30,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 20,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 100,
    "Repairable": true,
    "MaintainMaxCondition": false,
    "OvenCondition": false,
    "FoundFractionMin": 1,
    "FoundFractionMax": 1
  },
  "Combat": {
    "ProjectileVelocity": 20,
    "AmmoType": "0",
    "DefaultAmmo": null,
    "NumProjectiles": 1,
    "AttackRadius": 0.3,
    "ExplosionRadius": 0,
    "RepeatDelay": 0.7,
    "RPM": 0,
    "DrawTime": 0,
    "MagazineCapacity": 0,
    "ReloadTime": 0,
    "Recoil": 0,
    "DamageScale": 0,
    "Automatic": false,
    "DamageTypes": [
      {
        "Type": "Slash",
        "Amount": 10
      }
    ]
  },
  "Harvest": [
    {
      "Type": "Flesh",
      "GatherDamage": 18,
      "DestroyFraction": 0,
      "ConditionLost": 0,
      "HitsPerMinute": 85.71429
    }
  ],
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 10
    }
  ]
}