Paper Map
map
Helps you figure out where you are. You can annotate the map by right-clicking and drawing on it. Drag the map into your belt bar to make it active. You will then be able to view the map by holding down the map button (G by default).
Attributes
- Id
- 696,029,452
- ShortName
- map
- MaxStackSize
- 1
- Hidden
- No
- Flags
- 0
- Category
- 2
- CategoryName
- Items
- Rarity
- 0
- RarityName
- None
- DespawnRarityName
- None
- DespawnTimeSeconds
- 30
- QuickDespawn
- Yes
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- None
- IsVehicleItem
- No
- OccupySlots
- 0
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 1
- StorageSlots
- 0
ItemModsData
ItemModEntity
- entityPrefab_Path
- assets/prefabs/tools/map/map.prefab
- playerOnlyEntity
- No
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- map
ItemModContainerRestriction
- slotFlags
- 1
- parentItemDefinition_ShortName
- map
Blueprint
- Time
- 5
- WorkbenchLevelRequired
- 0
- AmountToCreate
- 1
- ResearchCost
- 120
- UserCraftable
- No
- IsResearchable
- No
- DefaultBlueprint
- No
- NeedsSteamItem
- No
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 100
RecycleReturnsUnsafe
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 60
- Chance
- 100
RecycleReturnsSafezone
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 40
- Chance
- 100
ItemMods
ItemBlueprintItemModEntityItemModContainerRestriction
RepairIngredients
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 20
World Entity Properties
Attributes
- Type
- MapEntity
- Path
- assets/prefabs/tools/map/map.prefab
- ID
- 491,065,559
Components
MapEntity
▸Raw JSON
{
"Id": 696029452,
"ShortName": "map",
"MaxStackSize": 1,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 2,
"CategoryName": "Items",
"Rarity": 0,
"RarityName": "None",
"SteamDlcItem": null,
"ItemMods": [
"ItemBlueprint",
"ItemModEntity",
"ItemModContainerRestriction"
],
"DespawnRarityName": "None",
"DespawnTimeSeconds": 30,
"QuickDespawn": true,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "None",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/tools/map/map.prefab",
"defaultBone": "",
"playerOnlyEntity": false,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "map"
},
"ItemModContainerRestriction": {
"slotFlags": 1,
"parentItemDefinition_ShortName": "map"
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 1,
"Blueprint": {
"Time": 5,
"WorkbenchLevelRequired": 0,
"AmountToCreate": 1,
"ResearchCost": 120,
"UserCraftable": false,
"IsResearchable": false,
"DefaultBlueprint": false,
"NeedsSteamItem": false,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 100
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 60,
"Chance": 100
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 40,
"Chance": 100
}
]
},
"Condition": null,
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": null,
"TechTreePaths": null,
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 20
}
]
}
