RustDocs

Metal Blade

Uncommon

metalblade

A Metal Blade for making melee weapons.

Attributes

Id
1,882,709,339
ShortName
metalblade
MaxStackSize
20
Hidden
No
Flags
0
Category
13
CategoryName
Component
Rarity
2
RarityName
Uncommon
DespawnRarityName
Uncommon
DespawnTimeSeconds
1,200
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
0.40
StorageSlots
0

Blueprint

Time
1
WorkbenchLevelRequired
2
AmountToCreate
1
ResearchCost
30
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
2

Ingredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
30
ShortName
scrap
DisplayName
Scrap
Amount
10

RecycleReturnsUnsafe

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
18
Chance
100
ShortName
scrap
DisplayName
Scrap
Amount
6
Chance
100

RecycleReturnsSafezone

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
12
Chance
100
ShortName
scrap
DisplayName
Scrap
Amount
4
Chance
100

ItemMods

ItemBlueprint

TechTreePaths

TreeName
techtree
NodeID
29
CumulativeScrapCost
0
TreeName
techtree
NodeID
29
CumulativeScrapCost
0
TreeName
techtree
NodeID
29
CumulativeScrapCost
0

RepairIngredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
6
ShortName
scrap
DisplayName
Scrap
Amount
2
Raw JSON
{
  "Id": 1882709339,
  "ShortName": "metalblade",
  "MaxStackSize": 20,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 13,
  "CategoryName": "Component",
  "Rarity": 2,
  "RarityName": "Uncommon",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemBlueprint"
  ],
  "DespawnRarityName": "Uncommon",
  "DespawnTimeSeconds": 1200,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {},
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 0.4,
  "Blueprint": {
    "Time": 1,
    "WorkbenchLevelRequired": 2,
    "AmountToCreate": 1,
    "ResearchCost": 30,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 2,
    "Ingredients": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 30
      },
      {
        "ShortName": "scrap",
        "DisplayName": "Scrap",
        "Amount": 10
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 18,
        "Chance": 100
      },
      {
        "ShortName": "scrap",
        "DisplayName": "Scrap",
        "Amount": 6,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 12,
        "Chance": 100
      },
      {
        "ShortName": "scrap",
        "DisplayName": "Scrap",
        "Amount": 4,
        "Chance": 100
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 29,
      "Inputs": [],
      "CumulativeScrapCost": 0
    },
    {
      "TreeName": "techtree",
      "NodeID": 29,
      "Inputs": [],
      "CumulativeScrapCost": 0
    },
    {
      "TreeName": "techtree",
      "NodeID": 29,
      "Inputs": [],
      "CumulativeScrapCost": 0
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 6
    },
    {
      "ShortName": "scrap",
      "DisplayName": "Scrap",
      "Amount": 2
    }
  ]
}