RustDocs

Shorts

Common

pants.shorts

Trusty pair of shorts, may provide a breeze in undesired places. Worse than their full length counterparts with only basic protection from damage and the elements.

Attributes

Id
-1,695,367,501
ShortName
pants.shorts
MaxStackSize
1
Hidden
No
Flags
0
Category
4
CategoryName
Attire
Rarity
1
RarityName
Common
DespawnRarityName
Common
DespawnTimeSeconds
300
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
0.10
StorageSlots
0

ItemModsData

ItemModWearable

entityPrefab_Path
assets/prefabs/clothes/pants.shorts/pants.shorts.prefab
entityPrefabFemale_Path
assets/prefabs/clothes/pants.shorts/pants.shorts.female.prefab
occlusionType
64
blocksAiming
No
emissive
No
accuracyBonus
0
blocksEquipping
No
eggVision
0
weight
0
equipOnRightClick
Yes
equipOnPickup
No
npcOnly
No
preventsMounting
No
preventsMap
No
blockFromMannequin
No
parentItemDefinition_ShortName
pants.shorts

Blueprint

Time
30
WorkbenchLevelRequired
0
AmountToCreate
1
ResearchCost
15
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
cloth
DisplayName
Cloth
Amount
30

RecycleReturnsUnsafe

ShortName
cloth
DisplayName
Cloth
Amount
18
Chance
100

RecycleReturnsSafezone

ShortName
cloth
DisplayName
Cloth
Amount
12
Chance
100

Armor

Bullet
0.10
Melee
0.30
Cold
0
Rads
0
Bite
0.20
Explosion
0

ItemMods

ItemModWearableItemBlueprint

TechTreePaths

TreeName
techtree
NodeID
4
CumulativeScrapCost
60
TreeName
techtree
NodeID
4
CumulativeScrapCost
60
TreeName
techtree
NodeID
4
CumulativeScrapCost
60

RepairIngredients

ShortName
cloth
DisplayName
Cloth
Amount
6
Raw JSON
{
  "Id": -1695367501,
  "ShortName": "pants.shorts",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 4,
  "CategoryName": "Attire",
  "Rarity": 1,
  "RarityName": "Common",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModWearable",
    "ItemBlueprint"
  ],
  "DespawnRarityName": "Common",
  "DespawnTimeSeconds": 300,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModWearable": {
      "entityPrefab_Path": "assets/prefabs/clothes/pants.shorts/pants.shorts.prefab",
      "entityPrefabFemale_Path": "assets/prefabs/clothes/pants.shorts/pants.shorts.female.prefab",
      "occlusionType": 64,
      "blocksAiming": false,
      "emissive": false,
      "accuracyBonus": 0,
      "blocksEquipping": false,
      "eggVision": 0,
      "weight": 0,
      "equipOnRightClick": true,
      "equipOnPickup": false,
      "npcOnly": false,
      "preventsMounting": false,
      "preventsMap": false,
      "blockFromMannequin": false,
      "parentItemDefinition_ShortName": "pants.shorts"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 0.1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 0,
    "AmountToCreate": 1,
    "ResearchCost": 15,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 30
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 18,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 12,
        "Chance": 100
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 4,
      "Inputs": [
        45
      ],
      "CumulativeScrapCost": 60
    },
    {
      "TreeName": "techtree",
      "NodeID": 4,
      "Inputs": [
        45
      ],
      "CumulativeScrapCost": 60
    },
    {
      "TreeName": "techtree",
      "NodeID": 4,
      "Inputs": [
        45
      ],
      "CumulativeScrapCost": 60
    }
  ],
  "Armor": {
    "Bullet": 0.1,
    "Melee": 0.3,
    "Cold": 0,
    "Rads": 0,
    "Bite": 0.2,
    "Explosion": 0
  },
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "cloth",
      "DisplayName": "Cloth",
      "Amount": 6
    }
  ]
}