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Eoka Pistol

Common

pistol.eoka

A very cheap, very ineffective, and very unreliable pistol that fires shells.

Attributes

Id
-75,944,661
ShortName
pistol.eoka
MaxStackSize
1
Hidden
No
Flags
0
Category
0
CategoryName
Weapon
Rarity
1
RarityName
Common
DespawnRarityName
Common
DespawnTimeSeconds
300
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
Primitive
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
0.50
StorageSlots
0

ItemModsData

ItemModEntity

entityPrefab_Path
assets/prefabs/weapons/eoka pistol/pistol_eoka.entity.prefab
playerOnlyEntity
No
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
pistol.eoka

Blueprint

Time
30
WorkbenchLevelRequired
0
AmountToCreate
1
ResearchCost
10
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
Yes
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
wood
DisplayName
Wood
Amount
75
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
30

RecycleReturnsUnsafe

ShortName
wood
DisplayName
Wood
Amount
45
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
18
Chance
100

RecycleReturnsSafezone

ShortName
wood
DisplayName
Wood
Amount
30
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
12
Chance
100

Condition

Max
50
Repairable
Yes
MaintainMaxCondition
No
OvenCondition
No
FoundFractionMin
1
FoundFractionMax
1

Combat

ProjectileVelocity
1
AmmoType
SHOTGUN_12GUAGE, HANDMADE_SHELL
DefaultAmmo
ammo.handmade.shell
NumProjectiles
20
AttackRadius
3
ExplosionRadius
0
RepeatDelay
1.50
RPM
40
DrawTime
0
MagazineCapacity
0
ReloadTime
2
Recoil
0
DamageScale
1
Automatic
Yes

DamageTypes

Type
Bullet
Amount
9

ItemMods

ItemModEntityItemBlueprint

RepairIngredients

ShortName
wood
DisplayName
Wood
Amount
15
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
6

World Entity Properties

Attributes

Type
FlintStrikeWeapon
Path
assets/prefabs/weapons/eoka pistol/pistol_eoka.entity.prefab
ID
2,176,761,593

Components

FlintStrikeWeaponModel
Raw JSON
{
  "Id": -75944661,
  "ShortName": "pistol.eoka",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 0,
  "CategoryName": "Weapon",
  "Rarity": 1,
  "RarityName": "Common",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModEntity",
    "ItemBlueprint"
  ],
  "DespawnRarityName": "Common",
  "DespawnTimeSeconds": 300,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "Primitive",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/weapons/eoka pistol/pistol_eoka.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": false,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "pistol.eoka"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 0.5,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 0,
    "AmountToCreate": 1,
    "ResearchCost": 10,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": true,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 75
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 30
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 45,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 18,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 30,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 12,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 50,
    "Repairable": true,
    "MaintainMaxCondition": false,
    "OvenCondition": false,
    "FoundFractionMin": 1,
    "FoundFractionMax": 1
  },
  "Combat": {
    "ProjectileVelocity": 1,
    "AmmoType": "SHOTGUN_12GUAGE, HANDMADE_SHELL",
    "DefaultAmmo": "ammo.handmade.shell",
    "NumProjectiles": 20,
    "AttackRadius": 3,
    "ExplosionRadius": 0,
    "RepeatDelay": 1.5,
    "RPM": 40,
    "DrawTime": 0,
    "MagazineCapacity": 0,
    "ReloadTime": 2,
    "Recoil": 0,
    "DamageScale": 1,
    "Automatic": true,
    "DamageTypes": [
      {
        "Type": "Bullet",
        "Amount": 9
      }
    ]
  },
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "wood",
      "DisplayName": "Wood",
      "Amount": 15
    },
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 6
    }
  ]
}