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Revolver

Uncommon

pistol.revolver

A standard eight shot revolver.

Attributes

Id
649,912,614
ShortName
pistol.revolver
MaxStackSize
1
Hidden
No
Flags
0
Category
0
CategoryName
Weapon
Rarity
2
RarityName
Uncommon
DespawnRarityName
Uncommon
DespawnTimeSeconds
1,200
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
Frontier
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
1
MaxDraggable
0
Capacity
1
Weight
0.50
StorageSlots
0

ItemModsData

ItemModEntity

entityPrefab_Path
assets/prefabs/weapons/revolver/pistol_revolver.entity.prefab
playerOnlyEntity
No
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
pistol.revolver

ItemModContainer

capacity
1
maxStackSize
0
containerVolume
0
canLootInWorld
No
pickupInWorldDelay
0
maxWeight
-1
worldWeightScale
1
containerFlags
96
onlyAllowedContents
1
openInDeployed
No
openInInventory
Yes
blockAmmoSource
No
parentItemDefinition_ShortName
pistol.revolver

Blueprint

Time
30
WorkbenchLevelRequired
1
AmountToCreate
1
ResearchCost
30
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
metalpipe
DisplayName
Metal Pipe
Amount
1
ShortName
cloth
DisplayName
Cloth
Amount
25
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
125

RecycleReturnsUnsafe

ShortName
metalpipe
DisplayName
Metal Pipe
Amount
1
Chance
60
ShortName
cloth
DisplayName
Cloth
Amount
15
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
75
Chance
100

RecycleReturnsSafezone

ShortName
metalpipe
DisplayName
Metal Pipe
Amount
1
Chance
40
ShortName
cloth
DisplayName
Cloth
Amount
10
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
50
Chance
100

Condition

Max
100
Repairable
Yes
MaintainMaxCondition
No
OvenCondition
No
FoundFractionMin
0.10
FoundFractionMax
0.20

Combat

ProjectileVelocity
1
AmmoType
PISTOL_9MM
DefaultAmmo
ammo.pistol
NumProjectiles
1
AttackRadius
0.75
ExplosionRadius
0
RepeatDelay
0.17
RPM
342.86
DrawTime
0
MagazineCapacity
0
ReloadTime
3.40
Recoil
-1
DamageScale
0.70
Automatic
No

DamageTypes

Type
Bullet
Amount
35

ItemMods

ItemModEntityItemBlueprintItemModContainer

TechTreePaths

TreeName
techtree
NodeID
111
CumulativeScrapCost
390

RepairIngredients

ShortName
cloth
DisplayName
Cloth
Amount
5
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
25
ShortName
metal.refined
DisplayName
High Quality Metal
Amount
1

World Entity Properties

Attributes

Type
BaseProjectile
Path
assets/prefabs/weapons/revolver/pistol_revolver.entity.prefab
ID
2,477,536,592

Components

BaseProjectileModel
Raw JSON
{
  "Id": 649912614,
  "ShortName": "pistol.revolver",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 0,
  "CategoryName": "Weapon",
  "Rarity": 2,
  "RarityName": "Uncommon",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModEntity",
    "ItemBlueprint",
    "ItemModContainer"
  ],
  "DespawnRarityName": "Uncommon",
  "DespawnTimeSeconds": 1200,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "Frontier",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 1,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/weapons/revolver/pistol_revolver.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": false,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "pistol.revolver"
    },
    "ItemModContainer": {
      "capacity": 1,
      "maxStackSize": 0,
      "containerVolume": 0,
      "canLootInWorld": false,
      "pickupInWorldDelay": 0,
      "maxWeight": -1,
      "worldWeightScale": 1,
      "containerFlags": 96,
      "onlyAllowedContents": 1,
      "openInDeployed": false,
      "openInInventory": true,
      "blockAmmoSource": false,
      "parentItemDefinition_ShortName": "pistol.revolver"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 1,
  "Weight": 0.5,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 1,
    "AmountToCreate": 1,
    "ResearchCost": 30,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metalpipe",
        "DisplayName": "Metal Pipe",
        "Amount": 1
      },
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 25
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 125
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metalpipe",
        "DisplayName": "Metal Pipe",
        "Amount": 1,
        "Chance": 60
      },
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 15,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 75,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metalpipe",
        "DisplayName": "Metal Pipe",
        "Amount": 1,
        "Chance": 40
      },
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 10,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 50,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 100,
    "Repairable": true,
    "MaintainMaxCondition": false,
    "OvenCondition": false,
    "FoundFractionMin": 0.1,
    "FoundFractionMax": 0.2
  },
  "Combat": {
    "ProjectileVelocity": 1,
    "AmmoType": "PISTOL_9MM",
    "DefaultAmmo": "ammo.pistol",
    "NumProjectiles": 1,
    "AttackRadius": 0.75,
    "ExplosionRadius": 0,
    "RepeatDelay": 0.175,
    "RPM": 342.857147,
    "DrawTime": 0,
    "MagazineCapacity": 0,
    "ReloadTime": 3.4,
    "Recoil": -1,
    "DamageScale": 0.7,
    "Automatic": false,
    "DamageTypes": [
      {
        "Type": "Bullet",
        "Amount": 35
      }
    ]
  },
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 111,
      "Inputs": [
        25
      ],
      "CumulativeScrapCost": 390
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "cloth",
      "DisplayName": "Cloth",
      "Amount": 5
    },
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 25
    },
    {
      "ShortName": "metal.refined",
      "DisplayName": "High Quality Metal",
      "Amount": 1
    }
  ]
}