RustDocs

Water Pistol

Common

pistol.water

A small water gun that doesn't require pumping, but has a lower range and output.

Attributes

Id
-1,815,301,988
ShortName
pistol.water
MaxStackSize
1
Hidden
No
Flags
0
Category
0
CategoryName
Weapon
Rarity
1
RarityName
Common
DespawnRarityName
Common
DespawnTimeSeconds
300
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
Any
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
1
Weight
0.25
StorageSlots
0

SteamDlcItem

Name
Summer Pack
AppId
1,353,060

ItemModsData

ItemModEntity

entityPrefab_Path
assets/prefabs/misc/summer_dlc/waterpistol/waterpistol.entity.prefab
playerOnlyEntity
No
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
pistol.water

ItemModContainer

capacity
1
maxStackSize
250
containerVolume
0
canLootInWorld
No
pickupInWorldDelay
0
maxWeight
-1
worldWeightScale
1
containerFlags
8
onlyAllowedContents
2
openInDeployed
Yes
openInInventory
Yes
blockAmmoSource
No
parentItemDefinition_ShortName
pistol.water

Blueprint

Time
30
WorkbenchLevelRequired
0
AmountToCreate
1
ResearchCost
10
UserCraftable
Yes
IsResearchable
No
DefaultBlueprint
Yes
NeedsSteamItem
No
NeedsSteamDlc
Yes
ScrapFromRecycle
0

Ingredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
75

RecycleReturnsUnsafe

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
45
Chance
100

RecycleReturnsSafezone

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
30
Chance
100

Condition

Max
50
Repairable
Yes
MaintainMaxCondition
No
OvenCondition
No
FoundFractionMin
1
FoundFractionMax
1

ItemMods

ItemModEntityItemBlueprintItemModContainer

RepairIngredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
15

World Entity Properties

Attributes

Type
LiquidWeapon
Path
assets/prefabs/misc/summer_dlc/waterpistol/waterpistol.entity.prefab
ID
1,502,994,528

Components

LiquidWeaponModelLiquidWeaponEffects
Raw JSON
{
  "Id": -1815301988,
  "ShortName": "pistol.water",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 0,
  "CategoryName": "Weapon",
  "Rarity": 1,
  "RarityName": "Common",
  "SteamDlcItem": {
    "Name": "Summer Pack",
    "AppId": 1353060
  },
  "ItemMods": [
    "ItemModEntity",
    "ItemBlueprint",
    "ItemModContainer"
  ],
  "DespawnRarityName": "Common",
  "DespawnTimeSeconds": 300,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "Any",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/misc/summer_dlc/waterpistol/waterpistol.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": false,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "pistol.water"
    },
    "ItemModContainer": {
      "capacity": 1,
      "maxStackSize": 250,
      "containerVolume": 0,
      "canLootInWorld": false,
      "pickupInWorldDelay": 0,
      "maxWeight": -1,
      "worldWeightScale": 1,
      "containerFlags": 8,
      "onlyAllowedContents": 2,
      "openInDeployed": true,
      "openInInventory": true,
      "blockAmmoSource": false,
      "parentItemDefinition_ShortName": "pistol.water"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 1,
  "Weight": 0.25,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 0,
    "AmountToCreate": 1,
    "ResearchCost": 10,
    "UserCraftable": true,
    "IsResearchable": false,
    "DefaultBlueprint": true,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": true,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 75
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 45,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 30,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 50,
    "Repairable": true,
    "MaintainMaxCondition": false,
    "OvenCondition": false,
    "FoundFractionMin": 1,
    "FoundFractionMax": 1
  },
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 15
    }
  ]
}