Skip to main content
RustDocs

PTZ CCTV Camera

Uncommon

ptz.cctv.camera

A CCTV Camera system can be used for realtime surveillance and security when paired with the Computer Station. This camera has pan, tilt, and zoom capability.

Attributes

Id
140,006,625
ShortName
ptz.cctv.camera
MaxStackSize
5
Hidden
No
Flags
0
Category
16
CategoryName
Electrical
Rarity
2
RarityName
Uncommon
DespawnRarityName
Uncommon
DespawnTimeSeconds
1,200
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/planner/building_planner.entity.prefab
playerOnlyEntity
Yes
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
ptz.cctv.camera

ItemModDeployable

entityPrefab_Path
assets/prefabs/deployable/ptz security camera/ptz_cctv_deployed.prefab
showCrosshair
No

Blueprint

Time
1
WorkbenchLevelRequired
2
AmountToCreate
1
ResearchCost
30
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
cctv.camera
DisplayName
CCTV Camera
Amount
1
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
150

RecycleReturnsUnsafe

ShortName
cctv.camera
DisplayName
CCTV Camera
Amount
1
Chance
60
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
90
Chance
100

RecycleReturnsSafezone

ShortName
cctv.camera
DisplayName
CCTV Camera
Amount
1
Chance
40
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
60
Chance
100

Condition

Max
100
Repairable
Yes
MaintainMaxCondition
Yes
OvenCondition
No
FoundFractionMin
1
FoundFractionMax
1

Electrical

PowerConsumption
3
Inputs
1
Outputs
0

ItemMods

ItemBlueprintItemModEntityItemModDeployable

TechTreePaths

TreeName
techtree
NodeID
122
CumulativeScrapCost
0
TreeName
techtree
NodeID
660
CumulativeScrapCost
330
TreeName
techtree
NodeID
122
CumulativeScrapCost
0
TreeName
techtree
NodeID
122
CumulativeScrapCost
0

RepairIngredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
30
ShortName
metal.refined
DisplayName
High Quality Metal
Amount
2

World Entity Properties

Attributes

Type
CCTV_RC
Path
assets/prefabs/deployable/ptz security camera/ptz_cctv_deployed.prefab
ID
2,576,173,574

Components

CCTV_RCGroundWatchDestroyOnGroundMissing

Raiding Calculator

Cheapest Method (Hard Side)HARD SIDE
44Sulfur
8 × Handmade Shell
2 × Pistol Bullet
Raid Tool / AmmoDamageQuantity NeededSulfur CostTime Required
MLRS Rocket
ammo.rocket.mlrs
350.010-
40mm HE Grenade
ammo.grenadelauncher.he
35.050-
Smoke Rocket WIP!!!!
ammo.rocket.smoke
5.0300-
Bee Grenade
grenade.bee
1.01500-
Torpedo
submarine.torpedo.straight
22.0784-
Cannonball
cannonball
10.015225-
High Velocity Rocket
ammo.rocket.hv
45.04800-
Propane Explosive Bomb
catapult.ammo.explosive
275.01900-
Satchel Charge
explosive.satchel
95.02960-
Beancan Grenade
grenade.beancan
20.08960-
Survey Charge
surveycharge
8.0191,140-
F1 Grenade
grenade.f1
7.5201,200-
Homing Missile
ammo.rocket.seeker
12.0131,300-
Rocket
ammo.rocket.basic
275.011,400-
Timed Explosive Charge
explosive.timed
550.012,200-
Raw JSON
{
  "Id": 140006625,
  "ShortName": "ptz.cctv.camera",
  "MaxStackSize": 5,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 16,
  "CategoryName": "Electrical",
  "Rarity": 2,
  "RarityName": "Uncommon",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemBlueprint",
    "ItemModEntity",
    "ItemModDeployable"
  ],
  "DespawnRarityName": "Uncommon",
  "DespawnTimeSeconds": 1200,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": true,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "ptz.cctv.camera"
    },
    "ItemModDeployable": {
      "entityPrefab_Path": "assets/prefabs/deployable/ptz security camera/ptz_cctv_deployed.prefab",
      "showCrosshair": false,
      "UnlockAchievement": ""
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 1,
    "WorkbenchLevelRequired": 2,
    "AmountToCreate": 1,
    "ResearchCost": 30,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "cctv.camera",
        "DisplayName": "CCTV Camera",
        "Amount": 1
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 150
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "cctv.camera",
        "DisplayName": "CCTV Camera",
        "Amount": 1,
        "Chance": 60
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 90,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "cctv.camera",
        "DisplayName": "CCTV Camera",
        "Amount": 1,
        "Chance": 40
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 60,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 100,
    "Repairable": true,
    "MaintainMaxCondition": true,
    "OvenCondition": false,
    "FoundFractionMin": 1,
    "FoundFractionMax": 1
  },
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": {
    "PowerConsumption": 3,
    "Inputs": 1,
    "Outputs": 0
  },
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 122,
      "Inputs": [],
      "CumulativeScrapCost": 0
    },
    {
      "TreeName": "techtree",
      "NodeID": 660,
      "Inputs": [
        340
      ],
      "CumulativeScrapCost": 330
    },
    {
      "TreeName": "techtree",
      "NodeID": 122,
      "Inputs": [],
      "CumulativeScrapCost": 0
    },
    {
      "TreeName": "techtree",
      "NodeID": 122,
      "Inputs": [],
      "CumulativeScrapCost": 0
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 30
    },
    {
      "ShortName": "metal.refined",
      "DisplayName": "High Quality Metal",
      "Amount": 2
    }
  ]
}