PTZ CCTV Camera
Uncommonptz.cctv.camera
A CCTV Camera system can be used for realtime surveillance and security when paired with the Computer Station. This camera has pan, tilt, and zoom capability.
Attributes
- Id
- 140,006,625
- ShortName
- ptz.cctv.camera
- MaxStackSize
- 5
- Hidden
- No
- Flags
- 0
- Category
- 16
- CategoryName
- Electrical
- Rarity
- 2
- RarityName
- Uncommon
- DespawnRarityName
- Uncommon
- DespawnTimeSeconds
- 1,200
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- None
- IsVehicleItem
- No
- OccupySlots
- 0
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 1
- StorageSlots
- 0
ItemModsData
ItemModEntity
- entityPrefab_Path
- assets/prefabs/tools/planner/building_planner.entity.prefab
- playerOnlyEntity
- Yes
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- ptz.cctv.camera
ItemModDeployable
- entityPrefab_Path
- assets/prefabs/deployable/ptz security camera/ptz_cctv_deployed.prefab
- showCrosshair
- No
Blueprint
- Time
- 1
- WorkbenchLevelRequired
- 2
- AmountToCreate
- 1
- ResearchCost
- 30
- UserCraftable
- Yes
- IsResearchable
- Yes
- DefaultBlueprint
- No
- NeedsSteamItem
- No
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- cctv.camera
- DisplayName
- CCTV Camera
- Amount
- 1
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 150
RecycleReturnsUnsafe
- ShortName
- cctv.camera
- DisplayName
- CCTV Camera
- Amount
- 1
- Chance
- 60
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 90
- Chance
- 100
RecycleReturnsSafezone
- ShortName
- cctv.camera
- DisplayName
- CCTV Camera
- Amount
- 1
- Chance
- 40
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 60
- Chance
- 100
Condition
- Max
- 100
- Repairable
- Yes
- MaintainMaxCondition
- Yes
- OvenCondition
- No
- FoundFractionMin
- 1
- FoundFractionMax
- 1
Electrical
- PowerConsumption
- 3
- Inputs
- 1
- Outputs
- 0
ItemMods
ItemBlueprintItemModEntityItemModDeployable
TechTreePaths
- TreeName
- techtree
- NodeID
- 122
- CumulativeScrapCost
- 0
- TreeName
- techtree
- NodeID
- 660
- CumulativeScrapCost
- 330
- TreeName
- techtree
- NodeID
- 122
- CumulativeScrapCost
- 0
- TreeName
- techtree
- NodeID
- 122
- CumulativeScrapCost
- 0
RepairIngredients
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 30
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 2
World Entity Properties
Attributes
- Type
- CCTV_RC
- Path
- assets/prefabs/deployable/ptz security camera/ptz_cctv_deployed.prefab
- ID
- 2,576,173,574
Components
CCTV_RCGroundWatchDestroyOnGroundMissing
Raiding Calculator
Cheapest Method (Hard Side)HARD SIDE
44Sulfur
8 × Handmade Shell
2 × Pistol Bullet
| Raid Tool / Ammo | Damage | Quantity Needed | Sulfur Cost | Time Required |
|---|---|---|---|---|
MLRS Rocket ammo.rocket.mlrs | 350.0 | 1 | 0 | - |
40mm HE Grenade ammo.grenadelauncher.he | 35.0 | 5 | 0 | - |
Smoke Rocket WIP!!!! ammo.rocket.smoke | 5.0 | 30 | 0 | - |
Bee Grenade grenade.bee | 1.0 | 150 | 0 | - |
Torpedo submarine.torpedo.straight | 22.0 | 7 | 84 | - |
Cannonball cannonball | 10.0 | 15 | 225 | - |
High Velocity Rocket ammo.rocket.hv | 45.0 | 4 | 800 | - |
Propane Explosive Bomb catapult.ammo.explosive | 275.0 | 1 | 900 | - |
Satchel Charge explosive.satchel | 95.0 | 2 | 960 | - |
Beancan Grenade grenade.beancan | 20.0 | 8 | 960 | - |
Survey Charge surveycharge | 8.0 | 19 | 1,140 | - |
F1 Grenade grenade.f1 | 7.5 | 20 | 1,200 | - |
Homing Missile ammo.rocket.seeker | 12.0 | 13 | 1,300 | - |
Rocket ammo.rocket.basic | 275.0 | 1 | 1,400 | - |
Timed Explosive Charge explosive.timed | 550.0 | 1 | 2,200 | - |
▸Raw JSON
{
"Id": 140006625,
"ShortName": "ptz.cctv.camera",
"MaxStackSize": 5,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 16,
"CategoryName": "Electrical",
"Rarity": 2,
"RarityName": "Uncommon",
"SteamDlcItem": null,
"ItemMods": [
"ItemBlueprint",
"ItemModEntity",
"ItemModDeployable"
],
"DespawnRarityName": "Uncommon",
"DespawnTimeSeconds": 1200,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "None",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
"defaultBone": "",
"playerOnlyEntity": true,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "ptz.cctv.camera"
},
"ItemModDeployable": {
"entityPrefab_Path": "assets/prefabs/deployable/ptz security camera/ptz_cctv_deployed.prefab",
"showCrosshair": false,
"UnlockAchievement": ""
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 1,
"Blueprint": {
"Time": 1,
"WorkbenchLevelRequired": 2,
"AmountToCreate": 1,
"ResearchCost": 30,
"UserCraftable": true,
"IsResearchable": true,
"DefaultBlueprint": false,
"NeedsSteamItem": false,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "cctv.camera",
"DisplayName": "CCTV Camera",
"Amount": 1
},
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 150
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "cctv.camera",
"DisplayName": "CCTV Camera",
"Amount": 1,
"Chance": 60
},
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 90,
"Chance": 100
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "cctv.camera",
"DisplayName": "CCTV Camera",
"Amount": 1,
"Chance": 40
},
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 60,
"Chance": 100
}
]
},
"Condition": {
"Max": 100,
"Repairable": true,
"MaintainMaxCondition": true,
"OvenCondition": false,
"FoundFractionMin": 1,
"FoundFractionMax": 1
},
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": {
"PowerConsumption": 3,
"Inputs": 1,
"Outputs": 0
},
"TechTreePaths": [
{
"TreeName": "techtree",
"NodeID": 122,
"Inputs": [],
"CumulativeScrapCost": 0
},
{
"TreeName": "techtree",
"NodeID": 660,
"Inputs": [
340
],
"CumulativeScrapCost": 330
},
{
"TreeName": "techtree",
"NodeID": 122,
"Inputs": [],
"CumulativeScrapCost": 0
},
{
"TreeName": "techtree",
"NodeID": 122,
"Inputs": [],
"CumulativeScrapCost": 0
}
],
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 30
},
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 2
}
]
}
