High Caliber Revolver
Rarerevolver.hc
High Caliber Revolver
Attributes
- Id
- -92,315,244
- ShortName
- revolver.hc
- MaxStackSize
- 1
- Hidden
- No
- Flags
- 0
- Category
- 0
- CategoryName
- Weapon
- Rarity
- 3
- RarityName
- Rare
- DespawnRarityName
- Rare
- DespawnTimeSeconds
- 2,400
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- Modern
- IsVehicleItem
- No
- OccupySlots
- 0
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 2
- Weight
- 0.10
- StorageSlots
- 0
ItemModsData
ItemModEntity
- entityPrefab_Path
- assets/prefabs/weapons/high caliber revolver/hc_revolver.entity.prefab
- playerOnlyEntity
- No
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- revolver.hc
ItemModContainer
- capacity
- 2
- maxStackSize
- 0
- containerVolume
- 0
- canLootInWorld
- No
- pickupInWorldDelay
- 0
- maxWeight
- -1
- worldWeightScale
- 1
- containerFlags
- 96
- onlyAllowedContents
- 1
- openInDeployed
- No
- openInInventory
- Yes
- blockAmmoSource
- No
- parentItemDefinition_ShortName
- revolver.hc
Blueprint
- Time
- 30
- WorkbenchLevelRequired
- 2
- AmountToCreate
- 1
- ResearchCost
- 60
- UserCraftable
- Yes
- IsResearchable
- Yes
- DefaultBlueprint
- No
- NeedsSteamItem
- No
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- metalpipe
- DisplayName
- Metal Pipe
- Amount
- 4
- ShortName
- metalspring
- DisplayName
- Metal Spring
- Amount
- 1
- ShortName
- gears
- DisplayName
- Gears
- Amount
- 1
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 6
RecycleReturnsUnsafe
- ShortName
- metalpipe
- DisplayName
- Metal Pipe
- Amount
- 2
- Chance
- 100
- ShortName
- metalpipe
- DisplayName
- Metal Pipe
- Amount
- 1
- Chance
- 40
- ShortName
- metalspring
- DisplayName
- Metal Spring
- Amount
- 1
- Chance
- 60
- ShortName
- gears
- DisplayName
- Gears
- Amount
- 1
- Chance
- 60
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 3
- Chance
- 100
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 1
- Chance
- 60
RecycleReturnsSafezone
- ShortName
- metalpipe
- DisplayName
- Metal Pipe
- Amount
- 1
- Chance
- 100
- ShortName
- metalpipe
- DisplayName
- Metal Pipe
- Amount
- 1
- Chance
- 60
- ShortName
- metalspring
- DisplayName
- Metal Spring
- Amount
- 1
- Chance
- 40
- ShortName
- gears
- DisplayName
- Gears
- Amount
- 1
- Chance
- 40
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 2
- Chance
- 100
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 1
- Chance
- 40
Condition
- Max
- 100
- Repairable
- Yes
- MaintainMaxCondition
- No
- OvenCondition
- No
- FoundFractionMin
- 0.10
- FoundFractionMax
- 0.10
Combat
- ProjectileVelocity
- 1.35
- AmmoType
- RIFLE_556MM
- DefaultAmmo
- ammo.rifle
- NumProjectiles
- 1
- AttackRadius
- 0.50
- ExplosionRadius
- 0
- RepeatDelay
- 0.70
- RPM
- 85.71
- DrawTime
- 0
- MagazineCapacity
- 0
- ReloadTime
- 3.50
- Recoil
- -2
- DamageScale
- 1.30
- Automatic
- No
DamageTypes
- Type
- Bullet
- Amount
- 65
ItemMods
ItemModEntityItemBlueprintItemModContainer
TechTreePaths
- TreeName
- techtree
- NodeID
- 135
- CumulativeScrapCost
- 510
RepairIngredients
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 4
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 5
World Entity Properties
Attributes
- Type
- BaseProjectile
- Path
- assets/prefabs/weapons/high caliber revolver/hc_revolver.entity.prefab
- ID
- 2,154,182,718
Components
BaseProjectileModel
▸Raw JSON
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"Flags": 0,
"FlagNames": [],
"Category": 0,
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"Rarity": 3,
"RarityName": "Rare",
"SteamDlcItem": null,
"ItemMods": [
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"ItemModContainer"
],
"DespawnRarityName": "Rare",
"DespawnTimeSeconds": 2400,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "Modern",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 0,
"ItemModsData": {
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},
"ItemModContainer": {
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"containerFlags": 96,
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"openInDeployed": false,
"openInInventory": true,
"blockAmmoSource": false,
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}
},
"MaxDraggable": 0,
"Capacity": 2,
"Weight": 0.1,
"Blueprint": {
"Time": 30,
"WorkbenchLevelRequired": 2,
"AmountToCreate": 1,
"ResearchCost": 60,
"UserCraftable": true,
"IsResearchable": true,
"DefaultBlueprint": false,
"NeedsSteamItem": false,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
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{
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{
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{
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"RecycleReturnsSafezone": [
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},
{
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},
{
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{
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{
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},
{
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"Condition": {
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"Repairable": true,
"MaintainMaxCondition": false,
"OvenCondition": false,
"FoundFractionMin": 0.1,
"FoundFractionMax": 0.1
},
"Combat": {
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"AmmoType": "RIFLE_556MM",
"DefaultAmmo": "ammo.rifle",
"NumProjectiles": 1,
"AttackRadius": 0.5,
"ExplosionRadius": 0,
"RepeatDelay": 0.7,
"RPM": 85.71429,
"DrawTime": 0,
"MagazineCapacity": 0,
"ReloadTime": 3.5,
"Recoil": -2,
"DamageScale": 1.3,
"Automatic": false,
"DamageTypes": [
{
"Type": "Bullet",
"Amount": 65
}
]
},
"Harvest": null,
"Consumable": null,
"Electrical": null,
"TechTreePaths": [
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"NodeID": 135,
"Inputs": [
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],
"CumulativeScrapCost": 510
}
],
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": [
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},
{
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}
]
}
