Skip to main content
RustDocs

Search Light

Uncommon

searchlight

A Large, wide beam, aimable light source.

Attributes

Id
2,087,678,962
ShortName
searchlight
MaxStackSize
1
Hidden
No
Flags
0
Category
16
CategoryName
Electrical
Rarity
2
RarityName
Uncommon
DespawnRarityName
Uncommon
DespawnTimeSeconds
1,200
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModDeployable

entityPrefab_Path
assets/prefabs/deployable/search light/searchlight.deployed.prefab
showCrosshair
No

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/planner/building_planner.entity.prefab
playerOnlyEntity
Yes
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
searchlight

Blueprint

Time
30
WorkbenchLevelRequired
2
AmountToCreate
1
ResearchCost
30
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
wood
DisplayName
Wood
Amount
500
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
200

RecycleReturnsUnsafe

ShortName
wood
DisplayName
Wood
Amount
300
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
120
Chance
100

RecycleReturnsSafezone

ShortName
wood
DisplayName
Wood
Amount
200
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
80
Chance
100

Electrical

PowerConsumption
10
Inputs
1
Outputs
1

ItemMods

ItemModDeployableItemBlueprintItemModEntity

TechTreePaths

TreeName
techtree
NodeID
50
CumulativeScrapCost
0
TreeName
techtree
NodeID
661
CumulativeScrapCost
150
TreeName
techtree
NodeID
50
CumulativeScrapCost
0
TreeName
techtree
NodeID
50
CumulativeScrapCost
0

RepairIngredients

ShortName
wood
DisplayName
Wood
Amount
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
40

World Entity Properties

Attributes

Type
SearchLight
Path
assets/prefabs/deployable/search light/searchlight.deployed.prefab
ID
1,427,415,412

Components

SearchLightModelGroundWatchDestroyOnGroundMissing

Raiding Calculator

Cheapest Method (Hard Side)HARD SIDE
500Sulfur
100 × Handmade Shell
Raid Tool / AmmoDamageQuantity NeededSulfur CostTime Required
MLRS Rocket
ammo.rocket.mlrs
175.810-
40mm HE Grenade
ammo.grenadelauncher.he
18.190-
Molotov Cocktail
grenade.molotov
8.8180-
Smoke Rocket WIP!!!!
ammo.rocket.smoke
5.0300-
Scattershot
catapult.ammo.boulder
0.81880-
Bee Catapult Bomb
catapult.ammo.bee
0.27510-
Bee Grenade
grenade.bee
0.27510-
Torpedo
submarine.torpedo.straight
6.225300-
Cannonball
cannonball
2.0761,140-
Propane Explosive Bomb
catapult.ammo.explosive
138.321,800-
Satchel Charge
explosive.satchel
41.541,920-
High Velocity Rocket
ammo.rocket.hv
16.5102,000-
Beancan Grenade
grenade.beancan
8.5182,160-
Timed Explosive Charge
explosive.timed
275.012,200-
Survey Charge
surveycharge
4.1372,220-
Rocket
ammo.rocket.basic
138.322,800-
Homing Missile
ammo.rocket.seeker
5.2292,900-
Firebomb
catapult.ammo.incendiary
11.3144,200-
Incendiary Rocket
ammo.rocket.fire
11.3144,200-
F1 Grenade
grenade.f1
1.8865,160-
Flashbang
grenade.flashbang
0.275137,550-
Raw JSON
{
  "Id": 2087678962,
  "ShortName": "searchlight",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 16,
  "CategoryName": "Electrical",
  "Rarity": 2,
  "RarityName": "Uncommon",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModDeployable",
    "ItemBlueprint",
    "ItemModEntity"
  ],
  "DespawnRarityName": "Uncommon",
  "DespawnTimeSeconds": 1200,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModDeployable": {
      "entityPrefab_Path": "assets/prefabs/deployable/search light/searchlight.deployed.prefab",
      "showCrosshair": false,
      "UnlockAchievement": ""
    },
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": true,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "searchlight"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 2,
    "AmountToCreate": 1,
    "ResearchCost": 30,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 500
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 200
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 300,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 120,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 200,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 80,
        "Chance": 100
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": {
    "PowerConsumption": 10,
    "Inputs": 1,
    "Outputs": 1
  },
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 50,
      "Inputs": [],
      "CumulativeScrapCost": 0
    },
    {
      "TreeName": "techtree",
      "NodeID": 661,
      "Inputs": [
        86
      ],
      "CumulativeScrapCost": 150
    },
    {
      "TreeName": "techtree",
      "NodeID": 50,
      "Inputs": [],
      "CumulativeScrapCost": 0
    },
    {
      "TreeName": "techtree",
      "NodeID": 50,
      "Inputs": [],
      "CumulativeScrapCost": 0
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "wood",
      "DisplayName": "Wood",
      "Amount": 100
    },
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 40
    }
  ]
}