RustDocs

Boots

Uncommon

shoes.boots

Sturdy work boots to keep your toes safe, you'd feel nothing if you kicked a table leg. Strong protection against the cold and incoming damage.

Attributes

Id
-1,549,739,227
ShortName
shoes.boots
MaxStackSize
1
Hidden
No
Flags
0
Category
4
CategoryName
Attire
Rarity
2
RarityName
Uncommon
DespawnRarityName
Uncommon
DespawnTimeSeconds
1,200
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
6
MaxDraggable
0
Capacity
0
Weight
0.10
StorageSlots
0

ItemModsData

ItemModWearable

entityPrefab_Path
assets/prefabs/clothes/shoes.boots/shoes.boots.prefab
occlusionType
64
blocksAiming
No
emissive
No
accuracyBonus
0
blocksEquipping
No
eggVision
0
weight
0
equipOnRightClick
Yes
equipOnPickup
No
npcOnly
No
preventsMounting
No
preventsMap
No
blockFromMannequin
No
parentItemDefinition_ShortName
shoes.boots

Blueprint

Time
30
WorkbenchLevelRequired
2
AmountToCreate
1
ResearchCost
30
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
leather
DisplayName
Leather
Amount
20
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
15
ShortName
sewingkit
DisplayName
Sewing Kit
Amount
1

RecycleReturnsUnsafe

ShortName
leather
DisplayName
Leather
Amount
12
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
9
Chance
100
ShortName
sewingkit
DisplayName
Sewing Kit
Amount
1
Chance
60

RecycleReturnsSafezone

ShortName
leather
DisplayName
Leather
Amount
8
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
6
Chance
100
ShortName
sewingkit
DisplayName
Sewing Kit
Amount
1
Chance
40

Armor

Bullet
0.10
Melee
0.40
Cold
0
Rads
0.20
Bite
0.15
Explosion
0

ItemMods

ItemModWearableItemBlueprintItemFootstepSounds

TechTreePaths

TreeName
techtree
NodeID
21
CumulativeScrapCost
60
TreeName
techtree
NodeID
21
CumulativeScrapCost
60
TreeName
techtree
NodeID
21
CumulativeScrapCost
60

RepairIngredients

ShortName
leather
DisplayName
Leather
Amount
4
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
3
ShortName
cloth
DisplayName
Cloth
Amount
4
Raw JSON
{
  "Id": -1549739227,
  "ShortName": "shoes.boots",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 4,
  "CategoryName": "Attire",
  "Rarity": 2,
  "RarityName": "Uncommon",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModWearable",
    "ItemBlueprint",
    "ItemFootstepSounds"
  ],
  "DespawnRarityName": "Uncommon",
  "DespawnTimeSeconds": 1200,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 6,
  "ItemModsData": {
    "ItemModWearable": {
      "entityPrefab_Path": "assets/prefabs/clothes/shoes.boots/shoes.boots.prefab",
      "occlusionType": 64,
      "blocksAiming": false,
      "emissive": false,
      "accuracyBonus": 0,
      "blocksEquipping": false,
      "eggVision": 0,
      "weight": 0,
      "equipOnRightClick": true,
      "equipOnPickup": false,
      "npcOnly": false,
      "preventsMounting": false,
      "preventsMap": false,
      "blockFromMannequin": false,
      "parentItemDefinition_ShortName": "shoes.boots"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 0.1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 2,
    "AmountToCreate": 1,
    "ResearchCost": 30,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "leather",
        "DisplayName": "Leather",
        "Amount": 20
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 15
      },
      {
        "ShortName": "sewingkit",
        "DisplayName": "Sewing Kit",
        "Amount": 1
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "leather",
        "DisplayName": "Leather",
        "Amount": 12,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 9,
        "Chance": 100
      },
      {
        "ShortName": "sewingkit",
        "DisplayName": "Sewing Kit",
        "Amount": 1,
        "Chance": 60
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "leather",
        "DisplayName": "Leather",
        "Amount": 8,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 6,
        "Chance": 100
      },
      {
        "ShortName": "sewingkit",
        "DisplayName": "Sewing Kit",
        "Amount": 1,
        "Chance": 40
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 21,
      "Inputs": [
        22
      ],
      "CumulativeScrapCost": 60
    },
    {
      "TreeName": "techtree",
      "NodeID": 21,
      "Inputs": [
        22
      ],
      "CumulativeScrapCost": 60
    },
    {
      "TreeName": "techtree",
      "NodeID": 21,
      "Inputs": [
        22
      ],
      "CumulativeScrapCost": 60
    }
  ],
  "Armor": {
    "Bullet": 0.1,
    "Melee": 0.4,
    "Cold": 0,
    "Rads": 0.2,
    "Bite": 0.15,
    "Explosion": 0
  },
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "leather",
      "DisplayName": "Leather",
      "Amount": 4
    },
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 3
    },
    {
      "ShortName": "cloth",
      "DisplayName": "Cloth",
      "Amount": 4
    }
  ]
}