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Large Banner on pole

Rare

sign.pole.banner.large

A large banner hanging on a pole.

Attributes

Id
2,070,189,026
ShortName
sign.pole.banner.large
MaxStackSize
5
Hidden
No
Flags
0
Category
2
CategoryName
Items
Rarity
3
RarityName
Rare
DespawnRarityName
Rare
DespawnTimeSeconds
2,400
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/planner/building_planner.entity.prefab
playerOnlyEntity
Yes
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
sign.pole.banner.large

ItemModDeployable

entityPrefab_Path
assets/prefabs/deployable/signs/sign.pole.banner.large.prefab
showCrosshair
No

ItemModSign

entityPrefab_Path
assets/prefabs/deployable/signs/signcontent.prefab
parentItemDefinition_ShortName
sign.pole.banner.large

Blueprint

Time
30
WorkbenchLevelRequired
0
AmountToCreate
1
ResearchCost
60
UserCraftable
Yes
IsResearchable
No
DefaultBlueprint
No
NeedsSteamItem
Yes
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
wood
DisplayName
Wood
Amount
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
50
ShortName
cloth
DisplayName
Cloth
Amount
20

RecycleReturnsUnsafe

ShortName
wood
DisplayName
Wood
Amount
60
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
30
Chance
100
ShortName
cloth
DisplayName
Cloth
Amount
12
Chance
100

RecycleReturnsSafezone

ShortName
wood
DisplayName
Wood
Amount
40
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
20
Chance
100
ShortName
cloth
DisplayName
Cloth
Amount
8
Chance
100

Electrical

PowerConsumption
0
Inputs
0
Outputs
0

ItemMods

ItemModEntityItemBlueprintItemModDeployableItemModSign

RepairIngredients

ShortName
wood
DisplayName
Wood
Amount
20
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
10
ShortName
cloth
DisplayName
Cloth
Amount
4

World Entity Properties

Attributes

Type
Signage
Path
assets/prefabs/deployable/signs/sign.pole.banner.large.prefab
ID
3,188,315,846

Components

SignageDestroyOnGroundMissingGroundWatch

Raiding Calculator

Cheapest Method (Hard Side)HARD SIDE
120Sulfur
6 × 12 Gauge Incendiary Shell
Raid Tool / AmmoDamageQuantity NeededSulfur CostTime Required
MLRS Rocket
ammo.rocket.mlrs
316.510-
Molotov Cocktail
grenade.molotov
175.020-
40mm HE Grenade
ammo.grenadelauncher.he
32.6100-
Smoke Rocket WIP!!!!
ammo.rocket.smoke
5.0600-
Bee Grenade
grenade.bee
2.21370-
Scattershot
catapult.ammo.boulder
1.61880-
Bee Catapult Bomb
catapult.ammo.bee
0.47510-
Torpedo
submarine.torpedo.straight
12.624288-
Firebomb
catapult.ammo.incendiary
225.02600-
Incendiary Rocket
ammo.rocket.fire
225.02600-
Cannonball
cannonball
5.061915-
Propane Explosive Bomb
catapult.ammo.explosive
249.021,800-
Satchel Charge
explosive.satchel
91.541,920-
Beancan Grenade
grenade.beancan
19.5161,920-
High Velocity Rocket
ammo.rocket.hv
31.5102,000-
Timed Explosive Charge
explosive.timed
495.012,200-
Survey Charge
surveycharge
7.4412,460-
Rocket
ammo.rocket.basic
249.022,800-
Homing Missile
ammo.rocket.seeker
9.6323,200-
F1 Grenade
grenade.f1
4.3714,260-
Flashbang
grenade.flashbang
0.475137,550-
Raw JSON
{
  "Id": 2070189026,
  "ShortName": "sign.pole.banner.large",
  "MaxStackSize": 5,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 2,
  "CategoryName": "Items",
  "Rarity": 3,
  "RarityName": "Rare",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModEntity",
    "ItemBlueprint",
    "ItemModDeployable",
    "ItemModSign"
  ],
  "DespawnRarityName": "Rare",
  "DespawnTimeSeconds": 2400,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": true,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "sign.pole.banner.large"
    },
    "ItemModDeployable": {
      "entityPrefab_Path": "assets/prefabs/deployable/signs/sign.pole.banner.large.prefab",
      "showCrosshair": false,
      "UnlockAchievement": ""
    },
    "ItemModSign": {
      "entityPrefab_Path": "assets/prefabs/deployable/signs/signcontent.prefab",
      "parentItemDefinition_ShortName": "sign.pole.banner.large"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 0,
    "AmountToCreate": 1,
    "ResearchCost": 60,
    "UserCraftable": true,
    "IsResearchable": false,
    "DefaultBlueprint": false,
    "NeedsSteamItem": true,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 50
      },
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 20
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 60,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 30,
        "Chance": 100
      },
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 12,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 40,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 20,
        "Chance": 100
      },
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 8,
        "Chance": 100
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": {
    "PowerConsumption": 0,
    "Inputs": 0,
    "Outputs": 0
  },
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "wood",
      "DisplayName": "Wood",
      "Amount": 20
    },
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 10
    },
    {
      "ShortName": "cloth",
      "DisplayName": "Cloth",
      "Amount": 4
    }
  ]
}