Two Sided Town Sign Post
Raresign.post.town.roof
A double sided town sign post, with roof, that you can plant into terrain.
Attributes
- Id
- 826,309,791
- ShortName
- sign.post.town.roof
- MaxStackSize
- 5
- Hidden
- No
- Flags
- 0
- Category
- 2
- CategoryName
- Items
- Rarity
- 3
- RarityName
- Rare
- DespawnRarityName
- Rare
- DespawnTimeSeconds
- 2,400
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- None
- IsVehicleItem
- No
- OccupySlots
- 0
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 1
- StorageSlots
- 0
ItemModsData
ItemModEntity
- entityPrefab_Path
- assets/prefabs/tools/planner/building_planner.entity.prefab
- playerOnlyEntity
- Yes
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- sign.post.town.roof
ItemModDeployable
- entityPrefab_Path
- assets/prefabs/deployable/signs/sign.post.town.roof.prefab
- showCrosshair
- No
ItemModSign
- entityPrefab_Path
- assets/prefabs/deployable/signs/signcontent.prefab
- parentItemDefinition_ShortName
- sign.post.town.roof
Blueprint
- Time
- 30
- WorkbenchLevelRequired
- 0
- AmountToCreate
- 1
- ResearchCost
- 60
- UserCraftable
- Yes
- IsResearchable
- No
- DefaultBlueprint
- No
- NeedsSteamItem
- Yes
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 100
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 50
RecycleReturnsUnsafe
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 60
- Chance
- 100
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 30
- Chance
- 100
RecycleReturnsSafezone
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 40
- Chance
- 100
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 20
- Chance
- 100
Electrical
- PowerConsumption
- 0
- Inputs
- 0
- Outputs
- 0
ItemMods
ItemModEntityItemBlueprintItemModDeployableItemModSign
RepairIngredients
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 20
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 10
World Entity Properties
Attributes
- Type
- Signage
- Path
- assets/prefabs/deployable/signs/sign.post.town.roof.prefab
- ID
- 4,057,957,010
Components
SignageDestroyOnGroundMissingGroundWatch
Raiding Calculator
Cheapest Method (Hard Side)HARD SIDE
6,675Sulfur
7 × Propane Explosive Bomb
15 × Explosive 5.56 Rifle Ammo
Cheapest Method (Soft Side)SOFT SIDE
6,650Sulfur
7 × Propane Explosive Bomb
14 × Explosive 5.56 Rifle Ammo
| Raid Tool / Ammo | Damage | Quantity Needed | Sulfur Cost | Time Required |
|---|---|---|---|---|
Bee Catapult Bomb catapult.ammo.bee | 0.0 | 0 | 0 | - |
Scattershot catapult.ammo.boulder | 0.1 | 0 | 0 | - |
Bee Grenade grenade.bee | 0.0 | 0 | 0 | - |
Flashbang grenade.flashbang | 0.0 | 0 | 0 | - |
Timed Explosive Charge explosive.timed | 275.0 | 4 | 8,800 | - |
MLRS Rocket ammo.rocket.mlrs | 175.1 | 6 | 0 | - |
Propane Explosive Bomb catapult.ammo.explosive | 137.6 | 8 | 7,200 | - |
Rocket ammo.rocket.basic | 137.6 | 8 | 11,200 | - |
Satchel Charge explosive.satchel | 38.1 | 27 | 12,960 | - |
40mm HE Grenade ammo.grenadelauncher.he | 17.6 | 57 | 0 | - |
High Velocity Rocket ammo.rocket.hv | 15.0 | 67 | 13,400 | - |
Beancan Grenade grenade.beancan | 7.7 | 131 | 15,720 | - |
Torpedo submarine.torpedo.straight | 5.0 | 200 | 2,400 | - |
Homing Missile ammo.rocket.seeker | 5.0 | 200 | 20,000 | - |
Smoke Rocket WIP!!!! ammo.rocket.smoke | 5.0 | 200 | 0 | - |
Survey Charge surveycharge | 4.0 | 250 | 15,000 | - |
Cannonball cannonball | 0.1 | 9,524 | 142,860 | - |
F1 Grenade grenade.f1 | 0.1 | 9,639 | 578,340 | - |
▸Raw JSON
{
"Id": 826309791,
"ShortName": "sign.post.town.roof",
"MaxStackSize": 5,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 2,
"CategoryName": "Items",
"Rarity": 3,
"RarityName": "Rare",
"SteamDlcItem": null,
"ItemMods": [
"ItemModEntity",
"ItemBlueprint",
"ItemModDeployable",
"ItemModSign"
],
"DespawnRarityName": "Rare",
"DespawnTimeSeconds": 2400,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "None",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
"defaultBone": "",
"playerOnlyEntity": true,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "sign.post.town.roof"
},
"ItemModDeployable": {
"entityPrefab_Path": "assets/prefabs/deployable/signs/sign.post.town.roof.prefab",
"showCrosshair": false,
"UnlockAchievement": ""
},
"ItemModSign": {
"entityPrefab_Path": "assets/prefabs/deployable/signs/signcontent.prefab",
"parentItemDefinition_ShortName": "sign.post.town.roof"
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 1,
"Blueprint": {
"Time": 30,
"WorkbenchLevelRequired": 0,
"AmountToCreate": 1,
"ResearchCost": 60,
"UserCraftable": true,
"IsResearchable": false,
"DefaultBlueprint": false,
"NeedsSteamItem": true,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 100
},
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 50
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 60,
"Chance": 100
},
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 30,
"Chance": 100
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 40,
"Chance": 100
},
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 20,
"Chance": 100
}
]
},
"Condition": null,
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": {
"PowerConsumption": 0,
"Inputs": 0,
"Outputs": 0
},
"TechTreePaths": null,
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 20
},
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 10
}
]
}
