RustDocs

Sleeping Bag

Uncommon

sleepingbag

A sleeping bag. Placing this will give you or an assigned player a place to respawn, with a long cooldown.

Attributes

Id
-1,754,948,969
ShortName
sleepingbag
MaxStackSize
1
Hidden
No
Flags
0
Category
2
CategoryName
Items
Rarity
2
RarityName
Uncommon
DespawnRarityName
Uncommon
DespawnTimeSeconds
1,200
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
6
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModDeployable

entityPrefab_Path
assets/prefabs/deployable/sleeping bag/sleepingbag_leather_deployed.prefab
showCrosshair
No
UnlockAchievement
PLACE_SLEEPINGBAG

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/planner/building_planner.entity.prefab
playerOnlyEntity
Yes
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
sleepingbag

Blueprint

Time
30
WorkbenchLevelRequired
0
AmountToCreate
1
ResearchCost
10
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
Yes
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
cloth
DisplayName
Cloth
Amount
30

RecycleReturnsUnsafe

ShortName
cloth
DisplayName
Cloth
Amount
18
Chance
100

RecycleReturnsSafezone

ShortName
cloth
DisplayName
Cloth
Amount
12
Chance
100

Condition

Max
100
Repairable
Yes
MaintainMaxCondition
Yes
OvenCondition
No
FoundFractionMin
1
FoundFractionMax
1

ItemMods

ItemModDeployableItemBlueprintItemModEntity

RepairIngredients

ShortName
cloth
DisplayName
Cloth
Amount
6

World Entity Properties

Attributes

Type
SleepingBag
Path
assets/prefabs/deployable/sleeping bag/sleepingbag_leather_deployed.prefab
ID
159,326,486

Components

GroundWatchDestroyOnGroundMissingSleepingBagModel

Raiding Calculator

Cheapest Method (Hard Side)HARD SIDE
52Sulfur
3 × Cannonball
1 × Handmade Shell
1 × Pistol Bullet
Raid Tool / AmmoDamageQuantity NeededSulfur CostTime Required
Satchel Charge
explosive.satchel
275.01480-
Propane Explosive Bomb
catapult.ammo.explosive
312.51900-
Rocket
ammo.rocket.basic
312.511,400-
Timed Explosive Charge
explosive.timed
550.012,200-
MLRS Rocket
ammo.rocket.mlrs
387.510-
Firebomb
catapult.ammo.incendiary
112.52600-
Incendiary Rocket
ammo.rocket.fire
112.52600-
Molotov Cocktail
grenade.molotov
87.530-
Cannonball
cannonball
60.0460-
F1 Grenade
grenade.f1
57.54240-
Beancan Grenade
grenade.beancan
65.04480-
40mm HE Grenade
ammo.grenadelauncher.he
62.540-
High Velocity Rocket
ammo.rocket.hv
45.051,000-
Scattershot
catapult.ammo.boulder
40.050-
Torpedo
submarine.torpedo.straight
22.010120-
Survey Charge
surveycharge
14.015900-
Homing Missile
ammo.rocket.seeker
12.0171,700-
Flashbang
grenade.flashbang
10.0201,000-
Bee Catapult Bomb
catapult.ammo.bee
10.0200-
Bee Grenade
grenade.bee
10.0200-
Smoke Rocket WIP!!!!
ammo.rocket.smoke
5.0400-
Raw JSON
{
  "Id": -1754948969,
  "ShortName": "sleepingbag",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 2,
  "CategoryName": "Items",
  "Rarity": 2,
  "RarityName": "Uncommon",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModDeployable",
    "ItemBlueprint",
    "ItemModEntity"
  ],
  "DespawnRarityName": "Uncommon",
  "DespawnTimeSeconds": 1200,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 6,
  "ItemModsData": {
    "ItemModDeployable": {
      "entityPrefab_Path": "assets/prefabs/deployable/sleeping bag/sleepingbag_leather_deployed.prefab",
      "showCrosshair": false,
      "UnlockAchievement": "PLACE_SLEEPINGBAG"
    },
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": true,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "sleepingbag"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 0,
    "AmountToCreate": 1,
    "ResearchCost": 10,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": true,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 30
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 18,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 12,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 100,
    "Repairable": true,
    "MaintainMaxCondition": true,
    "OvenCondition": false,
    "FoundFractionMin": 1,
    "FoundFractionMax": 1
  },
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "cloth",
      "DisplayName": "Cloth",
      "Amount": 6
    }
  ]
}